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Don't be greedy and retreat to Otago if aggressiveness levels are too high. It's much better to take lightly wounded marines back and have them ready to go in couple of days than push and end up with them out of commission for a while or even dead/abducted.
Just learn the mechanics, you get more then enough days/time even when day timer comes up, too retreat back to base and heal up etc... if you really struggling
(all can be beaten in 1-2 goes eventually even on max aggression though suggest retreating if it reaches that point, but so long as you have a decent team and turrets even its not huge issue in most cases)
Worse/easiest yet is fact you have choice of looting everything and ending game with 100s too spare or just rushing it as much as you want since almost nothing after like 3rd-4th "level" will be a issue any more
- The game is a lot easier if you stick to stealth as much as possible. Don't fight every alien, but rather try to get around them, hide, and when you unlock stealth kill abilities try to use them as much as you can. The Sniper for the Recon class has a stealth kill upgrade, letting you kill stuff before you're detected without starting combat / hunt. The mines can be deployed at any time near spawn locations or on chokepoints where patrolling aliens tend to go, and they don't alert the enemy either. The Techie classes drone also doesn't aggro aliens (it does humans tho) so you can scout almost everything while keeping your squad safe and out of sight, letting you know what parts are worth fighting for, and what rooms are empty and just there to waste your time. Also, as others said, the deployable motion sensor is insane. Set it up somewhere out of your way, and just let it sit. When you need it, it's there.
- Manage your stress. Never let it rise above 100% and onto the next level if you can help it, better to make a saferoom and rest before then. Whenever you're in a fight or hunted and the aggression meter keeps rising. You can stop it in its tracks by making a safe room (welding doors shut, always try to use rooms with a single open door to save tools), or by using the elevator. You can also burn medkits by chugging pills to reduce your stress by 100 for a single soldier. A good idea is to use this whenever you find extra medkits that you have no space to carry, and no soldier needs healing, so it doesn't go to waste.
- Speaking of aggression, I'm on mission 11 or 12 right now and only twice have I ever let it rise to Hard. That's the point where I always withdraw and come back to fight another day. Constantly getting onslaughts isn't normal, unless it's part of the mission (there are some missions with infinite onslaught sections).
- Whenever there's a big fight coming, use your sentries. A lot of the story fights have fixed spawn locations that you can only know after experiencing it once, but after loading game you know how to prepare so take advantage of that. Having 3-4 sentries covering an entrance or a corridor basically means nothing will get through. Especially if you use suppression too. And *always* use suppression during onslaughts and big fights. They slow the aliens down by 50%+ which makes all the difference.
- Queens and big aliens have telegraphed attacks that tend to hurt most when you're all bunched up together. Just keep your eyes open and the moment you see the red telegraphed attack come (or a text like "charging"), make your soldiers run away or to the side to dodge it. Just doing this right 1-2 times is enough per fight and by that point it will be dead.
- Flamers are excellent zoning weapons. If the enemies can come from many directions, make a wall of flame where you don't want them to come from, so you can direct them into your killbox with sentries etc. As long as the AI has a path that doesn't go through flames, they will run around and take it.
Be patient and keep trying, you will learn! The game takes a bit getting used to but once you understand the mechanics it's actually quite easy. The biggest issue are the bugs that may sometimes force you to reload prior saves, but I've only run into a few so far.They constantly respawn if you want a map of the mines go back the map terminal were you first started and it will give you a fuil map of the mines so you can plan the route as others have said use the motion trakers you can put down to lure aliens out of your way to get to the back of the mine.