Aliens: Dark Descent

Aliens: Dark Descent

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martinscully Jul 29, 2023 @ 6:01am
Bug? Cant deploy sentry guns
Hi, im half way through a mission, the nuclear one and i have 4 sentry guns in stock plus I have found a stash of more on the level. But i cannot deploy the 4 i have? It shows the gun to place it but it stays red? it does it on all floor types? is this a bug or am i missing some thing? i could deploy them at the start of the round but now i cant? help or ideas anyone?
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Showing 1-4 of 4 comments
Paladestar Jul 29, 2023 @ 6:27am 
Guessing you mean mission 5? The game is needlessly hand-holdy in that mission still and that is what causes this issue (you've already learnt the game's mechanics by then, so there's no need for what happens on this mission).

When you reach the main objective on the second floor of the mission it tells you to prepare to defend and it marks a small circle area for you to put a sentry gun in, then another, then another. This stupidly blocks the placing of sentry guns anywhere else until you do it. So if you trigger this part of the mission, but don't place the sentries where it says to, e.g. if instead you go south to the security office to pick up the three extra sentries in the special crate, but bump into an alien on the way and trigger a hunt or an onslaught, the game doesn't let you place turrets, except only in the marked circle near the door on the north side of the map!

It's silly, it should just give you the same generic are you sure/be prepared warning that it gives in over a dozen other places in the game when an interaction is about to trigger a big attack/defence event. It shouldn't still be telling you precisely where to place turrets on the fifth mission, let alone blocking all other placements outside of the indicated area.
spaceman Dec 11, 2023 @ 1:14am 
yep i went looking for the storage crates, opposite end of the map, getting an onslaught and cant deploy the 4 sentries...
IAmSquidget Dec 11, 2023 @ 10:39am 
Yeah. this is awful design. AND the the locations they chose for the Sentries are terrible.

What I do: go into that room, place the sentries, and immediately pick them back up.

If you do that, you can leave that room and do whatever you want, and use sentries normally. There's no time limit, and nothing bad will trigger until you hit the door control.
Barraka Frite Jun 6, 2024 @ 3:13pm 
Originally posted by Paladestar:
Guessing you mean mission 5? The game is needlessly hand-holdy in that mission still and that is what causes this issue (you've already learnt the game's mechanics by then, so there's no need for what happens on this mission).

When you reach the main objective on the second floor of the mission it tells you to prepare to defend and it marks a small circle area for you to put a sentry gun in, then another, then another. This stupidly blocks the placing of sentry guns anywhere else until you do it. So if you trigger this part of the mission, but don't place the sentries where it says to, e.g. if instead you go south to the security office to pick up the three extra sentries in the special crate, but bump into an alien on the way and trigger a hunt or an onslaught, the game doesn't let you place turrets, except only in the marked circle near the door on the north side of the map!

It's silly, it should just give you the same generic are you sure/be prepared warning that it gives in over a dozen other places in the game when an interaction is about to trigger a big attack/defence event. It shouldn't still be telling you precisely where to place turrets on the fifth mission, let alone blocking all other placements outside of the indicated area.

Many thanks, I thought it was a bug and got screwed several times. Very silly decision, dunno how this could pass play-testing.
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Showing 1-4 of 4 comments
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Date Posted: Jul 29, 2023 @ 6:01am
Posts: 4