Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I would love it to be a player defined color.
Also, White is good unless you are in a snow biome.
Personally, I'm glad it went back to read because white was so hard to see on the map, especially in the snow biome. It really should be changeable for player preference, and especially those that need to to be another color, as in your case.
I personally have trouble seeing the white marker most most of the time:
- the compass itself is white
- white clouds or ice covered mountain tops obscure it as well
- white in the arctic or glacier is very hard to see (which is where most of the missions seem to go...)
So I'm also glad it's now red.
But the best solution would be to let people pick their own marker / player colors so everyone can pick the ones they can see easiest, as this is often an individual thing.