Dragon Marked For Death

Dragon Marked For Death

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RobDeLaMorte Apr 28, 2020 @ 4:47am
Solo sure is fun >.>
It's great being killed in 2-4 hits by most bosses by their 0.2 second startup attacks even as Warrior, man this sure is swell. Good thing levelling up accessories ups their level to equip so I can't really beef my defences up too. :DDDD

Why is it that the only benefit to playing solo is that enemies have a bit less health? Playing online you get bonus exp, more damage, and more people to distance the boss's attacks from you (Barring netcode >>) and the only downside is... Enemies have more health. Their damage and defence as far as I know is the exact same so... Yeah.

Gods even know what it's like for the poor plebs playing as solo Witch, all three of the people I know who have the game have said she's misery incarnate, and when I see them frequently die in one hit when I play online with them I'm inclined to agree. Is there some secret we're missing? Would a VIT build make a big difference? Is progress hard locked behind finding specific accessories to survive more than two hits? Is the final boss really just that cheap even on "lowest" difficulty?


There's a lot of questions and no obvious solutions, yo.
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Showing 1-15 of 21 comments
Azure Slime Apr 28, 2020 @ 5:41am 
The game is definitely not meant to be easy. It is also not meant to be soloed to be honest. Solo is mostly for that "extra challenge" and the game even recommends quests 5 levels under your character level for soloing in the tips. While they have added a lot of things to making soloing more viable, the original game (before tons of patches) was strictly designed as a multiplayer experience.

Warrior can be great for soloing since their shield allows them to deal with a lot of tricky mechanics. You just have to manage your DP carefully, dodge the easy attacks, and shield the tricky ones. The game is really all about learning the boss' attacks, patterns, and how to dodge them. Sometimes it involves careful spacing, tricky movement, or squeezing through tiny gaps.

Regarding your stats, if you want to give yourself a bit more chances to survive with Warrior, dump all your points into AGI. You will still do good damage thanks to multi-hit and have a high chance of dodging (only taking 1 damage) from physical attacks.
RobDeLaMorte Apr 28, 2020 @ 6:00am 
Originally posted by SwarmIora:
vit is good but limited up to +50 (adding stat point) also there acc for reducing dmg up to 40% for witch

The lack of spare stat points is a bit painful, I went full AGI and I'm about L32 so at this point it's either do no damage and take a few more hits or do full damage and take no hits huh?


Originally posted by azure1354:
The game is definitely not meant to be easy. It is also not meant to be soloed to be honest. Solo is mostly for that "extra challenge" and the game even recommends quests 5 levels under your character level for soloing in the tips. While they have added a lot of things to making soloing more viable, the original game (before tons of patches) was strictly designed as a multiplayer experience.

Warrior can be great for soloing since their shield allows them to deal with a lot of tricky mechanics. You just have to manage your DP carefully, dodge the easy attacks, and shield the tricky ones. The game is really all about learning the boss' attacks, patterns, and how to dodge them. Sometimes it involves careful spacing, tricky movement, or squeezing through tiny gaps.

Regarding your stats, if you want to give yourself a bit more chances to survive with Warrior, dump all your points into AGI. You will still do good damage thanks to multi-hit and have a high chance of dodging (only taking 1 damage) from physical attacks.

Yeah I see what you mean, I nosed at the old patchnotes and it sounds like it was even rougher before. o.o It's fine making it a multiplayer experience but I haven't been this punished since Earth Defence Force 5.

I already went full AGI though, I'm like L32 and have something like 70+ AGI from levelling and gear, and a FILTHY powerful Battle Hammer+3 which is great. The damage is good when I do charge attacks it's just bosses hit so damn hard and their attacks come out so fast. >_< I'd sell my body for an extra accessory slot or something just for the extra defences.
Lesmir Apr 28, 2020 @ 6:10am 
you are not mean to take hit , you are suposed to dodge and the witch is the best damage dealer of the game. it take some time to get used to and learn all her spell but you can solo the game easy . sure if you want to do a solo lv 100 quest then it might be very hard to do so but to complete the game ( a.k.a all the quest at their base lv ) you can do it solo with all character

as the witch you want some PIE to keep your spell store longer so you can start a spell , dodge some attack , complete the full big spell and unleash it safly , otherwise spam smaller one
and full INT for damage. Vit is nice but '' git gud '' is better
RobDeLaMorte Apr 28, 2020 @ 9:14am 
Originally posted by Lesmir:
you are not mean to take hit , you are suposed to dodge and the witch is the best damage dealer of the game. it take some time to get used to and learn all her spell but you can solo the game easy . sure if you want to do a solo lv 100 quest then it might be very hard to do so but to complete the game ( a.k.a all the quest at their base lv ) you can do it solo with all character

as the witch you want some PIE to keep your spell store longer so you can start a spell , dodge some attack , complete the full big spell and unleash it safly , otherwise spam smaller one
and full INT for damage. Vit is nice but '' git gud '' is better

