Aliens: Dark Descent

Aliens: Dark Descent

View Stats:
Elder Drake Jun 21, 2023 @ 11:54am
Question on investigation [SPOILER QUESTION]
Since EPIC is super great for getting answers I thought I would ask here. I hate EPIC but when someone buys you something you don't complain right?

Do not look at this question as it is absolutely a spoiler unless you want to help. The subject is even hard to put down without spoiling but let's say it has to do with making decisions regarding people with facts or lack of them as a side mission.

SPOILER
I am curious to know what people chose to do with the survivors they found at the atmospheric processor. I do not like that you are not allowed to detain the survivors and find more facts, it is kill or save. I am restarting that day and gathering every damn data pad I can find but I would love it someone who knows would share as I find this frustrating to say the least.
< >
Showing 16-30 of 59 comments
pRaX Jun 22, 2023 @ 3:08pm 
Robert might actually be a Darwin Era sympathiser aswell. Unless the game is bugged, I offed Drake, saved Lise and Robert and the Otago got still sabotaged.

But the game also started crapping out when I saved all the people on that mission.
It gave me confirmation for all people that I had them both rescued and executed at the same time.

This seems massively buggy.
Stranger Jun 22, 2023 @ 3:19pm 
Originally posted by Arani:
Thank you for this. I'm also just on this mission, and my god is this some flawed design. I mean I'm loving the game, but the whole survivor save/execute part is just *bad*. Normally I'd like to explore myself but seeing as exploring naturally you bump into them way before any datapads proving their guilt or innocence, and there is no way to quarantine them and work on the decision after the rescue, I'm just going to shamelessly abuse what I learned here from you. This is NOT the way you create missions like this, devs.

I don't totally disagree. . .But I think the only fault is that they did not take it far enough. This criteria should exist for all civilians you save that way it was the expectation. Have them all react in different ways, some attacking you/taking down turrets in the middle of a firefight with aliens like during an Onslaught, or damaging the APC so it can't move, offering to heal someone wounded then killing them with their treatment, or maintaining a cover then dealing with sabotage and subversion on the Otago between mission, as its own series of mini missions, which would be a lot better than the intensive training mechanism to level up your non deployed troops. I think this was a totally missed opportunity. Especially if they had split the sort of trauma you develop between like paranoia for people in house rooting out infiltrators and then shakiness and whatnot out in the field.

I think the idea is solid, I think the execution falls short.
Last edited by Stranger; Jun 22, 2023 @ 3:37pm
Stranger Jun 22, 2023 @ 3:20pm 
Originally posted by pRaX:
Robert might actually be a Darwin Era sympathiser aswell. Unless the game is bugged, I offed Drake, saved Lise and Robert and the Otago got still sabotaged.

But the game also started crapping out when I saved all the people on that mission.
It gave me confirmation for all people that I had them both rescued and executed at the same time.

This seems massively buggy.

Can confirm. It gave me confirmation that all were saved, all were killed, and all were extracted and then I was sabotaged on the ship. Bit of a glitch with this.
pRaX Jun 22, 2023 @ 3:24pm 
Originally posted by Mountain Dew Camacho:
Originally posted by pRaX:
Robert might actually be a Darwin Era sympathiser aswell. Unless the game is bugged, I offed Drake, saved Lise and Robert and the Otago got still sabotaged.

But the game also started crapping out when I saved all the people on that mission.
It gave me confirmation for all people that I had them both rescued and executed at the same time.

This seems massively buggy.

Can confirm. It gave me confirmation that all were saved, all were killed, and all were extracted and then I was sabotaged on the ship. Bit of a glitch with this.
+ I'm 100% now that a 2nd Drake Datapad was never placed and is therefore missing completely or the 2nd "Missing Information" checkbox is just a bug in itself.
I suspect that if the Datapad was there, it would be behind the wall you can pointlessly blow up in the container courtyard where Drake is hiding, because there is absolutely nothing behind it.
Last edited by pRaX; Jun 22, 2023 @ 3:25pm
ForrestFox Jun 22, 2023 @ 7:40pm 
Originally posted by pRaX:
+ I'm 100% now that a 2nd Drake Datapad was never placed and is therefore missing completely or the 2nd "Missing Information" checkbox is just a bug in itself.
I suspect that if the Datapad was there, it would be behind the wall you can pointlessly blow up in the container courtyard where Drake is hiding, because there is absolutely nothing behind it.

+1 here.
I've found all 22 datapads on the mission, and still the second checkbox wasnt confirmed.
: Having said that, reading the log of this Elias Drake, I can confirm he is shady as ♥♥♥♥ (talking about trying to impress "them" to get a "better new self", witch I do believe he means the cult).
Also, if you read Serah Randall's log, you'll see her give praise to this Drake for his diligent work as a security officer, but also mentions him having several warnings in the past. Like I said, he is shady as ♥♥♥♥. On one hand he get praised for taking care of the scavenging network problem, on the other hand he is scavenging stuff himself.
Last edited by ForrestFox; Jun 22, 2023 @ 7:43pm
Mr Glitch Jun 23, 2023 @ 1:29am 
pardon my blindness, but I can't find the marine anywhere? I've found the scientist and engineer fairly easily.
Arani Jun 23, 2023 @ 1:57am 
Originally posted by Glitch/Filthwizard:
pardon my blindness, but I can't find the marine anywhere? I've found the scientist and engineer fairly easily.
East part of the map, behind some containers.
Mr Glitch Jun 23, 2023 @ 2:15am 
Originally posted by Arani:
Originally posted by Glitch/Filthwizard:
pardon my blindness, but I can't find the marine anywhere? I've found the scientist and engineer fairly easily.
East part of the map, behind some containers.
Cheers! So more south east? I've blown up some crates in the east side, but no one was behind there.
Bodoille Jun 23, 2023 @ 8:35am 
I can’t remember where i found it, but the one you need for private DRAKE is called "Elias Drake’s Diary". I dont know if that helps, but maybe you picked it up and didn’t read it.

