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Yes it does need power and it is connected on the top.
https://steamcommunity.com/sharedfiles/filedetails/?id=2642238549
https://steamcommunity.com/sharedfiles/filedetails/?id=2642240158
https://steamcommunity.com/sharedfiles/filedetails/?id=2642252074
But It's not in my resources or appliances.
You know if I don't start including rice cakes and popcorn in my diet.
My overweight problem will come back!
It won't be MY fault!
Dam Beth!!!
WOW that's a razer sharp comment!
I think it's more of a scripting issue with how quest rewards work. The reward can only be awarded when the event is completed.
I'm not sure if there is any historical evidence of BGS Austin retroactively awarding missing quest items/rewards based on challenge status. I know with some of the find location X atom rewards they had to manually award that based on support requests.
I think maybe the Mountain Scout Uniform was retroactively awarded based on login dates but that was more of a batch addition that didn't have a challenge. I'm really curious how long the fix will take though and if it is another Mountain Scout Balaclava situation.
i would just sack them all get original devs back in at least they knew what they was actually doing
#1, that's not the issue. The trigger activated the complete flag on the event table so that entry is complete. it could be 100 possible things, leave it to the programmers and not the popcorn gallery (see what I did there? lol).
#2, saying someone should be fired over a programming error is heartless. It's a team effort, something went wrong, fix it, move on. They have mortgages and families, don't be jerks. You've all made mistakes at your jobs I bet. If not, then congratulations on being a brain surgeon.
and we are jokin btw i wouldnt wish anyone to get the sack
but they should def pump more of the profits back into the game and get more working on it
Who said the management at work were angels. Make a mistake then they go "oi trying to make money here".
Throwing the heartless arguement at customers is futile.
At school we used to be taught "Do it right, do it once." and I really hope that same philosophy is learnt.
At this stage the backlog of workload due to faulty first iterations of everything in this game must be huge.
BGS need to slow down, get some experienced creation engine programmers on board or they will have to throw in the towel due to mounting pressures.
At any rate the original comment I made was on a specific mistake. A noob mistake. And only if that is the case. Can't accept mistakes like this period. People seem to be ok with devs just messing about. I've been a programmer myself so I know all to well that stuff you put out isn't going to be flawless all the time. But that's a world apart from accepting every single mistake. Of course people don't need to be fired, it was a joke. But honestly a doofus mistake merits a serious discussion.
I guess if it comes from Bethesda it's ok, because everything they put out is going to have bugs in it. We're used to it? Let's get rid of quality all together. It just works. Right?