I mean my buddies are the witches, I've been mainly going warrior because I wanted to guard them in boss fights because they've been struggling too. Not that it really works because warrior is crap at generating aggro but ya know. >.>

Dodging's all well and good, but it's hard to learn enemy patterns when bosses like that knight and the bandit seem to just randomly pick attacks, several of which have well under a second of startup time to react to and deal 50%+ health in one hit. I'd expect that in higher level quests but on the lowest tier is a bit annoying. You'd think having 4 lives is more than enough but those go fast if you take hits. o.o


Edit: Quick example; I'm fighting that knight. He jumps in the air, is it going to be the lightning attack so I have to stand under him? The fire attack so I must not be under him? The wind attack so I have to keep away from the sides? Or the poison ball attack that's not really a threat. I don't see a real way to tell what's coming before he's done it already.
Last edited by RobDeLaMorte; Apr 28, 2020 @ 9:29am
WarRock Apr 28, 2020 @ 10:21am 
When he charges the rune symbols, the order he absorbs them tells you the order of the elemental attacks. You can practice patterns on the training quest.
RobDeLaMorte Apr 28, 2020 @ 11:19am 
Originally posted by WarRock:
When he charges the rune symbols, the order he absorbs them tells you the order of the elemental attacks. You can practice patterns on the training quest.

Oh it was something like that? I always thought he just absorbed them in the same order. What a bastard.
WarRock Apr 28, 2020 @ 11:57am 
Yeah, boss patterns are either fixed or range dependent (i.e. the ogre only uses the flame breath if you are close to him).
Ace Apr 28, 2020 @ 12:09pm 
Originally posted by RobDeLaMorte:
It's great being killed in 2-4 hits by most bosses by their 0.2 second startup attacks even as Warrior, man this sure is swell. Good thing levelling up accessories ups their level to equip so I can't really beef my defences up too. :DDDD

Why is it that the only benefit to playing solo is that enemies have a bit less health? Playing online you get bonus exp, more damage, and more people to distance the boss's attacks from you (Barring netcode >>) and the only downside is... Enemies have more health. Their damage and defence as far as I know is the exact same so... Yeah.

Gods even know what it's like for the poor plebs playing as solo Witch, all three of the people I know who have the game have said she's misery incarnate, and when I see them frequently die in one hit when I play online with them I'm inclined to agree. Is there some secret we're missing? Would a VIT build make a big difference? Is progress hard locked behind finding specific accessories to survive more than two hits? Is the final boss really just that cheap even on "lowest" difficulty?


There's a lot of questions and no obvious solutions, yo.

So....Lets see if there's anything that actually happens in this post.

Scans with magnifying glass {/b]

Nope, It's all bull composte.

A warrior doesn't die in 2-4 hits unless you're massively weak for the level's requirements. If you're at the recommended level, warrior is THE SINGLE HIGHEST HP/DEFENSE CLASS.

If a MAGE doesn't die in 2-4 hits, a warrior SURE as hell doesn't.

0.2 startup? How slow are you? Do you have to pause movies so you can blink because it takes so damn long? Bosses telegraph their attacks for a solid second or two and even then they also usually give sound cues too.

Also, I would like to mention that if a mage is dying in one hit, they're idiots and didn't level their stats. Tell them to restart and follow a guide if they can't figure it out from there.

As someone who played witch EXCLUSIVELY on switch before getting it on steam, witch is completely fine and does some of the most damage in the game with her spells, but you have to have memory, speed and accuracy. She is the squishest out of all the classes, I won't lie. Some stuff hurts, but if you're getting just STRAIGHT oneshot you probably need to pack on a few VIT'S on. You should be able to comfortably take a hit and not have to panic and flee from your allies when they need you the most. It's not a super great idea to just dump-stat in this game, unless you're going for something VERY specific and you have the skill for it. It's better to make sure you can do something to the end, even if it's a little slower, than trying to go all STR and AGI and skipping VIT entirely.
RobDeLaMorte Apr 28, 2020 @ 12:55pm 
Wow somehow the quote thing broke super hard.

I mean if you really need me to take screenshots mid-combat to show you how dumbass wrong you are I can. :o I was trying the final boss earlier and it nailed me for like 130 damage a hit. It's possible the gear makes a huge difference but it's not like it's obvious what's a true upgrade or where to get them. What "guides" I've found online were pretty barebones to say the least.

Warrior is the highest base and defence class obviously, but when everyone says "Build Agility or you'll do no damage at all" it's hard not to assume this is the norm in terms of difficulty. I absolutely will die in 2-5 hits depending on the bosses for pretty much any L15+ mission. Witches absolutely die in 1 hit flat sometimes; I've seen and heard it playing with my friends don't even try such a bold faced lie.

