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There is a 5% chance to get sick from a rain catcher now.
The rain reservoir may suggest that there may be "mosquitoes".
The rain reservoir may be just a big mosquito spawn... with little larva swimming in it...
>_<
Larva produce waste... ("Spit"..."Blah"...
"BLAH"... @@* ...
:P
I grossed myself out a bit...
"Blah" >_<
I'm gonna try to see if my prospector can craft water purification quickly.
I did bug report not being able to input water into the T1 rain purifier like you can the T1 rain reservoir. The rain reservoir can still be used for filling water troughs and cooking so... /shrug
Five new levels of water quality:
- Tainted Water - 15% chance for dysentery. From lakes, rivers, and cave puddles.
- Rain Water - 5% chance of dysentery. From rain catchers and melting snow at a cooking device. No boiling recipe yet, vote it up - https://icarus.featureupvote.com/suggestions/214264/suggestion-boiling-water
- Filtered Water - 0% chance of dysentery. No buff, just like water before. From handcrafted purifiers using charcoal or the new crafted water treatment tabs.
- Treated Water - 10% reduction in water and stamina consumption. From plumbed sink (no charcoal required, might be a bug since the sink requires composites the highest tier material in the game), the water plumbed purifier that requires charcoal, or the new workshop water treatment tab. Water pipe tool and pumps tier level were reduced so a water network is now available at the machining bench tech level.
- Purified Water - 15% reduction in water and stamina consumption. From plumbed and powered water purifier.
Canteen water purity is saved in your orbital stash as well. So you could send purified water via OEI from an advanced Open World/Outpost base to any new mission or open world you're working on for the great buff.Edit: Just submitted a distillery suggestion as another option, upvotes are free! https://icarus.featureupvote.com/suggestions/542215/distillery-water-purification-medical-alcohol-first-aid
Likewise, making coffee/tea with filtered water vs boiled tap water makes a HUGE difference! Where I live, our tap water tastes bad due to the minerals in the water. They're not bad for you, but when making coffee that taste carries over and alters the flavor of coffee for the worse.
So from a game design standpoint, your suggestion has merit, but if you were thinking that the way it is now isn't realistic, it depends.. The fact that it gives you dysentery which is caused by bacterial or parasites in the water, yeah that shouldn't be happening if you boil it. But it causing you to get sick even though you boiled it to make your coffee, yes that can happen. It won't be caused by dysentery, but you can get sick just the same.
Side note, I don't even worry about it at all, because I'm usually eating three different foods to keep my buffs up at all times, and even with dysentery, I never have a problem keeping my food meter topped off. This is purely an early game threat when food is scarce.
If I wanted a realistic water purifying experience, I have the skills to jerry rig a reasonably effective makeshift water filter in my back yard. After filtering and boiling it would be FAR better odds than drinking raw water, but I don't feel like getting girardia in spite of doing everything right.
I am definitely talking about a gamey system since, it's y'know...a game.