Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The cold areas have more than one entrance. Usually, the "nearest" entrance to where your pod comes in (on missions) is insanely deadly with mass numbers of wolves in narrow areas.
The other passage, usually a run around the zone in a more habitable biome (e.g. in the forest), often is less deadly, or it's easier to manage, or wider and easier to stealth past animals, etc.
And sometimes, it's closer to your target, too.
If you find the game "hateful", don't play it.
I'm not apologizing, or making an excuse. It's a survival game. Packs of wolves are a thing to avoid in survival. There's a way to avoid them: take a different route. Usually, one path into the biome is very mob-intense, and the other isn't as much, or you can avoid them. It's called looking at and exploring the terrain and using it to your advantage.
In Icarus, the obvious, direct route is almost always the most deadly.
The prospector doesn't have to kill every hostile creature encountered...
So in the narrower passages, it's hard to sneak past them. Better to find the wider passages in.