Fallout 76

Fallout 76

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Andrasus Jul 10, 2021 @ 8:19am
Mutations
I have doubts about them, how many i can get on each server? can i "server jump" to get more? (if i don't have access to the npc that sells serums or the recipes) is there a "daily" cap to get mutations? i'm really confused about them, and the perk that reduces the negative effects, how does it work for mutations that have negative special points or mutations that simply seems benefical like carnivore?
Originally posted by Phantom:
Like they said

#1 starched genes
#2 hit up higher level camps with aid items for mutation serums, you can find them for as little as 100 caps per (if a high level guys being generous to newbies, I do 233 because it prevents higher level guys from scooping them and reselling them for enough profit for them to care) right up to 1000 caps (if a newbie is being greedy)

Most often they will see around the 300-500 range mark... I would suggest when you see the one you want just buy it, caps are plentiful and it could be a while before you encounter them again

Right now I'm on my exp build, so I've overdone int to 20

https://nukesdragons.com/fallout-76/character?v=1&s=3f12faa&d=p00ce0l71lu2lt2ar1an2ao0a04ic4a30la2lg2eu0ir2po2cu2s01pg0ph1pi1eh1sg2sb2a12s12es2p22lq0ii0iq2c62pp2&lp=x63xa3x73x53x83x43&m=051c2feba

As you can see I'm heavily mutated with 9 different mutations

They have very little downside, especially with the strange in number and class freak perks helping out (strange in numbers = 25% better positives, class freak = 75% less downsides) and you almost always run in groups with people with most (but not all) of these mutations

In addition I use

Food:
Cranberry Relish - 37.5% exp
Brain Fungus Soup - 7.5 int (~25% exp)
Gourd soup 7.5 per
Blight soup 75% critical
Tato Salad Surprise ~20 ap regen (iirc)
Tato Soup 37.5 more ap
Steeped Fern Flower tea 7.5 strength (new addition)

Drugs:
Berry Mentats - 5 int + detection of living = 15% more exp

Magazine:
Live and Love 3 = 50% boost on my foods

Booze:
Ballastic Bock - ~15% more ballastic damage (iirc)
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Showing 1-11 of 11 comments
Hefutoxin Jul 10, 2021 @ 8:30am 
You'll want to wait until you get "Starched Genes" Perk in Luck before you play with Mutations.

Then you'll want to buy the serums from Player Vendors who sell them. You can try to get them out in the wild, but not all Mutations are good for your build and getting rid of one you don't want is a pain.

Perk that lowers the negative effects will reduce the amount of negative special points. Carnivore prevents you from getting any benefits from Fruit or Vegetable food. Certain mutations don't have negatives that can be reduced because the don't exist or, like carnivore, it's an on/off thing.
lucg Jul 10, 2021 @ 8:31am 
Serums you take are permanent. Check for player vendors to buy some, 350 to 500 caps each. For me, Marsupial, Speed Demon and Herd Mentality are my first 3. For the Perk Cards, you will need some Luck Points to put some, check for Class Freak and Starched Genes ... . Make a little research too with Fallout 76/wiki ... .
The author of this thread has indicated that this post answers the original topic.
Phantom Jul 10, 2021 @ 8:55am 
Like they said

#1 starched genes
#2 hit up higher level camps with aid items for mutation serums, you can find them for as little as 100 caps per (if a high level guys being generous to newbies, I do 233 because it prevents higher level guys from scooping them and reselling them for enough profit for them to care) right up to 1000 caps (if a newbie is being greedy)

Most often they will see around the 300-500 range mark... I would suggest when you see the one you want just buy it, caps are plentiful and it could be a while before you encounter them again

Right now I'm on my exp build, so I've overdone int to 20

https://nukesdragons.com/fallout-76/character?v=1&s=3f12faa&d=p00ce0l71lu2lt2ar1an2ao0a04ic4a30la2lg2eu0ir2po2cu2s01pg0ph1pi1eh1sg2sb2a12s12es2p22lq0ii0iq2c62pp2&lp=x63xa3x73x53x83x43&m=051c2feba

As you can see I'm heavily mutated with 9 different mutations

They have very little downside, especially with the strange in number and class freak perks helping out (strange in numbers = 25% better positives, class freak = 75% less downsides) and you almost always run in groups with people with most (but not all) of these mutations

