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If you left click on a device and then click somewhere else along another surface you will create a node. These little hockey puck shaped nodes can then branch off to multiple devices and that's how you connect all of your network. The same applies to the electrical network.
Here's a screenshot of my workshop's underbelly with the water and electrical connections highlighted: https://steamcommunity.com/sharedfiles/filedetails/?id=3124339379
I had thought I could use the barrel to fill water troughs when the pump wasn't active but troughs are considered water storage also (storages don't fill each other).
I ended up just creating a series of pipes to reach the various parts of my base that needed water then branching everything I connected to the water network off that main pipe. So you could run some pipe next to your kitchen and have the barrel be a branch off that and the kitchen another branch. Since the barrel is an endpoint of sorts, I think it won't want to connect another pipe to it.
Not sure if it's a bug or intentional but that's how I interpreted it. I think troughs might work with piping going to and from it but that could also be a bug or just intentional to allow multiple troughs to be connected together. Dunno...
Same. It annoyed me to no end. I'm like, I have a barrel with 300k units of water and these troughs are dry...wth?!