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I don't know if my game glitched but all of the characters were invulnerable on the last mission. Nothing could hurt me and there was zero tension. Should have just been a cutscene and saved me 20 minutes of walking.
Also the humans altering themselves with the Xeno DNA was cool and worked fine for the story but the weird psychic connection for Harper was so cringe. Why can't the game just be about our heroic marines trying to save people and get them off the planet? I would have even tolerated a last stand at the end.
You do not know what Stern would do.
Every fan of Aliens has their own vision of ideal Aliens game.
still had 5 days left only leveled 3 marines to 10 and just cant see any replay value in the game.
wish it unlocked more stuff when you beat it or somthing.
Why do you mislead us?
I like to talk about such things, but is the game rly bad because of one dislikes the ending?
Strange...over and out.
I don't mind telephathy aspect, it's just not really fleshed out. Things happen a bit too sudden during last mission. It's acceptable that the mission is, as kordelas mentioned, an interactive epilogue. It's more about how this epilogue is presented. Everyone suddenly becoming invincible with infinite ammo in a reasonably repetitive scenario felt uninspiring. After all the setting isn't about reaching some superhero or mythical power level to suddenly become omnipotent :)
Final creature's design was a bit all over the place as rest of the xenos follow specific pattern (and it's not about different species). It's like seeing the huge pseudo-facehugger in Prometheus. Too far design wise for my taste.
Imho, the marines survive as everyone leaves with the only dropship they have. Why would they leave marines behind all of a sudden? Not in my scenario.
On that note, the story overall is great, it delivers the drivers to go forward, core aspects of gameplay are fantastic. There were so many missions that surprised me, made me feel profoundly uncomfortable in the right, alien sense. Often cutscene cinematography was mesmerising. Really well done overall.
As much as the ending/mission felt underwhelming for me, it doesn't overshadow the staying qualities of the whole game.
Then prove that there is more than one ending.