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Most single shot weapons get ower shadowed by it.
And no if you have any problem with amo don't use weapon and especialy if it's automatic.
Game favors full auto ranged weapons heavily and their DPS is way, way higher than any melee/rifleman/gunslinger/demo expert build can pull out of their arse, especially if used stealthily and in VATS or if you have proper heavy guns&power armor build.
My commando's drop full level legendary scorchbeasts mid-flight faster than they can regenerate, takes 10-20 rounds if adrenaline is buffed up, they make 100-200 damage per hit to scorchbeast queen and can actually one shot L100 super mutants with VATS crits so ammo consumption isn't that bad.
Early game no you need perk cards
late game yes
Quick ammo guide
lucky hole mine with Excavator power armor for lead ore there is alot of ore
Flooded trainyard for acid just log to main menu enter again and boom new enemys to kill for acid.
Cargo bot events for cloth ( cloth + acid = gun powder)
Use scrapper perk when you scrap weapons to get alot of steel.
USE THE AMMO PERK CRAFTING CARD in agi and use the SUPER DUPER perk from luck
tag lead and acid so you always pick it up.
endless amounts of ammo
Use the ammo converts in peoples camps to convert ammo you don't use in to ammo you use.
Then the DPS difference, commando is 100x more deadly than rifleman
Enemies that die in one hit die in one no matter if its commando or rifleman
if they die in two they die in two no matter its either 80% damage done or 68% damage done... either way 2 bullets
if they die in three they die in three its either 40/40/40 or its 34/34/34 Still a dead enemy
For crits
Rifleman you get one crit off say it does 500 damage
Commando you get one crit off + a followup for 800 damage at 100% hit, and your next shot brings you back to a crit
I'll try to farm some ammo, but I haven't access to a power armor yet.
One thing i've learned in my short time on this game, perk cards for guns are worth it.