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Here's the detail of int affect xp from wiki:
Experience points (XP) gained are affected by the player character's current Intelligence stat (INT).
There are multiple ways to increase XP gain:
Each point of Intelligence grants +2.072% XP.
source: https://fallout.fandom.com/wiki/Experience_Points#Fallout_76
Intelligence = 3% exp per point from KILLS and non quest things (crafting)
Charisma = x% exp per point from quest completions
Intelligence = 3% exp per point, it has been data mined and the math is certain at this point, uses the same formula as fo4
The 2.x% was incorrect math with rounding errors
Munchies
Cranberry Relish + exp
Gourd Soup +perception
Brain Fungus Soup +intelligence [brain bombs but hard to get +7.5]
Tato Salad surprise +ap regen
Blight Soup +crit
Tato juice +ap
20 Base int (now I have perk slots I did one as a max exp one, 15 base and 5 legendary int)
15 Unyielding prefix effect
+5 +1 int armour major effect
+5 berry mentats
+Live and Love 3 magazine (for the food bonus)
+7.5 brain fungus soup (+11.25 from bombs)
+4 team
+3 night person
+10 mutations (+and- accounted) +12 if teammates too
+2 int bobblehead
NO teammate stranger - teammate with stranger
= 71.5(67.5 day)[75.25 N + bomb] - 73(70 day)[77.25 N + bomb]
= 214.5%(202.5%)[225.75%] - 219%(210%)[231.75%]
= ~215% average
+5% sleep
+5% lighthouse (IMO not worth it)
+15% inspirational
+100% lunchbox
+37.5% cranberry relish
x2 exp weekend
~377.5% x2 = ~755%