Aliens: Dark Descent

Aliens: Dark Descent

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tyke Jul 4, 2023 @ 12:39am
Gameplay gets a bit goofy with stealth system and enemies running around like headless chickens
This is especially bad with combination of human enemies. The setting and immersion and everything going on becomes a bit of a comical goofy mess of just random aliens and humans appearing out of nowhere and running around like manic idiots.

The tedious constnat noise of the motion tracker of just a few idiot enemies running around, Aliens going from some SUPER PREDATOR CUNNING DEATHLY THREAT to just headless chickens going around in circles pinging away on the motion tracker.

The whole structure of gameplay is really questionable when you dig into this gameplay. It's not going into a scary place of cunning dangerous predators, it becomes a tedious game of running around in circles and maybe some idiot alien runs into and you can't even be bothered to avoid them so things escalate.

The Aliens are supposed to be the stealthy ones, the ones who ambush and organise the fight and plan according to you being in their territory. It's the wrong way around.


Don't get me wrong, overall it's a very good game, very cool, really the best Aliens game made which really captures the film. But the structure of gameplay could be a lot better and more challenging and intense.
Last edited by tyke; Jul 4, 2023 @ 12:41am
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Showing 1-9 of 9 comments
The gameplay sometimes gives me Pacman vibes. I like it. Suddenly Pacman becomes the first Alien Game 😂
ApenDix Jul 4, 2023 @ 12:14pm 
Haha, I've been playing this game quite a bit and I can actually hear the motion tracker noise pinging in the back of my head, like a retinal imprint. I think I'm done with it now :).
ickylevel Jul 4, 2023 @ 12:40pm 
I agree that if they do a DLC, they need to improve the behavior of aliens when being undetected. For difficulty reasons they probably shouldn't do it from the start of the game. There's lots of room for improvement everywhere.

What could be done, for example:
Aliens could stop moving and lay ambushes (on top of the already present semi scripted wall ambushes). Aliens could move in a pack and look like they intereact with each other and separate to scout an area efficiently. Aliens shouldn't move in one direction a few meters, and then go back randomly in another direction. Instead they should look like they are exploring the map with a purpose. At the moment it really looks like they go in random directions with a timer. They don't look like they're hunters at all.
However it's mostly the impression on the player that should be improved, not the actual efficiency. Something must be made so it is not possible to 'wait out' for aliens to move the other way, in some cases (not always). Right now the aliens are way too predictable.
Last edited by ickylevel; Jul 4, 2023 @ 12:51pm
CoffeeCat Jul 4, 2023 @ 12:53pm 
DLC better be free after this ♥♥♥♥ show
ickylevel Jul 4, 2023 @ 12:57pm 
Originally posted by CoffeeCat:
DLC better be free after this ♥♥♥♥ show
??? You got the game for free ???
Last edited by ickylevel; Jul 4, 2023 @ 12:58pm
Conya Jul 5, 2023 @ 12:10am 
Totally agreed
Game is great but it's going the wrong way atm
Persoanlly i'd prefer to have low difficulty where you could move and shoot everything and just have some fun like in aliens 2 movie, without all that stealth stuff
Was expecting to have more tactical game, placing traps, prepairing def, etc
Instead i am have to move around to avoid all the aliens and this really reminds of pacman, stealth feels wrong when you talk about squadron there
R.4.V.3.N Jul 5, 2023 @ 12:13am 
Originally posted by Conya:
Totally agreed
Game is great but it's going the wrong way atm
Persoanlly i'd prefer to have low difficulty where you could move and shoot everything and just have some fun like in aliens 2 movie, without all that stealth stuff
Was expecting to have more tactical game, placing traps, prepairing def, etc
Instead i am have to move around to avoid all the aliens and this really reminds of pacman, stealth feels wrong when you talk about squadron there

"fun like in aliens 2 movie,"

Someone didn't watch Aliens.
R.4.V.3.N Jul 5, 2023 @ 12:17am 
Originally posted by CoffeeCat:
DLC better be free after this ♥♥♥♥ show

Counter Offer: They make a paid expansion that is as long or longer than the campaign so people can buy it. After all, Devs got bills to pay too, and working on an IP under the Mouse House can't be easy to juggle.
Bloodwest Jul 5, 2023 @ 12:38am 
sometimes you have to sacrifice immersion for a gameplay. making aliens in this game as smart as they canonically are would essentially remove stealth at best, make game unplayable at worst. while ignoring stealth you already get too many fights with them, combined with their supposed smarts you will very unlikely ever get out in one piece. stealth in this game exists to counteract absurd amount of spawns. if aliens become smart and stealth gets removed then for sake of balance spawns have to be decreased.

Originally posted by Sgt. Rose:
Originally posted by Conya:
Totally agreed
Game is great but it's going the wrong way atm
Persoanlly i'd prefer to have low difficulty where you could move and shoot everything and just have some fun like in aliens 2 movie, without all that stealth stuff
Was expecting to have more tactical game, placing traps, prepairing def, etc
Instead i am have to move around to avoid all the aliens and this really reminds of pacman, stealth feels wrong when you talk about squadron there

"fun like in aliens 2 movie,"

Someone didn't watch Aliens.
maybe it was fun to watch :steamhappy:
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Date Posted: Jul 4, 2023 @ 12:39am
Posts: 9