Fallout 76

Fallout 76

Vezi statistici:
Is there a definitive best heavy weapon?
Not counting legacy items, what heavy weapon does the highest possible DPS?
Postat inițial de Lord of Cinder:
My favorite heavy gun is anti-armor Gatling plasma. If you use energy guns of any kind, anti-armor is best by far due to the way damage is calculated for energy weapons. The plasma has pretty decent damage per shot when primed, high ammo efficiency, and some of the highest DPS you can get on a ranged heavy gun.

Btw Two-shot legendary effect sucks on non-explosive firearms and I have no idea why some value it. It's trash unless you have a missile/grenade launcher or a Fatman.

Anti-armor ultracite gatling laser is another amazing weapon. It deals notably less damage than Gatling plasma, but it has hit scan and when combined with a Power User perk card you get more than 1000 rounds per core.

Anti-armor Plasma caster is also energy, and superior to regular Gatling Gun in terms of damage per shot. Highly recommend one for daily grinding when combined with Concentrated Fire(rank 1) for headshots.

Gauss minigun is very hard + annoying to feed with ammo even with Daily Ops. I scrapped mine and no regrets.

All versions of the regular minigun are trash, except the Vampire one. The damage per shot is awful and the ammo consumption is high. Anti-armor + bashing damage can also be good when combined with shredder modification, but then it becomes a melee weapon.

Flamer is probably the highest DPS and if you get an anti-armor one, you will melt even bosses but the close-range requirement will make it bad against the Queen.

Light Machine Gun suffers from the problem of low mag capacity. 75 rounds per magazine is a joke. It's ok, but not amazing due to constant reloads.

50cal is decent until you get something better. Rarely use mine.
< >
Se afișează 16-30 din 44 comentarii
Yeah, I don't use heavy guns exclusively, but personally I use a prime Anti-armor Ultracite Gatling Laser for SBQ using ultracite fusion cores for ammo (not to be confused with the lesser regular Gatling Laser which deals less damage and does not have the green laser effect). I'd say that it's better to have more than one gun to use in different situations than one gun for everything.

A Two shot M79 grenade launcher with 90% weight reduction is supper fun and effective, uses 40mm ammo, and is considered a heavy gun. :steamthumbsup:



Postat inițial de Hefutoxin:
Postat inițial de SATAN IS GOD:
Hmm. Is 2 shot really that bad? With how fast it fires, you'd imagine the DPS the weapon states would be double what it is. I was thinking about adding the attachment that lessens the range even further but adds another projectile.

Two Shot is only a +25% damage increase.
It fires two shots of 62.5% of normal damage when you shoot.
It also gets a large penalty to accuracy.
Good to know, thanks.
Postat inițial de wintermoononwater:
Yeah, I don't use heavy guns exclusively, but personally I use a prime Anti-armor Ultracite Gatling Laser for SBQ using ultracite fusion cores for ammo (not to be confused with the lesser regular Gatling Laser which deals less damage and does not have the green laser effect). I'd say that it's better to have more than one gun to use in different situations than one gun for everything.

A Two shot M79 grenade launcher with 90% weight reduction is supper fun and effective, uses 40mm ammo, and is considered a heavy gun. :steamthumbsup:
Yeah, I'm mostly interested in the miniguns. I really love miniguns.

Edit: Before I had enough ammo to keep the gatling plasma fed, I was using an explosive gatling gun, which was great when you could fire as fast as you could pull the trigger, now it's pretty bad. I'll probably end up having one of each of the miniguns to swap through. I just need to get my hands on a legacy 2 shot explosive minigun. If it's anything like its Fallout 4 version, I super duper need to get my hands on one.
Editat ultima dată de NPC_LUKE; 10 mai 2021 la 8:41
Postat inițial de SATAN IS GOD:
Postat inițial de wintermoononwater:
Yeah, I don't use heavy guns exclusively, but personally I use a prime Anti-armor Ultracite Gatling Laser for SBQ using ultracite fusion cores for ammo (not to be confused with the lesser regular Gatling Laser which deals less damage and does not have the green laser effect). I'd say that it's better to have more than one gun to use in different situations than one gun for everything.

A Two shot M79 grenade launcher with 90% weight reduction is supper fun and effective, uses 40mm ammo, and is considered a heavy gun. :steamthumbsup:
Yeah, I'm mostly interested in the miniguns. I really love miniguns.

Edit: Before I had enough ammo to keep the gatling plasma fed, I was using an explosive gatling gun, which was great when you could fire as fast as you could pull the trigger, now it's pretty bad. I'll probably end up having one of each of the miniguns to swap through. I just need to get my hands on a legacy 2 shot explosive minigun. If it's anything like its Fallout 4 version, I super duper need to get my hands on one.

