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Een vertaalprobleem melden
Location plays a big part too. If you are anywhere near the wayward, like me, you can sell water and food and stims etc all day long to newer lower level players.
If you overprice something, usually it just won't sell. Not too many players are going to pay well over the going rate when a better priced item is simply a fast travel or 2 away. You shouldn't be overcharging people if it is a price you would happily pay if you needed that item.
Travel around as you are playing and get a feel for what certain items like the ones you are wanting to sell go for. You can usually spot the camps that expect to get top dollar for everything from the first few items you browse through. Don't be like them. For example Ultracite power armour pieces are not worth the games suggested price. They are way too plentiful. I sell ultracite armour pieces for 30 caps and mods for 10% of their value and they are still hard to sell.
End of the day have fun with it. You can always lower prices easily if you feel items are not selling after a short time.
Ammo- usually 1-3 caps each depending on the caliber
Plans- these change between each vendor but I would at least not charge over what the listed price is, unless its something from events (such as treasure hunter), or the fixer plan. But I at least typically charge 10-20% base price on most regular plans found.
Junk- another one maybe to just charge 1-10 caps each depending on the rarity
Chems- not sure on typical chems like stimpaks and radaway, but serums usually go as low as 300 to 500 for fair deals
don't bother with water, stim packs, rads, etc they are stupid common
same with non rare junk
only sell what was difficult for you to find or you'll find it never sells cause everyone and their brother has a thousand
magazines / bobbles are more for collection than use
chems are probably not going to be anything people buy as those who rely on chems will mass make the ones they need themselves to have a reliable supply
The vast majority of plans are worthless to most players that are vendor hopping. Stuff like shielded underarmor plans, civil war outfit plans, rare event plans, and fixer plans can sell for over 10k and move pretty quickly.
Really rare plans like cutting fluid, walking cane mod plans, or lecacy bos pa paint are too expensive and should be traded.
Use the plan pricing too on fed 76 to learn what plans are worth selling and pull the trash plans from your vendor.
Personally, I just sell stuff cheap. A thousand for a decent legendary, 5-10 for plans, 15 for stims, things like that.
My only real complaint is actually setting the prices is a hassle.
This. I hate that they couldn't bother to implement a key input command for pricing. Instead, we are left with a console port of a "slider" to determine pricing. It's annoying.
The easy thing is to just set the default price, but no one buys at that. Why I wish I could flag vendor camps for people who set every plan at the default so I could avoid them and not waste my time. No one is buying your Jetpack for 3000 caps lol