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All the toxic goo on the benches at West Tek no longer actually give any rads for me. Must be something to do with daily ops mucking stuff up.
yeah, or disease cure, i only get diseased from it when i have to chug to restore all my rads and then im usually at my base so i just symptomatic. its really not a big deal.
That.... I have not tried that. lol
You come out saying "Hulk smash" over and over in a supermutant voice. lol
Had that happen to me at a trap camp. Entered a room with a pressure plate that I thought was only the door switch and then heard the sound of many hidden radiation emitters charging up. I had accepted my fate at this point...........
I'm doing a melee ghoulish build so I'm kinda screwed (and stuck wth spamming assaultron head/stimpacks) until they fix that.
For those using Ghoulish perk for the healing I can understand, but for bloodied I do not see why. Now if I was carelessly allowing myself to somehow get back to full hp I can see the need, but I don't understand why anyone would do that if you are a bloodied build?
Am I missing something? Or is it just popular for the very minimal time saving aspect of taking more rads quicker?
Morgantown train yard for Forest, AMS testing site for Ash Heap, Flooded train yard for Cranberry Bog, Disposal site near Watoga station or Emmett mountain or uranium fever mine for savage divide, and any water in toxic valley.
You can tailor the rad gain by how close you stand to barrels so can get exactly 20%. Of course this is only good outside of combat, just try not die and bump back to 30%.