I think there is way too much hype on legacies, you can play the game fine without lusting after the unattainable. Besides, I'd rather not have my favorite gun go missing from my inventory one day because the gun I bought from some random player's vending machine was a duped item.
Postat inițial de SATAN IS GOD:
Yeah, I'm mostly interested in the miniguns. I really love miniguns.

Edit: Before I had enough ammo to keep the gatling plasma fed, I was using an explosive gatling gun, which was great when you could fire as fast as you could pull the trigger, now it's pretty bad. I'll probably end up having one of each of the miniguns to swap through. I just need to get my hands on a legacy 2 shot explosive minigun. If it's anything like its Fallout 4 version, I super duper need to get my hands on one.

Legacy generally refers to Energy weapons with the explosive affix that cannot drop any more.

Two Shot Explosive Minigun is not Legacy. You could probably buy one off a Player Vendor for 10k-15k caps.

Gatling Gun is one of the best long range Heavy Weapons due to the range, accuracy, and damage per shot.

Super Duper only affects some of what you craft. It has nothing to do with Legacy weapons.
Postat inițial de SATAN IS GOD:
I just need to get my hands on a legacy 2 shot explosive minigun.

Two shot explosive minigun is not a legacy. Explosive effect was removed from energy weapons and they make up the bulk of what we now call legacy weapons.

I had one drop a while back and traded it for a Bloodied 25/25 Fixer. Honestly I did not think much of it. Even in PA with stabilised, all heavy gun perks and explosive perk at max it was fairly mediocre in my opinion. A lot of fun but not great.
Editat ultima dată de insert food here; 10 mai 2021 la 9:33
Postat inițial de insert food here:
Postat inițial de SATAN IS GOD:
I just need to get my hands on a legacy 2 shot explosive minigun.

Two shot explosive minigun is not a legacy. Explosive effect was removed from energy weapons and they make up the bulk of what we now call legacy weapons.

I had one drop a while back and traded it for a Bloodied 25/25 Fixer. Honestly I did not think much of it. Even in PA with stabilised, all heavy gun perks and explosive perk at max it was fairly mediocre in my opinion. A lot of fun but not great.
Ah, are they not as powerful as their Fallout 4 counterparts? That thing was broken powerful in Fallout 4, but that's exactly what I expect a minigun to do. Liquify anything that moves, even if it doesn't contain any liquids.
Postat inițial de Hefutoxin:
Postat inițial de SATAN IS GOD:
Yeah, I'm mostly interested in the miniguns. I really love miniguns.

Edit: Before I had enough ammo to keep the gatling plasma fed, I was using an explosive gatling gun, which was great when you could fire as fast as you could pull the trigger, now it's pretty bad. I'll probably end up having one of each of the miniguns to swap through. I just need to get my hands on a legacy 2 shot explosive minigun. If it's anything like its Fallout 4 version, I super duper need to get my hands on one.

Legacy generally refers to Energy weapons with the explosive affix that cannot drop any more.

Two Shot Explosive Minigun is not Legacy. You could probably buy one off a Player Vendor for 10k-15k caps.

Gatling Gun is one of the best long range Heavy Weapons due to the range, accuracy, and damage per shot.

Super Duper only affects some of what you craft. It has nothing to do with Legacy weapons.
xD Thanks for the info. I thought they also removed the 2 shot explosive minigun as well.
Postat inițial de wintermoononwater:
Postat inițial de SATAN IS GOD:
Yeah, I'm mostly interested in the miniguns. I really love miniguns.

Edit: Before I had enough ammo to keep the gatling plasma fed, I was using an explosive gatling gun, which was great when you could fire as fast as you could pull the trigger, now it's pretty bad. I'll probably end up having one of each of the miniguns to swap through. I just need to get my hands on a legacy 2 shot explosive minigun. If it's anything like its Fallout 4 version, I super duper need to get my hands on one.

I think there is way too much hype on legacies, you can play the game fine without lusting after the unattainable. Besides, I'd rather not have my favorite gun go missing from my inventory one day because the gun I bought from some random player's vending machine was a duped item.
It's not the unobtainable I want. It's the brokenly powerful that I lust for. I know it's not for everyone, but I eventually like to become an unstoppable god in RPG's. The only one more powerful than I could get, is our lord and savior Liberty Prime
The thing with two-shot weapons is that they have an accuracy penalty and as a heavy gunner you must spend a lot of ammo to make a dent into something.

This means that the more you fire, the more impossible it becomes to keep on target. The overall damage increase is simply not worth it and your gun also loses durability quite fast. This is especially annoying for weapons like the Gatling plasma where the shot has a travel time, so if you aim at a flying target, you can waste dozens of rounds and hit nothing. Horrible legendary effect.

The only time where two-shot guns are worth it is on weapons that naturally come with explosive effect because the explosion is doubled. Meanwhile, anti-armor is the best option for bosses and has no downsides at all. It even beats bloodied damage output without requiring you to play at low health.

