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FYI not everyone experiences these bugs. And we do not know why. Maybe they are caused by potato PCs, or some additional software which messes with UE4, or graphic card drivers.
Bear in mind that the devs did not create UE4.
Like I said before, not everyone experiences those bugs. I did not for example. Also it is not a role of the devs to fix UE4. Not to mention that resources of the devs are limited.
Try to make yourself a complex game on flawed and complex UE4 which runs on 6 last gen consoles, 3 current gen consoles and various PC rigs, then we can talk.
If you do not know how something works, then do not preach about it.
You working in a different industry is not a proof how video games work.
Not to mention software for your machines is not as complex as those complex modern video games. There is a huge difference between amount of variables.
A logical fallacy you committed here is called "incomplete comparison".
And you try to talk about what sounds as childish.
We are sorry for the issues you are experiencing.
First of all, thank you for your messages, feedback and support.
We are aware that some problems occur to some players but not to others and we do our best to test the game as much as possible and assist the developers in solving the problem.
In order to be sure that there is no misunderstanding of how the problematic phase is supposed to proceed, here is what is heard in normal times:
Regarding the problem encountered with the turrets during Mission 5 - Pioneer Station. Once the AI Room is found, you are asked to position turrets to defend the area.
If you already have at least 3 turrets, then you don't have to go get the turrets indicated in the armory.
At this time, the turrets must be placed one by one in the yellow areas indicated in order to then be able to launch the defense phase.
I specify that during the phase where it is necessary to pose the turrets, it is not possible to pose some elsewhere than in the zones indicated.
Is it possible to further describe when the game is not working properly please?
If the problem persists, feel free to share the backup file with us so that we can take a closer look at the problem.
Here is where you can find the save file:
"C:\Users\??\AppData\Local\ASF\Saved\SaveGames"
Focus support email:
{LINK REMOVED}https://support.focus-entmt.com/hc/en-us/requests/new
Sorry again for the inconvenience. Hope you still have a good time playing the game.
Best regards,
Focus QA Team
Nathan.R
Thank you Nathan for your message. I moved a lot further into the campaign and i cannot save game except from when i rest and before mission. So i lost ability to go back to this issue. I think game should not lock you from putting turrets elsewhere - and if so you have to indicate it more visibly. I think this section of the game needs change. I would suggest spawning the turrets on the indicated positions disabled and let player just repair them in place for some free scrap near the quest area.