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The game is heavily focused around coop or singleplayer gameplay.
We are even adding an entire "solo" talent tree, for those who want to specialize their character for playing alone.
by the way since you are the same people who made dayz i don't trust you in any way possible , i got dayz way back in the day , the game never saw much for improvements , playing solo was a pain in the ass with other mindless *players* screwing around , and YOUR studio did nothing... in the end in a wave of frustration and anger i have erased your game from my library and sweared to never buy games that i will not play .
k
DEMOS we need demos and if your game is in beta it should be free to try , not paying to test it 2019, 2020 and 2021 have been the worst years for videogames .
So it is not at all solo friendly.
If you die you loose all XP for your level and inventory if there is no teammate to revive you.
Think of the early days of games like Everquest when death not only meant losing exp and possibly an entire lev, but also a corpse run to try to get your gear back.
Not a system everyone likes to be sure, but then again some people swear by rogue and rogue-lite games and others detest them.
I would say the largest detriment when playing solo will be the limited selection of blueprints you can make whereas in a group those 'gaps' could be filled by teammates selecting blueprints other than those you picked.
Edit: one thing this game needs is the DayZ suicide option to just get it over with whenstuck in an impossible situation. Sure beats waiting to die of hunger or thirst, like I am at the time of this post...
That said, I've hit max level in the beta twice now without any issues. The only time I died was due to a glitch that killed me on exiting the game, but I mean, it IS in beta right now.
If you have any experience with survival games at all, this game is fine to play solo
So do you have any comment on why the full release has so many people saying the game is ridiculously difficult in solo play? That's the one thing preventing me from buying the game. From the reviews and player impressions, it doesn't sound like the game is designed for singleplayer at all.
The game is absolutely not DESIGNED for solo. But it is very possible. There are enough stupid bugs the Devs left for themselves to solo with, but no one tells you the following survival tips:
1. If you see a Polar Bear, just return to character screen. Log back in, and nothing is there. Im sure they have some form of spawn protection because I have never returned to a mission with an agressive animal on screen.
2. If you get surprised and a bear or something kills you, just alt f4 immediately. The game doesnt save constantly, and has no feature to punish or prevent save scumming. Most of the time you can die, alt+f4 in time and just log back in to no animals without a death
3. Dont sweat any of the nasty red icons...if you dont like a debuff the game gave you...just log out. If you get caught in a storm...just log out. when you come back in, nothing is there. I think some of this got changed with the first big patch, but just last night I was able to relog to fix my broken leg, but I have seen pnemonia stay...or I thought.
4. if you are going to mine in caves, turn shadows to low and you wont need to worry about light. The stupid light penalty is easily fixed through a graphic setting. you can play the game more efficiently and easier if youre willing to accept a crappier visual experience
And yes I'm pointing all of this out in the event they fix it. This is all silly to me, but if they left it this way, might as well let people know.