Aliens: Dark Descent

Aliens: Dark Descent

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skill issue Jun 22, 2023 @ 2:11am
early stress
i read that stress can make u very difficult time in long time.
so im in first mission, do i use all medkits constantly in 90% stress? or it waste of medkits, because in only had 2 fights
Last edited by skill issue; Jun 22, 2023 @ 2:12am
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Showing 1-15 of 17 comments
Mathis Jun 22, 2023 @ 2:15am 
If you have extra tools, weld yourself inside a one door room with a green house marker in it. Locking a room via welding will create a rest area for your marines where you can make a save point and remove 100 points of stress without the need of using a lot of medkits.
Last edited by Mathis; Jun 22, 2023 @ 2:16am
skill issue Jun 22, 2023 @ 2:16am 
thx
skill issue Jun 22, 2023 @ 2:22am 
also can i open somehow and inspect each marine traits and stress effects after 100% stress. it just pop so quick i didnt catch it
Starfisher Jun 22, 2023 @ 2:27am 
Hover the mouse over the stress effect icon. Although after 100 percent stress, you first just step into the yellow stress zone, which does not give negative effect (only 1 trauma point after the mission). When the yellow stress reaches 100 percent and turns to orange, that is when you get a negative effect.

Detailed infoes are available in the Codex. Open map and on the top, choose Codex.
Last edited by Starfisher; Jun 22, 2023 @ 2:54am
skill issue Jun 22, 2023 @ 2:36am 
yeah i read. thx
Dirteedeeds Jun 22, 2023 @ 2:53am 
Yah i try to keep my Marines in the first Stress level. Once you get the second level you get two negative effects.
Togo Jun 22, 2023 @ 4:46am 
id take pills if your really in need to relieve stress as you can always use a tool or 2 to camp and get some stress off.
Last edited by Togo; Jun 22, 2023 @ 4:46am
ARFett Jun 22, 2023 @ 5:28am 
Stress is totally OP.

God - these are marines.

On the first mission killing one or two aliens puts you on like 80% stress.

Really?!

I would be OK if they got more used to it over time like "Yeah - fifth alien in a row, so what?" and of course be freaked out by meeting another variant if it's new.

Mind you I do not find the stress component bad.

It is just fully overblown for assumed hard ass marines.

Would be OK if level ups would lessen this.

Without the need for a constant sarge boost.

I mean veterans should be more resistant to stress.

Which would make you more attached to a marine and the danger of having him killed or better put a wounded one into heal mode at the base than risk losing them.
Last edited by ARFett; Jun 22, 2023 @ 5:29am
Rogtronic Jun 22, 2023 @ 5:32am 
Originally posted by ARFett:
Stress is totally OP.

God - these are marines.

On the first mission killing one or two aliens puts you on like 80% stress.

Really?!

I would be OK if they got more used to it over time like "Yeah - fifth alien in a row, so what?" and of course be freaked out by meeting another variant if it's new.

Mind you I do not find the stress component bad.

It is just fully overblown for assumed hard ass marines.

Would be OK if level ups would lessen this.

Without the need for a constant sarge boost.

I mean veterans should be more resistant to stress.

Which would make you more attached to a marine and the danger of having him killed or better put a wounded one into heal mode at the base than risk losing them.

They are fighting an unknown alien that can pop out of anywhere in dark corridors of an unfamiliar are and have no way off the planet. That would stress anyone out.
Dregora Jun 22, 2023 @ 5:34am 
Originally posted by ARFett:
Stress is totally OP.

God - these are marines.

On the first mission killing one or two aliens puts you on like 80% stress.

Really?!

I would be OK if they got more used to it over time like "Yeah - fifth alien in a row, so what?" and of course be freaked out by meeting another variant if it's new.

Mind you I do not find the stress component bad.

It is just fully overblown for assumed hard ass marines.

Would be OK if level ups would lessen this.

Without the need for a constant sarge boost.

I mean veterans should be more resistant to stress.

Which would make you more attached to a marine and the danger of having him killed or better put a wounded one into heal mode at the base than risk losing them.


Even combat hardened vets will freak out when they're facing something alien in nature. I'm pretty sure these marines have never encountered or fought aliens before. It's all new to them.

It's pretty much like the Aliens (second one) movie. They're all tough and badass until they realize what they're fighting and they start to panic and go nutty.

So no I disagree, they should not be more resistant to stress when it comes to aliens. They are much more resistant vs stress when they're fighting humanoids.


So i'm quite confident this is 100% intentional to illustrate the movie.
oh no Jun 22, 2023 @ 5:35am 
GET A SERGEANT ASAP

they have skill that blocks stress from increasing for 30 seconds

you can just keep spamming it forever and never have stress
Last edited by oh no; Jun 22, 2023 @ 5:35am
ARFett Jun 22, 2023 @ 5:45am 
I am OK with this mechanic.

Just veterans (gaining levels) should have a lowering effect on stress.

Like a "Been there - done that" attitude.

I only would want to have veterans feel like veterans.

A level 10 veteran freaking out as fast as a level 1 guy?

Cough, cough...right.

Sure they should gain stress but at a felt like reduced level the more experienced they are.
Last edited by ARFett; Jun 22, 2023 @ 5:46am
skill issue Jun 22, 2023 @ 6:35am 
i read in the codex that sergeant have skill to decrease stress during the rest by 100 instead of 50.

but the rest already decreasing by 100?
Doctor Tiki Jun 22, 2023 @ 6:48am 
Originally posted by Togo:
id take pills if your really in need to relieve stress as you can always use a tool or 2 to camp and get some stress off.

https://www.youtube.com/watch?v=pFQV18w1h5c
Aedwynn Jun 22, 2023 @ 7:51am 
Originally posted by Dregora:
It's pretty much like the Aliens (second one) movie. They're all tough and badass until they realize what they're fighting and they start to panic and go nutty.
Tough and badass? No, not really. Marines from 2nd movie look like disorganised gang of hoodlums, not like a cool/tough military unit. Subordination is lacking, they don't care about orders or superiors, they don't know a thing about military operations. They look dumb and act dumb. If you read lore they are just randoms hired as security force to suppress local riots, at best they know how to shoot at farmers.
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Date Posted: Jun 22, 2023 @ 2:11am
Posts: 17