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Sorry, come again.
You left food cooking, which since you're a new player, I assume means you had a fire going. An open flame campfire. The fire can set things on fire not only in the square it's in but the square above it. If you had a sloping roof above the fire, then it set that roof section on fire.
In real life, do you build campfires inside buildings and then leave them unattended? Just curious. I mean, if this is a thing you do in real life and have never set anything on fire, you're very lucky.
bold of you to assume it was a campfire.
it was the big square stone firepit. i feel i had every reason to expect it to keep the fire contained.
in real life do you have to get oxygen out of stones? in real life if there isn't enough oxygen to breathe co you think fires could even work? quite frankly, we should have to use the oxygen rocks as part of any fire process and fire literally should not spread on this world.
a little more like "hello stove company, you said this object keeps the fire inside" i didn't use a campfire. i used the big stone pit. and there was nothing going on when i logged off my solo game.
Yes. This. Just turn lightning off. I am going to do the same if another one hits my house and burns it down. The strikes are a little (lot) too accurate. It should be fairly rare.
then why are there contemporary animals? the point i was making is that this is a video game, my only ability to expect a thing is if the game tells me i should expect the thing. there are plenty of survival crafting games out there that don't punish this hard on the easy map.
Also, it'd be really hard to explain anything about the game 02 economy that way...
The animals are putatively adapted, game does tell you that.
Why they're adapted to zerg rush radar units is a question...
The lore contained there is canon.
"Terraforming derailed catastrophically, lacing the oxygen atmosphere with toxins like cyanide, and decimating native life across vast regions of the planet."
Regardless of such, that's some terrible luck. Condolences.