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It's because people enjoy it. For example: Kids, adults, etc play with LEGOs and build things because it's rewarding to accomplish something whether it has a actual *reward* or not.
It's very relaxing sometimes to just turn your brain off -- explore, collect, and build.
Simple as that really.
I agree to a point.
But after I have done this 10-20 times and spent a hundred plus hours.... It starts to lose it's appeal. So I am concerned for the longevity of the game. Already myself and 5 others that I game with aren't as eager to jump in and do a mission.
I love building games this includes city builders.
I am the one who usually builds all our structures / bases in the games I play with my friends.
Valheim / The Forest / Icarus
Despite this, I jumped into the outpost briefly to start building a master piece and just felt no drive to do it. There is no danger, and no reason for anyone to come join and see the base or even help. It has 0 point other than okay I can do this thing but it really doesn't matter.
At least with legos I would constantly see the finished product and people who visited my home would as well.
If you don't like the game, try something else, steam has lots of games that you may like better.
Honestly the logic of the game is a bit janky. It's not randomized so clearly we are returning to the same locations. Yet all the resources have returned / randomized.
I almost want to say that the ore deposits should look more organic / alien to justify how they are just 'growing' back between trips to the surface lol.
I would have also found it nice if we could keep bases. I don't really mind the mission design and that we have to bail out from time to time and even each mission sends us somewhere else but it would have been cool if our structures were still on the planet (at least stone and above, wood gets destroyed, I get that).
So that after doing 20 missions you would have lots of outposts all around the planet. Right now there is absolutely no incentive to build "nice" or "cool looking", you will always build for maximum efficiency.
I love that Icarus gives me a massive range of land to build these over and over and over again. None of them were ever intended to be permanent, just a quick check in and go point. So this consistent wipe and "Build just what I need" stuff is my jam.
My biggest problem with build-centric games is that once you build something, you never have to bother with it again. Why bother even having missions if you have a permenant base with mass hoards of all the materials you need to just pick up the mission and turn around and shove everything in a box in three minutes and leave?
I've been through tons of build worlds and terrabytes of games with massive building complexes and houses, all abandoned because once they build it, "Now what?"
(I actually broke Trion's world building engine with an underwater snowglobe project in Trove, permantly locked the account of anyone who tried joining my art world, bricked one of the dev's systems when he logged in. He was impressed and they had to completey re-write the code for the blocks I was using for effects.)
I like base building, but not every game has to be super good at being a base building game.
In Valheim we basically had one huge base set up and only a small hut for our teleporters all around the world. But in Icarus,since there is no teleport and every mission will drop you somewhere else, it would make sense to build several medium sized outposts.
LOL I constantly struggle with the angled beams getting them to snap the way I want. We really just need a rotate option that cycles through each possible position.
You now there is a separate very good map to put up on your second Monitor tat is player moderated right? https://www.icarusintel.com/ ots of nice features and a separate Discord that I could at least get into unlike the Official one that wont let me in:)
I have that permanently open in my browser heh.
But it's a huge pain to alt tab and cross reference vs you know actually having that functionality in the game.
Which is why it is on my 2nd Monitor:)