Samurai Jack: Battle Through Time

Samurai Jack: Battle Through Time

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Master Samurai is hard
Did the developers even play on this difficulty? Half of the fights are significantly tougher than the other half (so far), some downright impossible. Anyone have any luck with it?
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Showing 1-15 of 47 comments
Yeah, the green beetles were quite a handful - I think that they're meant to gatekeep the difficulty. I am stuck on the second level's boss(?), the two giant beetles.
Stan Aug 22, 2020 @ 4:05am 
Same here, at first i start on hardest but thous green laser beetles just proven to be too hard.
Ceroki Aug 22, 2020 @ 4:18am 
Assuming you three are children.
Stan Aug 22, 2020 @ 4:50am 
Originally posted by EyeofValor:
Assuming you three are children.

I think we all ware at some point but not anymore.
Originally posted by EyeofValor:
Assuming you three are children.
I assume you haven't played Ninja Gaiden on the Xbox. Have you?
Indigo Python Aug 22, 2020 @ 6:20am 
Originally posted by Wewser Lethal Dude:
Did the developers even play on this difficulty? Half of the fights are significantly tougher than the other half (so far), some downright impossible. Anyone have any luck with it?
Vro ♥♥♥♥ the stun locking, theres being punished for being too cocky, then theres not knowing how to make a game!
Gbraga Aug 22, 2020 @ 6:45am 
Does the game have a NG+ feature? I started on the highest available difficulty, but ended up lowering it on the second level, and I noticed that the enemy types in the encounter that was giving me trouble changed. Considering the team behind this is mostly ex-Team Ninja staff, I'd say there's a good chance you're supposed to play on this difficulty after finishing the game once, while having more stuff unlocked.

The green beetle flood in the first stage would likely be a non issue if you already had a ranged weapon at that point, and with a NG+ feature, that would be the case.
Originally posted by Gbraga:
The green beetle flood in the first stage would likely be a non issue if you already had a ranged weapon at that point, and with a NG+ feature, that would be the case.
I've heard that that's it.
Last edited by Wewser Lethal Dude; Aug 22, 2020 @ 6:58am
[零]D3kim Aug 22, 2020 @ 10:49am 
Originally posted by Wewser Lethal Dude:
Did the developers even play on this difficulty? Half of the fights are significantly tougher than the other half (so far), some downright impossible. Anyone have any luck with it?
+1
Stan Aug 22, 2020 @ 11:15am 
Originally posted by Gbraga:
Does the game have a NG+ feature? I started on the highest available difficulty, but ended up lowering it on the second level, and I noticed that the enemy types in the encounter that was giving me trouble changed. Considering the team behind this is mostly ex-Team Ninja staff, I'd say there's a good chance you're supposed to play on this difficulty after finishing the game once, while having more stuff unlocked.

The green beetle flood in the first stage would likely be a non issue if you already had a ranged weapon at that point, and with a NG+ feature, that would be the case.

I finish the game and yes its sort of have. You can go back the previous stages and keep everything you have collected so far.
piecewise66 Aug 22, 2020 @ 1:38pm 
Originally posted by Wewser Lethal Dude:
Originally posted by EyeofValor:
Assuming you three are children.
I assume you haven't played Ninja Gaiden on the Xbox. Have you?
I've played ninja gaiden on xbox and these green beetles are like those explosive kunai ninjas but if they spawned literally 10 of them on the first level.

They're tiny, they move very fast, they shoot you with lasers from off screen in barrages, and if a single laser hits you they can quite literally stunlock you for over 50% of your heath in a single barrage, not to mention the other enemies also hitting you at the same time.

And jack just doesn't feel like his movement and attacks were designed to deal with them. in Ninja gaiden you can move and hit and keep momentum. Jack basically grinds to a dead stop as soon as you swing and his range is low enough that you basically have to press your face against the enemy to hit because of this.

Not only that, but the enemy has no visual indication of when it will fire. When it charges a barrage it wiggles, but when its just firing a normal shot, there's no glow or animation that indicates this. And that means you kind of just have to read the game's mind for when its a reasonable time to attack, or you'll get hit mid attack and stunlocked.

Not only that, but they freaking drop 10 of these things on your head IN THE TUTORIAL.

Ninja Gaiden was hard yes, but it felt designed around that and gave you the arsenal and tools to handle it. Same with something like devil may cry, bayonetta, vanquish, or any other character action games. But the jump from "Samurai" to "Master Samurai" dies not feel like a natural progression of well thought out difficulty. It feels like they added some very poorly thought out enemies and then just spawn a bunch of them for every encounter.

Its unfortunate because Samurai is pretty damn easy so I wanted more of a challenge.
Last edited by piecewise66; Aug 22, 2020 @ 1:49pm
AZESON Aug 22, 2020 @ 1:42pm 
Maybe the creator wants to play it multiple times.
Start with normal difficulty.
ButterToast Aug 22, 2020 @ 2:46pm 
Your complaining about the harder difficulty being ??? what actually hard ? wow who would have thought that a hard difficulty would be hard lol try beating on normal then try the harder difficultys especially since your progress carries over to the higher difficulty
Stan Aug 22, 2020 @ 2:52pm 
Originally posted by SonOfThyShepard:
Your complaining about the harder difficulty being ??? what actually hard ? wow who would have thought that a hard difficulty would be hard lol try beating on normal then try the harder difficultys especially since your progress carries over to the higher difficulty

The idea is that you can start on hardest difficulty to give yourself a challenge and not play it on normal first. Problem is that it gives too much too fast.
Vermilion Knight Aug 22, 2020 @ 3:59pm 
Originally posted by Wewser Lethal Dude:
Did the developers even play on this difficulty? Half of the fights are significantly tougher than the other half (so far), some downright impossible. Anyone have any luck with it?

I made a post on this earlier. I've gotten as far as the graveyard boss. that's it. That boss fight is has like a 0.5% chance of you beating it hahah. I've tried over 40 times to beat it and I totally believe it wasn't tested or was played with a New Game + account. It's insanely hard.
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