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If they enjoy easy / medium / hard...so be it.
It's not about the achievement or challenge for everyone. Yet having a difficulty that's really hard (in the right way) is fantastic nonetheless. Someone likes to start from hardest and see if they can manage, others build their skill/confidence up to be prepared for it, others play just for the story/atmosphere, then there are completionists that will go through as many times as necessary to get to experience everything.
Not everyone is a masochist.
I made it to mission 11 on Nightmare but decided to put the game down until more patches come out.
I'll pick up the game again and finish it on Nightmare once it's in a more polished state , in which I'll start a new campaign
i will definitely go for 100% and can't wait for the tense moments
Gah, you remind me of my dad when we went to rent videos when I was a kid. "Dad, can we get this one please!?" Dad looks at the box... "No, it's only 90 minutes long, bad value for money."
How long it takes you to complete a game is pretty far down the list of factors used to decide if it was worth the price or not.
Doesn't matter when a clear at xx hour & b clear at yy hour.
When both are having fun, the story ended there.
Longer playtime doesn't always translate into more fun anyway.
Anyway, i don't see any point of me being here anymore. Time to leave this topic before i say something stupid & got banned
I guess worse gamers get the highest value out of games because they take the longest to complete them? That cuphead reviewer who couldn't get past the tutorial must be swimming in value...
are you talking to me? if so, i don't see your point and i am not even trying to argue with you.
it was a statement to explain how my thought process was before jumping into the game.
first play through is on normal and i defiantly see that i have much more fun when sh1it hits the fan and i don't rly know if my squad is gonna make it.
i hopefully will enjoy nightmare even more then i already do medium.