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Sorry for the questions, but I’m finding this poorly documented.
I would like to know more of the settings and multipliers and recommended values the AI settings should take.
sadly, just the ‘core’ game isn’t informative enough for me b/c of the limited scope and the fact that my primary interest is in……randomly generated scenarios (not campaigns). I really want to pull the trigger on this, but like I said….info is lacking.
Developer…pls help me spend my money.
Thx
Tom
Tom
[img]https://i.imgur.com/tpM4pzGm.jpg[/img]
In case all that shows yp is text, I bought all the available WW2 content. It’s nice to see that the game system is flexible enough to be capable of handling post WW2 content even if that doesn’t tickle my heart.
This may be the game that breaks me out of my Civilization rut/groove. It’s shocking to realize that I’ve put in over 2000 hours on that game (I’m medically retired and love love LOVE playing wargames on the computer.
Tom
It's great to have you on board, please do let us know what you think once you had time to play.
As soon as I get a big mo itor for my old eyes :)
Tom
Right now I have 3 entry zones, each on a separate side of the board. They are zones 2, 3 and 4. I list zone 2 as being # zone in the random event. So if it's a roll of 6 plus 2 for it being zone 2 is 8 minus 1 =7. Well there is no zone 7 (or 6 or 5) so where does the unit come in?
So far it works some of the time and they do vary the entry points but a few times they have entered onto the board from an area that isn't a setup zone for them. Would this be because they are being given a zone # that doesn't exist?
What I am trying to do is have 2 tanks enter at a random time AND when they enter they will enter in one of 3 zones. What would be the easiest way to do this with the new system?
As for the random arrival zones, if I create an event to initiate the random zone computation then the units arrive whenever that event is triggered which doesn't mesh with the unkown arrival turn set as mentioned above.
Simply put I want units to enter on a random turn and also in one of 3 zones. As for doubling on the zones so there are a total of 6 I understand that, no issue there.