Icarus
Does this game have any replayability on the same map?
Or is it one and done type of game? And everything else is just all the same if you do replay?
< >
Showing 1-5 of 5 comments
Rekal Jan 22 @ 9:11am 
The maps are 8x8kms. They are big maps. There are three of them - Olympus (base game), Styx (Styx DLC), and Prometheus (New Frontiers DLC). The maps and thus the objectives are the same every time they are played fresh. Yes, if you play the same mission it will be the same. No randomness involved beyond what you do and interact with. I think there are ~100 missions now, each taking between 2-4+ hours to complete from a new drop.

If you play in Open World and run Operations (Open World version of missions) then you will return to your same base over and over and over again after running and running and running to and from objectives spread out all over the same map. So you can setup bridges and ramps and landmarks to traverse some of the more egregious natural detours.

If you play missions instead you will drop in a new part of a fresh map every mission, gather, build, and craft up to whatever tier equipment level makes you comfortable to then travel a smaller distance one way to your objectives. Then you can call in your drop ship and leave from there.

After completing the ~60 missions on Olympus there was no fog of war present on my Olympus map and I had not spent any time trying to uncover the map so you could say I had played on the entire map. Same with Styx. Prometheus was designed for Open World so I played that way but had to spend some time uncovering the edges on it. Half of the Prometheus map is blacked out though called the Null zone. So you have to explore it blind without an overhead map all the time.

So yes, if you repeat the same content it will play out the same way. There is a lot of different content to choose from.
william_es Jan 22 @ 10:23am 
If you're playing on open world it's a normal sandbox survival crafting game. Everything you build will remain.

It can be a lot of fun just to build up a decent base, get electricity and water running. Make fridges, freezers, etc. A lot of the high end crafting stuff only makes sense in an open world. Many of the timed missions don't really require that stuff to complete.

One of my recent projects was building a greenhouse inside a cave complex. Built a ton of growth plots inside to grow various fruits and veggies. Then I bought 2 baby cows and 2 chickens that got shipped down to the surface in suspended animation pods. Now I have milk and eggs galore. I can make cheeeeeeeseeeeeeee! which means I can make pizza! I can bake a chocolate cake, or a carrot cake. Had a blast building all of it.
Originally posted by Rekal:
If you play missions instead you will drop in a new part of a fresh map every mission, gather, build, and craft up to whatever tier equipment level makes you comfortable to then travel a smaller distance one way to your objectives. Then you can call in your drop ship and leave from there.

Hang on! You can call your drop ship when you've completed the mission objective? I've been running all the way back to where I started, which has been bloody annoying. The last one was the mission to build ramps to get into riverlands, after the dropship started me in the middle of the desert region. It took me about 10 minutes of running just to get back to the ship after completing the mission in the middle of Riverlands. How do you call the dropship after you've completed the mission?
Rekal Jan 26 @ 5:06pm 
Originally posted by RoyHaggerty:
Originally posted by Rekal:
If you play missions instead you will drop in a new part of a fresh map every mission, gather, build, and craft up to whatever tier equipment level makes you comfortable to then travel a smaller distance one way to your objectives. Then you can call in your drop ship and leave from there.

Hang on! You can call your drop ship when you've completed the mission objective? I've been running all the way back to where I started, which has been bloody annoying. The last one was the mission to build ramps to get into riverlands, after the dropship started me in the middle of the desert region. It took me about 10 minutes of running just to get back to the ship after completing the mission in the middle of Riverlands. How do you call the dropship after you've completed the mission?
In the gadget section of the workshop is a drop ship recall beacon. Use one of those to call over your drop ship. Saves that 10 minute run back, definitely worth the 25 credits.

If you don't think you have the income for that you should look into extracting exotics after a mission instead. Just adds that extra step of "collect exotics" before you call your drop ship over. Here's a guide on the topic: https://steamcommunity.com/sharedfiles/filedetails/?id=3121617137
Eventide Jan 26 @ 5:54pm 
This SAME mission in open world, could use a little love. After its over, the blocking mountain you have to build over, is mysteriously "removed" - leaving whatever the player built - floating in air ;) (It was a challenge, to retrieve some of the pieces I had placed.)
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Jan 22 @ 5:05am
Posts: 5