Fallout 76

Fallout 76

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Barry May 20, 2020 @ 12:55pm
What perks are not worth it?
Are the gun crafting perks worth it? Like gunsmith, the one for lazers and melee etc?
I heard that once you get lvl 50+ These become useless since legendary guns is the way to go.
Do you think gunsmith/crafting perks are worth it?
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Showing 1-15 of 19 comments
MadAsAHatter May 20, 2020 @ 12:59pm 
Gunsmith is never useless because you can mod the legendaries. For the good mods you need level 5.
Well considering Gunsmith 1/2/3/4/5 grants a durability buff besides making higher ranked guns...yes it is useful. May not sound great until you fight a lot of mobs and realise you havent repaired in a while thx to Gunsmith 5.

As for the purely crafting perks like armorer and science. Well the fastest way to get mods for all the guns is to craft them then scrap them. And the level 2 of a lot of the crafting perks reduce the materials required to craft, the scrapper perk gives 3Xs the mats when you scrap a weapon or armor, and Super Duper let's you get double the crafted item for the cost of 1.
Aisar May 20, 2020 @ 1:16pm 
I'm not too worried about perk cards because past 50 when you stop receiving special points you still keep getting cards forever. What I am really thinking about is exactly how many points I am going to put into each special attribute because that effects how many cards you can equip and base stats for your character. I think so anyway. I am pretty sure putting a new point into strength does increase your carrying capacity.
Last edited by Aisar; May 20, 2020 @ 1:16pm
Hobo Misanthropus May 20, 2020 @ 2:25pm 
Originally posted by Geldric:
Plan your build here: https://nukesdragons.com/fallout76/perks


It's easy to plan a build, but seeing which perk cards work well in practice is a whole nother can of worms.

General Rule: All damage perks available to your preferred weapon, including Anti-Armor perks.

"Meta" Perks: Like Stealth/Bloodied/Berserker's crutch perks such as Dodgy, Serendipity, Lone Wanderer, Tenderizer, Suppressor, Etc. Depend on what kind of weapons you find yourself getting.

Quality of LIfe Perks should only be acquired for swap in, or if you have a surplus of SPECIAL
Sanctuary May 20, 2020 @ 2:43pm 
Is it possible to get 15 in all stats or are you limited to average of 8 in all stats and if you want one or two higher you must make another lower? If the latter, which stat(s) is worth having higher than 8 and which one needs not be as high as 8?
Aisar May 20, 2020 @ 2:44pm 
Originally posted by Sanctuary:
Is it possible to get 15 in all stats or are you limited to average of 8 in all stats and if you want one or two higher you must make another lower? If the latter, which stat(s) is worth having higher than 8 and which one needs not be as high as 8?
You have 50 points to play with.
Brian9824 May 20, 2020 @ 2:56pm 
Often people use endurance as their garbage stat. The perks in it are just very weak.
Hobo Misanthropus May 20, 2020 @ 3:05pm 
Originally posted by brian9824:
Often people use endurance as their garbage stat. The perks in it are just very weak.


4END is ideal though. You gain +15HP From Endurance, and then can slot in LIfeGiver for +45 more. Makes you really tanky. Considering most people with 1END are only going to have 205HP.
Barry May 20, 2020 @ 3:09pm 
Originally posted by Hobo Misanthropus:
Originally posted by brian9824:
Often people use endurance as their garbage stat. The perks in it are just very weak.


4END is ideal though. You gain +15HP From Endurance, and then can slot in LIfeGiver for +45 more. Makes you really tanky. Considering most people with 1END are only going to have 205HP.
Good to know, i wont be putting any more points into END(got4)
Hobo Misanthropus May 20, 2020 @ 3:11pm 
Originally posted by ™IⒶamᴴᴰkiller℡:
Originally posted by Hobo Misanthropus:


4END is ideal though. You gain +15HP From Endurance, and then can slot in LIfeGiver for +45 more. Makes you really tanky. Considering most people with 1END are only going to have 205HP.
Good to know, i wont be putting any more points into END(got4)

Just a quick correction, it's 255 HP not 205. 250Base +5hp for each END.
Last edited by Hobo Misanthropus; May 20, 2020 @ 3:11pm
Brian9824 May 20, 2020 @ 3:14pm 
Originally posted by Hobo Misanthropus:
Originally posted by brian9824:
Often people use endurance as their garbage stat. The perks in it are just very weak.


4END is ideal though. You gain +15HP From Endurance, and then can slot in LIfeGiver for +45 more. Makes you really tanky. Considering most people with 1END are only going to have 205HP.

Ehh I have 1 end and am at 287hp atm. Ah yeah misread your post, I just use the 1 point to boost well fed, provides extra hp boost.

I mean when you break down life giver and the extra end it's like 7% hp boost per stat point with the first one requiring 2 points which is massive. .

With those 4 stat points i'd rather put them in something else. Especially as just 1 point in rejuvinated gives almost more health then 2-3 points in life giver although you need to stay well fed which isnt hard.
Last edited by Brian9824; May 20, 2020 @ 3:23pm
Hobo Misanthropus May 20, 2020 @ 3:24pm 
Imagine if you are a 1END bloody build with Adrenal reaction but no Class Freak lol. You got like 195HP, 20% of that is like 40HP. No wonder they get killed by Bloodbugs and Legendary mole rats.
Brian9824 May 20, 2020 @ 3:38pm 
Originally posted by Hobo Misanthropus:
Imagine if you are a 1END bloody build with Adrenal reaction but no Class Freak lol. You got like 195HP, 20% of that is like 40HP. No wonder they get killed by Bloodbugs and Legendary mole rats.

Well obviously if your doing a specific build like bloody your going to spec differently. Then again remember your going to have an extra +15 to all your specials with bloody build from unyielding armor.

So i'm not sure if there is a soft cap to endurance or not, or if you can go above 15 end and get bonus hp.
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Date Posted: May 20, 2020 @ 12:55pm
Posts: 19