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Your motion tracker does the exact same thing, can be spammed and chained.
Recon drone is just for roleplaying purposes, but it excels at absolutely nothing.
I personally found the Recon Infared to be far more useful when scouting rooms.
If the Drone is to be useful it needs to have a bigger ammo capacity, because using 1 Ammo to reload a 40 round submachine gun is bad for efficiency reasons, or make it free reload. Next they need to do something about door welding, cus as it stands right now using a Wrench to weld a door for non resting purposes is a waste of time/resources. If welding was free I can see a big benefit with Drones cus you could quickly lock down a room and get defenses set up you otherwise couldn't do because Drones free up a Marine action by taking over welding.
Or if they buffed up Weld speed and increased door HP I could see the Drone bring useful. But as other have already mentioned, you can do what the Drone does much better with the other tools at your disposal
The Drone is cool, really... but it doesn't bring enough strategic value to warrant using, until they resolve this the Tekker class is useless once you get Marines with Smart Ass.
This who said smart@ss are a replacement are obviously having toruble beating the game and probably want manual save or/and remove the death clock.
Eggs and sleeping drones don't show on the map but the drone can make noise to wake them and lure them into mines or turrets to kill them off without setting off a hunt, as for the eggs they always set off a hunt but you can leave your marines in a safe room while your drone lures them into a trap while sealing the room and ending the hunt without it progressing. The drone makes a stealth run so much easier.
What specifically do they do that you'd always need one on every mission if you have Smart Ass?
Has nothing to do with making the game less hard. The Tekker just isn't a good class and brings little strategic value to a squad once you have Smart Ass.
It makes some noise. Big whoop. I can also do that with a motion sensor which costs 0 upgrade slots, and consumes a infinite resource.