Fallout 76

Fallout 76

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Tigerchips May 29, 2020 @ 2:25pm
Player Vending prices
I know they are disabled for the moment. Is there a guide on pricing? Just wondering what prices you charge for magazines, bobbleheads, loose screws, and flux. I've been selling my magazines at 50 caps, seems okay. Bobbleheads sell at 100 quite often, should i charge more? Loose screws i sell at full price, but i've got a feeling that might be too cheap because they go like hot cakes. Not sure what to sell Pure Flux for, i mean there's a lot of effort to get it so it's not common. In future i will also need to know the price of glowing mass, hardened mass, and ??something? fluids amongst other things.

I've started selling my ammo at mostly 1 cap. Missiles and grenades are just fillers, i remove and dispose of them when the stash is full. I usually sell them at 5 caps each.

I have a good collection of bulk junk which i take about 10-20 caps off from the normal price.

I also have a good selection of aid which i charge half price for or lower. Doesn't seem to sell well. Super Stimpaks i charge 40 for, and i don't bother with normal stimpaks, just sell those to NPC's.

Plans i sell at half price, but i just throw away food recipes because they seem like a waste of space for the price.

I've started stockpiling clothing, will try normal price for that.

* Weapons and armour i usually just get the scrips for that, unless it's three stars, in which case i sell it half price. Normal Weapons i usually just scrap unless the price is over 300. They take up a lot of space and i have no need to sell them since i'm always reaching the NPC vendor cap limit with junk alone.

About that vendor cap limit, any way around that?
Last edited by Tigerchips; May 29, 2020 @ 2:32pm
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Stardustfire May 29, 2020 @ 3:06pm 
for the hardend mass i woud say im not so sure it sells well, because its the most common drop in bomb zones, practical every enemy has it, and be it SQ or whitespring, both deliever masses of enemys. also it dont spoils, so each player can bunker them with no time limit until he gets the more rare (and spoiling) needed parts to make stable fluxes.

food recipes are funnyily something that sells easy for small prices, many players seem to look for missing ones to complete there cooking lists.

camp item plans and most craftingplans are something i cutted down in my selling, exept some more "special" ones like PA mod plans of the higher NPC price categorys, and plans like combat marine ones.

when i find a legendary i deem with good states, but of a kind i dont use myself it goes in the vending machine. highest price i got was till now for a vampiric/+50% limp damage/forgot the third 3* Supersledge for 1k
Last edited by Stardustfire; May 29, 2020 @ 3:08pm
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Date Posted: May 29, 2020 @ 2:25pm
Posts: 1