Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Oo nice.
But I agree the plasma cores really lose power over time.
Crafted plasma cores always start at 100% charge.
The perk that doubles the use from fusion cores does not work for plasma cores.
However, reloading has some strange buggy behaviors in this game, which are more noticable with larger ammo count weapons. The three varieties of gatling and the minigun often auto-reload after even just a few shots, which in the plasma (or laser, but less problematic with fusion cores if you use power armor) gatling's case would leave a partially used core, which often leads to having a myriad of 5-15% cores sitting in your inventory.
The reloading bugs DO happen with other guns, though. You haven't lived until you've loaded all your .50 musketball into a black powder rifle and fired it until it broke at a single enemy over the course of about a half-second.
This is a long standing bug with the Gatling plasma. Been happening ever since I started using them around 18 months ago. My current character is not a heavy gun build but from the sound of it nothing has changed.
The ammo mechanics are just plain complicated for this gun. The gun will always prefer to load the highest charged core you have and will show the shots available based on the highest charged core but, when you fire it will actually be depleting shots from any of your cores and likely not the one loaded to provide the ammo count. Yes, really.
It is not meant to reload until that current shot counter reaches zero, but we all know how well that works. I found that when the gun stopped firing at anything other that zero shots left and it tried to reload, that performing the gun bashing action would cancel the reload and allow you to keep firing. Not sure if this still works.
What it feels like to me is that even though the ammo count displayed is for a full or high charge core it is actually depleting lowest charge cores first. When one of these is fully used the gun can stop, at what feels like a random moment, as it has used the ammo for that core even if the shot counter still says otherwise.
Guns firing and wanting to reload before the counter reaches zero also happen to the Gat Lasers and they likely have a similar issue as they use cores as well. It also happens on my fixers and handmades from time to time, so it isn't exclusive to the Gat plasma.
The only reason you are looking later and seeing cores with only a few shots in them is due to the way the gatling plasma will deplete other cores and not the one that is shown to be loaded, as I already explained. No bug with crafting at all.
I have been crafting my own cores and using gat plasma for a long time. I see the same thing as you are describing and it is due to the reasons I said. Now if you have a bug with plasma cores specific to your character, that I cannot say, but I have never seen or heard of something like that.