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For now I would focus on leveling up, get a starter base in place. I believe you need to be level 10 to build the communication device.
You can build anywhere you like, find a spot that suites you. Some areas are more peaceful, some have more aggressive wildlife. You can have multiple bases also since once you start doing operations you will be traveling all over the map. Don't worry about building near a cave, there are lots and once you get mounts, moving ore becomes much easier (pro tip; refine the ore in the cave and move the ingots)
There is also the simple mission device, I believe this can be built at level 10 also which gives 2 missions each time, they are simple, easy to complete, and give a basic reward.
One last thing, don't sleep on the time missions, they are a lot of fun and the best way to earn money in the game.
Welcome and have fun, feel free to post any questions you have.
He opt to do a "true open world survival" experience like other game. We intend to finish the whole run without flying back to space.
Both of us just bought the game and try this mode immediately.
I will make another hero for solo based time mission for different experience.
Thanks for the answer about lv 10 quest start
The big thing about missions is that you're typically dropped in a new location where you gather and build up a new base before moving to complete the objectives. All that gathering and building gives experience so you don't really stagnate in levels like you eventually do in Open World unless you grind XP by hunting animals or crafting and destroying things.
All that gathering and building also gives you the player experience playing the game and getting use to controls, building methods, and coming up with ideas to avoid wildlife chewing on yourself and your base.
In the meantime on your Open World place right now -- it's all about leveling and getting new tech to build.
T1 Tech that's worth the effort:
Fire Pit is a great upgrade to the campfire. It's much bigger but it also has much more storage space to play with. The fire pit doesn't require shelter or get damaged in bad weather so you could use it as an outdoor storage spot at the very least.
Drying Rack lets you pick and choose some buffs to use based on the meat you dry up. All of the special meat cooked gives the same buff but dried they give different buffs that stack. Having three meat buffs can give you quite a bit of HP and stamina making you much more survivable.
Bone Sickle really lets you collect fiber much faster with more per plant.
Basic Bandage and Suture Kit are the basic first aid items you use after fighting with animals. They fix Wound and Deep Wound which do not heal by themselves. Super easy to make in your inventory and the bandage is a pretty good source of XP as well. Craft it from fiber that you collect wandering around, destroy the stack of bandages and you get 50% of the resources back so you can now craft another 1/2 stack.
Floor Torch is probably the cheapest and most useful light source for lighting up your base. Just don't stick burning things near a wooden wall.
Wooden hammer lets you repair (for free) and replace building parts in place using the R radial menu and your right click. So you can upgrade your base to higher tier materials once you learn and build the pieces.
T2 Tech: Level 10 will get you to the Crafting Bench which opens up T2 items.
Oxite Dissolver and Oxygen Bladder are a much more efficient way to feed yourself O2. The dissolver you'll probably use the rest of the game. It fits the higher tier O2 tanks no problem.
Textiles Bench and Leather Backpack are a no-brainer. The backpack adds inventory slots and weight limit. The textile bench also lets you turn leather into rope for XP and use. So those stacks of leather have a proper use now. Too much rope from leather? Destroy the rope to get fiber back and craft it back into rope in the Crafting Bench. More XP.
Stone Furnace lets you smelt that iron and copper you collect into ingots and eventually steel. With the ingots many more items become craftable.
CONT4CT Device is the job board. The SMPL3 Missions are little tasks you can complete for XP and a small reward. Great to keep you busy and give you something to constantly be gathering and crafting for. Thus also constantly gaining XP. Avoid hunting jobs (takes too long to find the critters), and downed drones (timed mini-horde mode, very difficult). Crafting jobs are easy but you may not actually have the tech recipes yet. Mining jobs you probably want to keep the resources for yourself at this stage.
The CONT4CT Device also starts you on the Operations path which is the Open World version of normal mission prospects. These will unlock and introduce the different biomes to you so you'll want to wait until you're comfortable leaving your base for an extended time.