As far as legacies go, yes, certain legacies are broken and will beat anything else.
Heavy Guns are amazing for their variety and individual usefulness, there isn't really a "Best" gun because different situations demand different solutions.

But in terms of DPS, if we assume unlimited Ammo, typically the Gauss Minigun reigns supreme. It's a DPS monster, looks and sounds cool as hell, and puts on one hell of a fireworks show.

But, as any Gauss Minigun user will tell you, Ammo is definitely a factor. it's expensive to craft, weighs a ton without any reduction perks, and the Gauss Minigun just chews through it so fast it has poor Damage Per Shot, despite its phenomenal damage per second.

On the complete Opposite end of the Spectrum, you have the Plasma Caster. With the new Daily Ops system, this gun has essentially unlimited Free Ammo (very easy to farm if you know what you're doing) Hits like a truck, attached to a rocket, fired out of a railgun, but it has a fairly slow refire rate, low magazine capacity so produces a lot of downtime and thus doesn't have good Damage Per Second.

And between these two extremes you have many guns, which one is the "Best" for you will almost certainly come down to Luck, as you're likely to only get one of these Heavy Guns as a truly end-game legendary weapon once in a while.

The .50 Caliber Machine Gun is probably the most popular choice, because an exceptionally good Legendary is available at 100% drop rate from a companion quest. The "Final Word" is an Anti-Armor Faster Fire Rate variant, and is an easy entry point for any new endgame heavy guns build

The Gatling Gun sits a bit closer to the Plasma Caster in terms of it being a high damage per shot weapon, but not particularly great DPS because of its relatively slow fire rate. However, it's still an extremely reliable weapon and one of the easiest guns to run because it uses 5mm which can be found in batches of 100+ from enemies and/or crafted by the gross even before Ammo Factory. Unlike the Mingun, the Gatling gun has high damage per shot, so each 5mm round produces a lot of damage for the price. Finding a good legendary might be troublesome, but you DEFINITELY want one with Faster Fire Rate, though Explosive bullets is nice too.

I left out the Energy guns, like Plasma Batling and the Laser Gatlings, because most serious Heavy Guns users all agree, they aren't worth using until you are running Prime Capacitors. At that point, they essentially follow the same logic as the .50Cal machine gun. Nice balance of Damage per Second and sustainability, but you need to invest in the "Batteries Included" and some other specialized perks to get the most out of these.
Editat ultima dată de Hobo Misanthropus; 10 mai 2021 la 12:16
Postat inițial de Lord of Cinder:
The thing with two-shot weapons is that they have an accuracy penalty and as a heavy gunner you must spend a lot of ammo to make a dent into something.

This means that the more you fire, the more impossible it becomes to keep on target. The overall damage increase is simply not worth it and your gun also loses durability quite fast. This is especially annoying for weapons like the Gatling plasma where the shot has a travel time, so if you aim at a flying target, you can waste dozens of rounds and hit nothing. Horrible legendary effect.

The only time where two-shot guns are worth it is on weapons that naturally come with explosive effect because the explosion is doubled. Meanwhile, anti-armor is the best option for bosses and has no downsides at all. It even beats bloodied damage output without requiring you to play at low health.

As far as legacies go, yes, certain legacies are broken and will beat anything else.
Hmm, yeah I do find the low accuracy slightly annoying when shooting at anything more than 5 feet away. But, seeing the damage output once I'm on top of them is very, very satisfying. As soon a Scorchbeast lands, legendary or not, it's dead in about 5-8 seconds. Anything that runs up on me, which I count on them doing, are turned to mulch. I'm going to look around for an anti-armor Ultracite Gatling Laser just to deal with the SB's, because they're the only things that take a few minutes to kill with my Gatling Plasma just due to the low accuracy. Also, not a fan of the Junky or Bloodied builds. Even though I have a vast collection of drugs and alcohol stockpiled, because I need all of it for reasons unknown to me.
Editat ultima dată de NPC_LUKE; 10 mai 2021 la 13:01


Postat inițial de Hobo Misanthropus:
Heavy Guns are amazing for their variety and individual usefulness, there isn't really a "Best" gun because different situations demand different solutions.

But in terms of DPS, if we assume unlimited Ammo, typically the Gauss Minigun reigns supreme. It's a DPS monster, looks and sounds cool as hell, and puts on one hell of a fireworks show.

But, as any Gauss Minigun user will tell you, Ammo is definitely a factor. it's expensive to craft, weighs a ton without any reduction perks, and the Gauss Minigun just chews through it so fast it has poor Damage Per Shot, despite its phenomenal damage per second.

