Icarus
acrvr Nov 26, 2024 @ 7:03pm
Fall Resist and Avoid Sprains
Is it worth investing into this? Can cut travel times quite significantly if I can jump down, within reasonable amount of height.

I find you can get around 65%-70% resistance on fall resist and sprain resist. Although I'm still ambiguous on what "fall resist" actually means.

3 point landing talent: +25% fall resist.
Kickfall suit module: +40% fall resist.

Steel ankles: 20% chance to avoid sprain
Cushioned fall: 50% chance to avoid sprain.
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Showing 1-7 of 7 comments
william_es (Banned) Nov 26, 2024 @ 7:14pm 
It means you're less likely to suffer injury debuffs. Broken legs, sprains, etc. You can see a noticeable decrease just from using the first workshop backpack you unlock.

There's probably a law of diminishing returns, where stacking too many things stops having as much effect. I'd just use the red exotic module that gives the +40%.

And I'd be careful about relying on it for jumping down. I've seen my character die instantly from full health over drops that didn't look that far. The game does some wonky math, and bam, insta-death. It's kinda pass-fail grading. Fail=death.
Rekal Nov 26, 2024 @ 8:15pm 
If you find yourself going around a cliff often enough that you're considering jumping off it just craft yourself some wood beams and build an angled beam up the side. You can crouch walk up and down it to save yourself the risk of falling and the beams are basically weather proof.

If it becomes a really heavily traffic route upgrade to stone stairs going across the face of the cliff, not straight up.
Dildozer Nov 26, 2024 @ 9:14pm 
I find that the armor attachment for boots that help mitigate fall damage and sprains is enough for general use. The other attachments aren't that great and I rarely am in a position where I'm falling enough to do significant damage but might get a sprain, in Prometheus there are a few caves that have some big drops if your not careful and it's nice to have a buffer when you flub up, also as Rekai mentions building ramps on hills for easyer traversal is a good permanent solution and I prefer using aluminum due to it being lightweight and able to resist up to t4 storms
Rei Nov 27, 2024 @ 9:29am 
Originally posted by Dildozer:
I find that the armor attachment for boots that help mitigate fall damage and sprains is enough for general use. The other attachments aren't that great and I rarely am in a position where I'm falling enough to do significant damage but might get a sprain, in Prometheus there are a few caves that have some big drops if your not careful and it's nice to have a buffer when you flub up, also as Rekai mentions building ramps on hills for easyer traversal is a good permanent solution and I prefer using aluminum due to it being lightweight and able to resist up to t4 storms
I think attachment that reduce use of stamina is alternative. Plus -50% jumping stamina reduction in talent tree. You got infinity stamina for sprinting.
Meewec Nov 27, 2024 @ 9:44am 
Originally posted by william_es:
And I'd be careful about relying on it for jumping down. I've seen my character die instantly from full health over drops that didn't look that far. The game does some wonky math, and bam, insta-death. It's kinda pass-fail grading. Fail=death.
sounds like elden ring where if you see yourself take fall damage you almost died
william_es (Banned) Nov 27, 2024 @ 11:49am 
Originally posted by Meewec:
Originally posted by william_es:
And I'd be careful about relying on it for jumping down. I've seen my character die instantly from full health over drops that didn't look that far. The game does some wonky math, and bam, insta-death. It's kinda pass-fail grading. Fail=death.
sounds like elden ring where if you see yourself take fall damage you almost died

There was enough a random factor that I stopped casually jumping down from things, even small distances. Any fall resist I have is to avoid dying after making a mistake and fall unintentionally. I mainly use the red exotic module with -40% fall resist.
acrvr Nov 27, 2024 @ 10:17pm 
Thanks. I understand that building ramps is the more permanent option.
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Date Posted: Nov 26, 2024 @ 7:03pm
Posts: 7