Fallout 76

Fallout 76

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dubtoshi May 18, 2021 @ 5:07pm
Hey you, the person who entered Silo Charlie when i cleared out every single fecking robot and did 99% of the work then you come in to steal my fecking nuke.
Go feck yourself.
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Showing 1-14 of 14 comments
Phantom May 18, 2021 @ 5:09pm 
well I mean saved you a nuke card right?
lucg May 18, 2021 @ 5:16pm 
Probably have suffered the same with another player ... , damn hate chain ... , again ... . Or, after he spot you in a silo, he have thinked that it was too long for him to launch a nuke and decided to launch it himself ... .
Last edited by lucg; May 18, 2021 @ 5:28pm
Phantom May 18, 2021 @ 5:21pm 
almost certainly they did it quicker with "tricks" probably didn't even see the other guy
dubtoshi May 18, 2021 @ 5:30pm 
Originally posted by Phantom:
well I mean saved you a nuke card right?
i wanted screws
so i needed earle
he nuked sbq
AbsynthMinded May 18, 2021 @ 6:04pm 
Unless you were in the same team, their instance of charlie was completely different than your instance of Charlie. If they had yet to process the actions to reach the launch console, it would have been required. In that time the robots would respawn. They didn't get the nuke with zero resistance.
Ryvucz May 18, 2021 @ 6:50pm 
Originally posted by dubtoshi:
Originally posted by Phantom:
well I mean saved you a nuke card right?
i wanted screws
so i needed earle
he nuked sbq

Sounds like, he screwed you.
Rogue May 18, 2021 @ 7:26pm 
Originally posted by AbsynthMinded:
Unless you were in the same team, their instance of charlie was completely different than your instance of Charlie. If they had yet to process the actions to reach the launch console, it would have been required. In that time the robots would respawn. They didn't get the nuke with zero resistance.
They are intanced now? Which patch brought that in?
Hobo Misanthropus May 18, 2021 @ 9:44pm 
Originally posted by AbsynthMinded:
Unless you were in the same team, their instance of charlie was completely different than your instance of Charlie. If they had yet to process the actions to reach the launch console, it would have been required. In that time the robots would respawn. They didn't get the nuke with zero resistance.

I don't believe missile silos are instanced. There's no point because there's always one server timer for the nuke. You also do not get the Instance warning like you do other instanced areas.
Last edited by Hobo Misanthropus; May 18, 2021 @ 9:45pm
jacks266 May 18, 2021 @ 10:56pm 
This type of thing usually happens when someone is using stealth in the silo and they don't show up on the map. Unless the other guy is just being an impatient or bored ♥♥♥♥.
Hobo Misanthropus May 18, 2021 @ 11:50pm 
Originally posted by jacks266:
This type of thing usually happens when someone is using stealth in the silo and they don't show up on the map. Unless the other guy is just being an impatient or bored ♥♥♥♥.

It's actually the opposite in my experience. If you show up on map, people (Griefers) are more likely to rush in and take the nuke from you. Generally how I do my nukes is I'll sneak the whole way (I'm not a stealth build at all) to avoid showing up on the map, then when I've put my keycard in, I unseak and wait a few minutes so people can see someone in the nuke silo and make preparations for a queen/earl (I exclusively nuke Earl, but the setup is the same) then launch. I have had a few griefers rush in when I unseak and try to use cards, but I've already cockblocked them.
dubtoshi May 19, 2021 @ 12:06am 
Originally posted by AbsynthMinded:
Unless you were in the same team, their instance of charlie was completely different than your instance of Charlie. If they had yet to process the actions to reach the launch console, it would have been required. In that time the robots would respawn. They didn't get the nuke with zero resistance.
no we werent in the same team
vikpr May 19, 2021 @ 4:41pm 
Originally posted by Hobo Misanthropus:
Originally posted by AbsynthMinded:
Unless you were in the same team, their instance of charlie was completely different than your instance of Charlie. If they had yet to process the actions to reach the launch console, it would have been required. In that time the robots would respawn. They didn't get the nuke with zero resistance.

I don't believe missile silos are instanced. There's no point because there's always one server timer for the nuke. You also do not get the Instance warning like you do other instanced areas.
I had the same thing happened to me as the OP, before the patch though. I was at the "repair 15 mainframe cores" area when some guy barged in, tried to clip through that door that opens from the inside, run away and ~2 minutes later the nuke was launched while I was still repairing the mainframe. So, at least before the last patch the silos were not instanced.
AbsynthMinded May 19, 2021 @ 4:50pm 
Originally posted by vikpr:
Originally posted by Hobo Misanthropus:

I don't believe missile silos are instanced. There's no point because there's always one server timer for the nuke. You also do not get the Instance warning like you do other instanced areas.
I had the same thing happened to me as the OP, before the patch though. I was at the "repair 15 mainframe cores" area when some guy barged in, tried to clip through that door that opens from the inside, run away and ~2 minutes later the nuke was launched while I was still repairing the mainframe. So, at least before the last patch the silos were not instanced.

I've spent hours in a Silo and never seen anyone in it unless they were in a team with me. Could be purely anecdotal, but.. seriously I've crawled through every square inch of every Silo.. Never seen a soul other than a team mate. Quest requirements would still prevail. When on a team each member must get past the stage 1 security screen independently.
Last edited by AbsynthMinded; May 19, 2021 @ 4:51pm
vikpr May 19, 2021 @ 4:57pm 
Originally posted by AbsynthMinded:
I've spent hours in a Silo and never seen anyone in it unless they were in a team with me. Could be purely anecdotal, but.. seriously I've crawled through every square inch of every Silo.. Never seen a soul other than a team mate. Quest requirements would still prevail. When on a team each member must get past the stage 1 security screen independently.
I've been playing since October 2020 and I only saw it once, so statistically it's not that much of a proof. Guess that person was just doing the SBQ quick-farm exploit that was quite so popular at that time.
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Date Posted: May 18, 2021 @ 5:07pm
Posts: 14