In addition I use

Food:
Cranberry Relish - 37.5% exp
Brain Fungus Soup - 7.5 int (~25% exp)
Gourd soup 7.5 per
Blight soup 75% critical
Tato Salad Surprise ~20 ap regen (iirc)
Tato Soup 37.5 more ap
Steeped Fern Flower tea 7.5 strength (new addition)

Drugs:
Berry Mentats - 5 int + detection of living = 15% more exp

Magazine:
Live and Love 3 = 50% boost on my foods

Booze:
Ballastic Bock - ~15% more ballastic damage (iirc)
Last edited by Phantom; Jul 10, 2021 @ 9:19am
SpacemanSpiff42 Jul 10, 2021 @ 9:05am 
You can use serums to get a specific mutation or stand in a puddle of dirty water to get a random mutation. But until you get the Starched Genes perk card maxed out you run the chance of losing the mutations every time you use a Radaway. So if you are dropping say 500 caps on a serum only to have it cleansed from your system that can get expensive. But as mentioned above, there are plenty of mutations that you may not need but are stuck with the negative effect.

The Class Freak card makes a world of difference if you are running multiple mutations. If you only run one or two, especially something like Carnivore is a waste of three perk cards.

CF reduces the negative by 75%. So for example Eagle Eyes lowers your strength by 4, but if you have Class Freak maxed out it only lowers it by 1.
Andrasus Jul 10, 2021 @ 9:11am 
Originally posted by Phantom:
Like they said

#1 starched genes
#2 hit up higher level camps with aid items for mutation serums, you can find them for as little as 100 caps per (if a high level guys being generous to newbies, I do 233 because it prevents higher level guys from scooping them and reselling them for enough profit for them to care) right up to 1000 caps (if a newbie is being greedy)

Most often they will see around the 300-500 range mark... I would suggest when you see the one you want just buy it, caps are plentiful and it could be a while before you encounter them again
Thank you guys for the info, i'll do my best to visit camps to see if i can get them! i had speed demon but i cured it :p4g_sweat:
Phantom Jul 10, 2021 @ 9:21am 
Love speed demon, even before the removal of food/water issues it was awesome

extra reload speed + max move speed (20% move speed is max, you can get it from a number of different ways, but speed demon alone caps it)
SpacemanSpiff42 Jul 10, 2021 @ 9:47am 
Originally posted by Morbious:
if visiting camps buy 2 of the mutations 300-400 caps is nothing and builds change over time and its easy just to keep afew back ups in the stash just incase

Yes to this. If you have the spare caps and the vendor has the serums, buy two at a time.
Before I knew what I was doing I had unequipped Starched Genes one time and accidentally removed a couple mutations. Nothing like being used to jumping 20 feet in the air and suddenly having what feels like lead shoes on. Finding another Marsupial serum took forever.

Also, I went with Carnivore, but I'm really leaning to herbivore now. I may swap one day, but I have the serums to rebuild if needed.
Kazouie Jul 10, 2021 @ 10:53am 
Be careful when you upgrade legendary luck, for some reason the game unequipped my starched genes every single time, no matter where i put it in the card order.
Andrasus Jul 10, 2021 @ 2:40pm 
Originally posted by Kazouie:
Be careful when you upgrade legendary luck, for some reason the game unequipped my starched genes every single time, no matter where i put it in the card order.

I have legendary perception and strenght, but thanks for the advice!
Phantom Jul 10, 2021 @ 3:58pm 
Originally posted by Kazouie:
Be careful when you upgrade legendary luck, for some reason the game unequipped my starched genes every single time, no matter where i put it in the card order.

It will do this for any of the legendary perk cards when you upgrade it will tend to unequip things

its a pain but it happen
Kazouie Jul 10, 2021 @ 5:10pm 
Originally posted by Phantom:
Originally posted by Kazouie:
Be careful when you upgrade legendary luck, for some reason the game unequipped my starched genes every single time, no matter where i put it in the card order.

It will do this for any of the legendary perk cards when you upgrade it will tend to unequip things

its a pain but it happen

yeah i know that it's normal i just thought it odd that it always unequipped starched genes when i had it at the top, the bottom or in the middle of the stack
Always unequip the one that can really screw you over.
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Date Posted: Jul 10, 2021 @ 8:19am
Posts: 11