Anvil Bench opens up even more items with the ability to make nails. This is also where you craft all your T2 metal tools and your long bow.
Masonry Bench opens up stone building pieces. Your base will be pretty vulnerable to storms unless you build inside a cave or out of stone so you'll want to upgrade when you can.
Mortar and Pestle, Crushed Bone, Epoxy, and Steel Bloom are the techs you need to unlock steel in T2.
Keep leveling because Steel Tools and Weapons are available at level 20 without needing any T3 work benches. The only upgrades after steel are Platinum at late T3 and Titanium at T4 and steel gear is honestly as good or better than the majority of the workshop gear you can buy.
1) First (including everyone reading this): always regularly save your Icarus to a separate folder on another partition of the drive (or flash drive). (disable Steam clouds, otherwise, when you manually return your saves, there is a chance that Steam cloud will return the original saves.)
-------->! You need to save the entire directory c:\Users\”name your windows account”\AppData\Local\Icarus\Saved
2) Potential places deep mine; exotic deposit; Enzyme Geysers; caves indicating through passages under the mountains (if any) for all maps.
https://www.icarusintel.com/
3) You can follow the link to yours and at the bottom of each page there are pictures.
https://icarus.fandom.com/wiki/Olympus
https://icarus.fandom.com/wiki/Styx
https://icarus.fandom.com/wiki/Prometheus
One of these pictures will be labeled something like this (Creature spawn zones with levels and ratios.)
On it you can see approximately where some animals spawn and at what level they will be. It also doesn’t hurt to determine where you shouldn’t go at early levels.
4) Not all information on Wiki is up-to-date, but most of it is.
Everything related to exotics: https://icarus.fandom.com/wiki/Exotics
Mining from deep mine (you can also use electric drill) https://icarus.fandom.com/wiki/Biofuel_Deep-Mining_Drill
Everything related to Enzyme Geysers https://icarus.fandom.com/wiki/Vapor_Condenser
Everything related to fishing
https://icarus.fandom.com/wiki/Basic_Fishing_Rod
https://icarus.fandom.com/wiki/Category:Fishing_Zone
5) This is a link to a playlist for completing missions (some aspects of the delivery of quest items were changed after the merger of Missions and Operations), there are tips and sometimes the nuances of completion are shown.
Doomie Gaming Icarus 1.0 New Player Guides
https://www.youtube.com/playlist?list=PLE7yQAzBjupYyA0wGMCU7eXFufjuSsrIS
goal #1) get to level 10. horde silica, oxite, and sulfur. 1-2 dedicated boxes each. same with wood and stone. towers can go 4 high. make 20+ pillars of each.
err goal #0 find a suitable cave to call home for a little while. reason we do a cave i to avoid any stress or risk of fires on our structure while we are learning the game. wait until your able to make stone structures before leaving the cave.
goal #2) start collecting iron, coal, and copper. (you CAN mine gold right now. but DO NOT). about 5 caves worth.
#3 you should be 10) get your workbench. avoid learning iron tools. try and get steel only. even then i only do the pickaxe and kknife. stone and bone tools until platinum everything else.
as far as going places. arctic will be needed soon for ice to fill your ice boxes. the desert is just a royal pain in the butt for new players. honestly i would avoid until you are comfortable fighting black bears. and for them. think cartoon bull fighting. just stand there, let them charge, swing knife at face and sidestep at the last second. ezpz. and good luck prospector.
But it is my cousin and my goal to have a open world completion without flying up, and with a clean hero without taking any item outside the world .
Or else this isn't playing like other survival game.
We will continue the game tomorrow night, I haven't check the rest of tech tree.
So no yet able to imagine what are the quest chain and possible victory condition
I also have 2 char; 1 for open world, 1 for missions, very different talent tree. Open world is more of a gather, farmer, builder. Mission is focused on movement speed, stamina. Nothing wrong with having 2 different.