Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução
Thank you!
There seems to be three different timers/times at work in the game.
If you if log off form the game or go to sleep in the game (to loose the night cycle) The rest of the world has not progressed? (storm position, smelting/cooking progress, or animal locations) even though several hours have passed in the game.
I feel that the mission timer and day/night cycle + smelting/cooking etc should all be the same, So if you have logged off from the game nothing changes. (suits people who can only play for an hour or so) and if you go to sleep in the game you loose mission time + smelting/cooking has progressed.
Do you have to sleep in the game? From what you say there seems to be a huge downside to sleeping.
I understand the time vs day/night differences.
Thank you all.