And if you dont find his diary, to help you make a decision, in his diary he says that he is part of the cult with his brother, and that "it's worth trying with them".
Cyborg Jun 23, 2023 @ 8:04pm 
Originally posted by Mountain Dew Camacho:
Originally posted by Arani:
Thank you for this. I'm also just on this mission, and my god is this some flawed design. I mean I'm loving the game, but the whole survivor save/execute part is just *bad*. Normally I'd like to explore myself but seeing as exploring naturally you bump into them way before any datapads proving their guilt or innocence, and there is no way to quarantine them and work on the decision after the rescue, I'm just going to shamelessly abuse what I learned here from you. This is NOT the way you create missions like this, devs.

I don't totally disagree. . .But I think the only fault is that they did not take it far enough. This criteria should exist for all civilians you save that way it was the expectation. Have them all react in different ways, some attacking you/taking down turrets in the middle of a firefight with aliens like during an Onslaught, or damaging the APC so it can't move, offering to heal someone wounded then killing them with their treatment, or maintaining a cover then dealing with sabotage and subversion on the Otago between mission, as its own series of mini missions, which would be a lot better than the intensive training mechanism to level up your non deployed troops. I think this was a totally missed opportunity. Especially if they had split the sort of trauma you develop between like paranoia for people in house rooting out infiltrators and then shakiness and whatnot out in the field.

I think the idea is solid, I think the execution falls short.

Same, in a game with human cultists, infected etc. I expected more such dilemmas. At least a choice between qaurantine, kill or left free with possible consequences.
Ranger Ivy Jun 24, 2023 @ 5:28am 
I am currently doing this mission and for some reason no matter what it seems that my Otago still gets the attack
Malidictus Jun 24, 2023 @ 5:37am 
Agreed. There should be a third option of "do nothing for now". As the game is structured now, the player will meet one of these survivors right out the gate with no information, and probably restart. This is bad game design. Let us walk away, search and come back.

Honestly, this game has a very Doom Eternal feel to it. That is to say, it feels like each mission was designed by a different person with different design considerations without coordinating with anyone else. One mission has us rescuing a guy from a jail cell - no questions asked. Another mission has us rescuing a scientist trapped in a room - SUSPICION! One mission has us gradually opening a path for the APC, moving it with each step. Then another mission requires us to open the full path and the APC moves automatically - we can't control it.

The whole experience has a very strong feel of either being slapped together in a hurry, or else cobbled together from a larger project. It feels like this was meant to be a larger game at some point - a sort of "metroidvania". We go to a place, explore some, then leave. Later we return with new tools and explore some more of it. We do that on the first and second maps, but never again. All the other missions are strictly linear.
EpimeTheAus Jun 24, 2023 @ 5:59am 
i immediately got the sabotage abord the Otago event the day I rested after rescuing the engineer, scientist and killing the marine hiding in the crates.
So I question if I got it right or not.
JesusMelon Jun 24, 2023 @ 9:59pm 
Originally posted by Elder Drake:
Since EPIC is super great for getting answers I thought I would ask here. I hate EPIC but when someone buys you something you don't complain right?

Do not look at this question as it is absolutely a spoiler unless you want to help. The subject is even hard to put down without spoiling but let's say it has to do with making decisions regarding people with facts or lack of them as a side mission.

SPOILER
I am curious to know what people chose to do with the survivors they found at the atmospheric processor. I do not like that you are not allowed to detain the survivors and find more facts, it is kill or save. I am restarting that day and gathering every damn data pad I can find but I would love it someone who knows would share as I find this frustrating to say the least.


funnily enough, if u decide to save drake the mission ticks off and says " we have discovered that drake was apart of the darwin era.
F3n1x_ESP Jun 25, 2023 @ 4:41am 
I just did the mission and found the same problems as anyone else. I saved the first two survivors, left the marine for last since I wanted to find every datapad and have every bit of info before deciding. After gathering every single datapad in the mission, including those in the basement, I still was missing one piece of info, the diary some of you found. I decided to kill him and I still haven't returned from that deployment, but I got the prompt that I had killed him, the confirmation that he was Darwin Era, and also the prompt saying I've saved him and need to extract him (no mission appears for that, though), so I guess this is bugged, and my Otago will be sabotaged anyway.

At least we know what the bug is, now let's hope it gets fixed.

It's a nice game, but is bugged as hell. Ironically.
< >
Showing 16-30 of 59 comments
Per page: 1530 50

Date Posted: Jun 21, 2023 @ 11:54am
Posts: 60