On the complete Opposite end of the Spectrum, you have the Plasma Caster. With the new Daily Ops system, this gun has essentially unlimited Free Ammo (very easy to farm if you know what you're doing) Hits like a truck, attached to a rocket, fired out of a railgun, but it has a fairly slow refire rate, low magazine capacity so produces a lot of downtime and thus doesn't have good Damage Per Second.

And between these two extremes you have many guns, which one is the "Best" for you will almost certainly come down to Luck, as you're likely to only get one of these Heavy Guns as a truly end-game legendary weapon once in a while.

The .50 Caliber Machine Gun is probably the most popular choice, because an exceptionally good Legendary is available at 100% drop rate from a companion quest. The "Final Word" is an Anti-Armor Faster Fire Rate variant, and is an easy entry point for any new endgame heavy guns build

The Gatling Gun sits a bit closer to the Plasma Caster in terms of it being a high damage per shot weapon, but not particularly great DPS because of its relatively slow fire rate. However, it's still an extremely reliable weapon and one of the easiest guns to run because it uses 5mm which can be found in batches of 100+ from enemies and/or crafted by the gross even before Ammo Factory. Unlike the Mingun, the Gatling gun has high damage per shot, so each 5mm round produces a lot of damage for the price. Finding a good legendary might be troublesome, but you DEFINITELY want one with Faster Fire Rate, though Explosive bullets is nice too.

I left out the Energy guns, like Plasma Batling and the Laser Gatlings, because most serious Heavy Guns users all agree, they aren't worth using until you are running Prime Capacitors. At that point, they essentially follow the same logic as the .50Cal machine gun. Nice balance of Damage per Second and sustainability, but you need to invest in the "Batteries Included" and some other specialized perks to get the most out of these.
Are you unable to get Gauss Minigun ammo in daily ops missions? That gun is very appealing to me, but I think I should get the PA before going for the minigun.
Postat inițial de SATAN IS GOD:
you unable to get Gauss Minigun ammo in daily ops missions? That gun is very appealing to me, but I think I should get the PA before going for the minigun.


You can get Gauss Minigun ammo in daily ops (It uses 2mm ECC) however, the yields are poor if you are actually using the Gauss minigun to farm it. Ideally you should get the Gauss Shotgun or Gauss Rifle (Sneak build for the later) if you want to actually accumulate a decent amount of 2mm ECC.

And again, the Gauss Minigun chews through it so fast, 1 good farm of daily ops (10minutes) can yield around 1000 shots, you'll go through that in a single fight, in the cases of some of the endgame stuff.

You're better off just crafting 2mm ECC via a good lead and steel route. There are some guides on that, but I use Lucky Hole Mine for Lead (Easy 1000+ Lead per day, can only run it once per day since it's an instance interior and uses ore veins) and there are some clusters of Iron ore veins that will yield 2000+ a day in total, but it's much harder to describe those since they're often just in the wilderness with no obvious visual reference, and you're probably better off just going through West Tek with Scrapper and scrapping enemy guns.
Editat ultima dată de Hobo Misanthropus; 10 mai 2021 la 14:38
Postat inițial de Hobo Misanthropus:
Postat inițial de SATAN IS GOD:
you unable to get Gauss Minigun ammo in daily ops missions? That gun is very appealing to me, but I think I should get the PA before going for the minigun.


You can get Gauss Minigun ammo in daily ops (It uses 2mm ECC) however, the yields are poor if you are actually using the Gauss minigun to farm it. Ideally you should get the Gauss Shotgun or Gauss Rifle (Sneak build for the later) if you want to actually accumulate a decent amount of 2mm ECC.

And again, the Gauss Minigun chews through it so fast, 1 good farm of daily ops (10minutes) can yield around 1000 shots, you'll go through that in a single fight, in the cases of some of the endgame stuff.

You're better off just crafting 2mm ECC via a good lead and steel route. There are some guides on that, but I use Lucky Hole Mine for Lead (Easy 1000+ Lead per day, can only run it once per day since it's an instance interior and uses ore veins) and there are some clusters of Iron ore veins that will yield 2000+ a day in total, but it's much harder to describe those since they're often just in the wilderness with no obvious visual reference, and you're probably better off just going through West Tek with Scrapper and scrapping enemy guns.
Oh good, is there no ultracite 2mm ec ammo that is better than normal 2mm ec? I'm camped at a lead vein, and has been the single most important resource I've been after since I started playing. Can never have enough lead.

Edit: I've also been filling my ammo converter with points for the eventual use of .50 cal ammo, but honestly I think I'm just going to skip using the .50 cal, because it doesn't have enough spinning barrels for my taste. If I'm not mistaken, I can get 2mm ec from the converter as well.
Editat ultima dată de NPC_LUKE; 10 mai 2021 la 14:44
< >
Se afișează 16-30 din 44 comentarii
Per pagină: 1530 50

Data postării: 9 mai 2021 la 11:51
Postări: 44