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hope they don't introduce any....
If there's not a newer private (lock symbol) branch like "forfocus_fix"/"forfocus_qa"/"test" etc that's new and different to "public" then they haven't actually worked on patching anything.
Focus Entertainment doesn't have a history of endlessly supporting games, which is understandable, they're AA, they aren't publishing live service games really, they publish, do some supporting, and unless the games a massive hit they have to move on-- and Aliens Dark Descent was probably a very niche game, no idea if it even made a profit.
So really, it's time to stop, accept that most likely they had to cut post-launch support to move onto other projects to keep the lights on-- We can only hope Tindalos Interactive made enough and still have some good relations with Disney/exFox to maybe make some new sequel eventually or something.
FWIW, there are a lot of bugs, you can just scan the forums to see endless discussion of them. If you've hit none, that's a bit of luck on your part.
Everytime I thought I encountered and game progression bug it was because i missed something that I needed to do prior...
For Example: I could not open the Air Vents in Pyros Spire, via the CCTV camera, to let the Aliens in, and thought I had a bug. Then I realized you had to click on every camera view, that said "NEW" on that map, to be able to go back and unlock that ability...
What I thought was a bug was just a feature of the game.
Also; the Final Map "Mine" Mission I could not find on the Planet Map as a new location so I googled it and everyone said it was a game stopping bug. Then I realized I had a new Target Symbol on the old completed "Refinery" Map and when I went there there was an option to get down to the lower Mines and complete the game!