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With only one sound driver option available including enhancements, mics disabled/uninstalled, updated bios, I was able to re setup all graphics setting after reinstalling the game to insure no conflicts.
I run DX12 no crashes in my last 3 sessions since patch.
5600X, 32GB RAM, 3080, NVME SSD. I don't know why this isn't optimized more, it degrades from the experience so much.
My system should be fine: i7 8700K, 32GB RAM, 3080Ti, running on an NVME m.2 SSD. (full stats in my profile). Even The Witcher III NG with RT enabled runs smother than this; which is saying something.
I've tried diagnosing the issue, working my way through and changing every setting individually - using DX11 and DX12 - enabling and disabling XMP, as well as anything else I could think of, but nothing seems to change the lag spike issue. From the lowest to the highest settings, I get perfect framerates, followed by abysmal framerates. It's clearly not a graphic setting issue, per se.
I have also noticed particular areas (such as grid O12 on https://www.icarusintel.com/ ) begin smoothly, but after a few runs back and forth have enormous spikes, consistently and in the same specific spots where terrain textures are clearly being completely refreshed and redrawn. Add to that the caves in the area, where entering them also has massive frametime issues, followed by unplayable hitching and framerates dropping into single digits.
This feels like an optimization problem, along with possible memory leaks. It's begun to make the game exhausting to play, tiring the eyes and adding stress to already dangerous situations, such as defending against bear attacks etc. Good luck aiming at a charging bear when your hitching and the framerate drop to 2FPS.
I read somewhere that the dev's are aware of a graphically expensive oversight to do with mountains and their textures being expensive on hardware and that they are working on a fix, but there's no official word and it looks like the problem is getting worse.
I can confirm, though, that at this moment there seems to be absolutely nothing that can be done to solve the lag/hitch/FPS drop (whatever you want to call it) issue, short of restarting the game every 10 minutes.
Same problem today (almost 3 years later), with Flash Storms. It got worse when a nearby tree caught fire, going from "low FPS drag" to "full-on screen halt for a second or two."
Radeon RX 6650 XT is not a low-end card at all.
I found a Reddit post suggesting to disable "Image Sharpening" in the AMD Radeon software, hunted the setting down, and it was already disabled when the problem occurred.
Reddit says it's an issue the game has on AMD cards only.
Other fixes suggested to turn off Light Shadows ingame but that was already turned off for me when the lag happened, I'm on 6600xt.