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Fixes:
- Sandstorm should spawn sand piles again
- Minor UI Fixes
- Translations additions / fixes
- You should no longer see NPC overhead widget when in digger or RC car
- If you hold product in hand, and put it on a shelf it should no longer open product placement menu
- Added Reset Character button to Ingame Menu
- You should be able to quit Cash Register minigame at any time with [F]
- Employees should now jog to get around faster if they're going to far away places
- No products founds on shelf animation has been tweaked
- Early game dust particles were removed inside the station at Station Level 4+ as part of the upgrade (minor optimization)
- FPS should now be limited to 60 by default [and reset to 60 on first run]
- Garage minigames should now have 'key legend' showing on the side [might not be fully localized yet]
- Fixed crash related to DetachFromActor in Cash Register and Fuel Minigames
- Ultra Dynamic Sky should no longer update as often (performance increase)
- Dennis should again make more sounds so he's more easily noticable
- NPC's were optimized a bit and should now take less resources (performance increase)
- Employee UI in non-english languages should look nicer now
- Quicksave F5, Quickload F9 [currently buttons aren't customizable but will be in the next build]
- Autosaves now scale up to 5 [it should always replace the oldest on new autosave if 5 present]
- There should no longer be sparks on the cables after loading
- 87 Resolution Scale Issue [resolution scale should now save properly]
- Cloud Saving has been enabled [not publicly testable]
- All walls and roofs should now again be paintable
- Calling UFO when fuel truck arrive should no longer make the fuel from the fuel truck dissapear (there will still be two trucks of which one is empty for deliveries - this will be fixed in future patch)
- Achievement Fixes Phase 1 [most should be fixed, if any still can't trigger please let us know]
- Employees getting stuck in warehouse [they will still go there for now but they should be able to open doors and not get stuck, in future they will be prevented from going to warehouse completely]
- Minor performance fixes at level 4 and level 5 stations
- You should now be able to toggle Sandstorm, Dennis Stealing from Warehouse and Party Bus from the Gameplay Options to turn them off if you don't like it.
- On Cash Register Minigame items should overlap less often and we've changed the scale of some items (Newspapers, Chips bags, etc.) to make them less likely to go to the moon randomly.
You’re all over the map emotional wise haha. You say let’s have hope and then ask if it’s ok to pay full price for a not finished game. It’s a work in progress, I’ve gotten about 15 hours out of it, even if it never updated again I’d say I got my $22 worth. But it’s being updated.
Yup. I shelves this. Its almost unplayable.
Okay, not bad.