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翻訳の問題を報告
Consumers have a responsibility to let corporations know that they aren't successful without keeping the consumers priority #1 and they can absolutely destroy their business if they try anything funny, and have the right to demand a better product if the companies ever try to get the better of them.
If other consumers go on crusades in low-quality games' communities to make sure their voice gets heard by the corporations and it works, then it's a worthy sacrifice worth making.
In fact, all of the backlash that 76's awful launch directed towards Bethesda brought us Wastelanders.
As long as greedy publishers' know that they are scared of the consumer, that's a really good thing. :D
Homie, read up history because clearly you have stuff to learn. There is a reason why history is taught in school. And again ad homien arguments do ♥♥♥♥♥♥♥♥♥. And and the op is talking about the company, not the game. You got to stop being misinformed dude and stop spouting ♥♥♥♥.
Well ask him how familiar he is with Valve's history and actions... lol
There has to be restrictions and protection on how corporations can exploit the consumer, or they will just end up doing that for more profit. It's only a matter of when.
There also needs to be protection for the employees to keep corporations from exploiting them too.
Sadly, the Gaming Industry isn't regulated. The only thing that is is the ESRB's rating system, but the ESRB is so damn corrupt to do anything competent since the ESRB is pretty much a "Knights of the Round Table" group but with greedy CEOs.
The Gaming Industry is the Wild West compared to other industries. Anything can happen, and when something does happen, it mainly involves screwing over the consumer.
I am excited for Cyberpunk 2077, but I'm waiting for reviews. If it's good, I'll wait for a massive discount, since there's no way I'm rewarding a company for excessive crunch.
I wasn't a fan of The Witcher III anyways. The combat and general gameplay in that game sucked.
Valve is not a squeaky clean company. Never denied that. But at the same time they helped pioneer online gaming as a whole with other companies. That same forum we are wasting time in is a result of what they did. There is an equation called risk-benefit. That applies here. Bethesda launcher and game launch provides proof of massive risk vs. the benefit, which is the game.
Valve, for all its DRM, anti-consumer practices, high fees, and 'renting' style of games, provides benefits that outweigh that, which is an achievement of its own. It has the ability to influence where games go without spending a dime like Epic Games.
Bethesda and its own launcher... that has more risks than benefits.
If you checked my games, I do not have Borderlands 3. I don't support Gearbox at all. So, putting words into peoples mouths is bad and makes you look stupid.
Borderlands 2, 1, GOTY, and Pre-, I got in a bundle for like 5 dollars mixed in with other things I actually wanted. I gave them some money yeah, but I surely did not support them massively with about 1 dollar.
Also, history is learned to prevent other mistakes. Like EA and Activision in this case.
So your argument is that it doesn't matter as long as you get what you want.
Not really, though they have been a lot better in the more modern years
Well that doesn't change them suing blockbuster over game rentals, or the various issues with content creators on youtube, sued over the game genie, and most recently the fact they had issues over not allowing the cancelling of pre-orders and doing refunds in their online stores.
And some might even cry over them partnering with Tencent for Chinese distribution
They are not so squeaky clean as people think.
The difference between the two companies that you dont seem to understand is that while bethesda has been really anticonsumer while cdprojekt red has done close to nothing to ♥♥♥♥ the customer.
What do you have against people liking a cdprojeckt red game. Is it just because cdprojeck is popular so it's bad to like them? If so that is more childish than anything...