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Throw in some angled pillars too, to make crossbeams. It's possible to have two angled pillars overlap to form an X shape.
You can also use buttresses. That's a vertical pillar placed away from a wall, that at the top angles over and connects to the wall. They literally prop the walls up, constantly pushing against the wall. You see them on the outsides of medieval cathedrals. Sometimes you have buttresses in layers. There's a second shorter one that props up the taller one, and the tallest connects to the wall you want propped up.
https://steamcommunity.com/sharedfiles/filedetails/?id=2734347719
That was an adventure in and of itself; for a supposedly more 'relaxed' game mode, those pig horses sure wanted me dead, even going out of their way to come and try to break down my test tower! But I digress.
My problem was literally not putting four poles *into the ground* so the tower would recognize it was supported.
I had originally framed out the entire thing from top to bottom in poles, thinking that since the bottom floor was directly on the ground, it would count as being properly grounded.
It does not. I needed to put poles UNDER that floor piece that ran *into* the ground for it to count the tower as having support, no matter how much else I did. In my test game, while trying to figure out what when wrong, that was literally all I did. Add 4 poles going into the ground under the base floor. I managed to make a 6 high tower out of nothing but wood, though that sixth floor was absolutely riddled with cracks.
A quick note though; are you sure you can put in diagonal supports to make an X pattern? Once I had used vertical and horizontal poles to make a cube shaped frame around each floor, it refused to let me apply ANY diagonal ones, not even a single one.