As for startup, take the bandit boss or the werewolf as examples. They have a high tendency to stand around and then suddenly dash forward without warning, nuking like 80 health off my warrior with contact damage each hit. The ♥♥♥♥ do you want me to do? Use newtype powers to predict their movements and move ahead of time? Read their minds with ESP?


Maybe instead of talking useless crap you could try a new save file without your friends carrying you, or your god gears, and see what it's like for those of us who don't have dual Dragon Crystal+8s or whatever. Maybe better accessories make all the difference but there's nothing that really shows or tells us that.



Also WarRock is that true? Maybe it's possible to bait some of the less cheap attacks out of the speedier bosses then. It's the fast ones doing their dash attacks that give me the most grief.

More edit: Got that prick final boss (L30 version) finally, it was doing about 70ish a hit mostly with a few doing 110+. My max health is 280 so that's somewhat rough. Maybe my gear is just crap after all I dunno. -3-
Last edited by RobDeLaMorte; Apr 28, 2020 @ 1:09pm
WarRock Apr 28, 2020 @ 1:16pm 
That's pretty low damage, yeah.

Highly disagree with your point on the werewolf lol, yeah he's super fast, but also predictable.
RobDeLaMorte Apr 28, 2020 @ 1:25pm 
Originally posted by WarRock:
That's pretty low damage, yeah.

Highly disagree with your point on the werewolf lol, yeah he's super fast, but also predictable.

Wew those credits are pretty long. I was shocked to see a bunch of Vtubers in the thanks section at the bottom. Wonder if I could convince Hololive to play it? Not that I watch such degeneracy. >.>


Are the bosses really as predictable as you say? Maybe I should faff about with the training mission some more then. I saw a few videos before of a japanese lad beating the knight at max difficulty with 0 damage taken and I was pretty baffled when I watched it. Being able to reliably guess what move they're doing means gear doesn't even matter!

Oh! And when I said doing 70ish a hit and stuff I meant the damage I was taking from the boss sorry. I've got a FILTHY Battle Hammer+3 and do like 700-1000+ a hit with a charge attack, my damage is way better than my defence! xD
Lesmir Apr 28, 2020 @ 1:50pm 
the 30 or so level are usualy the harder because you are learning character mechanic , game mechanic and enemy pattern but around lv 30 and more you already have stat to play with , item to equip and weapon. if you are bad at reading enemy pattern you might die a few time but then the problem is on your side if you continue dying ,either you are doing quest over your level or you are plain bad at dodging / reading. all character have a way to get out of the way , dont over commit your attack ( specialy if you are not sure about the enemy pattern ) at highter level equip item base on the boss you want to kill ( deva , prima , astra etc ) if you die too fast priorise def and hp over damage the time you learn the pattern and once you are better at dodging get more dps over defence stat

i have level up every character and while some are easier to play or better than other ( like yeah the bandit and oracle are bad compare to the 4 main ) they are all viable from start to the end.

so in the end either you are doing something wrong or the game is just not for you
WarRock Apr 28, 2020 @ 1:50pm 
Your gear matters a lot because the longer you have to keep going, the higher the chances you slip up. As you go to higher levels the damage required to significantly move health bar rises quite a bit so you gotta keep your numbers up, and since there's a cap for level up points, gear is all you got.

And yeah, practice. I don't think all bosses attacks in this are as well designed as in some other Inti games but none are outright bad, though there's some unavoidable stuff depending on your position relative to corners and character choice. Pretty situational but still there.
Most patterns are simple, just fast or with a gimmicky trick to punish you.
Lesmir Apr 28, 2020 @ 1:52pm 
ho and just a little trick , if you know that a incoming attack that hurt a LOT is coming and that you cant dodge it at all , try to get hurt bad something that do less damage to get the invul frame to dodge the more damaging one


edit : and to you all who complain im almost sure none of you use healing and boosting item , they are drop a lot and cost almost nothing to buy. you can buy herb for 5 gold... 5 ♥♥♥♥♥♥♥ gold and it heal 20% of your max hp , there is better healing item that cost not much like 100 or 200 gold and are very worth it
Last edited by Lesmir; Apr 28, 2020 @ 2:15pm
RobDeLaMorte Apr 28, 2020 @ 3:22pm 
Originally posted by Lesmir:
ho and just a little trick , if you know that a incoming attack that hurt a LOT is coming and that you cant dodge it at all , try to get hurt bad something that do less damage to get the invul frame to dodge the more damaging one


edit : and to you all who complain im almost sure none of you use healing and boosting item , they are drop a lot and cost almost nothing to buy. you can buy herb for 5 gold... 5 ♥♥♥♥♥♥♥ gold and it heal 20% of your max hp , there is better healing item that cost not much like 100 or 200 gold and are very worth it

To be fair I completely ♥♥♥♥♥♥♥ forget to refill my items every time. They should add like a £5 DLC that just autoherbs your item slots if you've not put anything in. :Pitter10:

https://steamcommunity.com/sharedfiles/filedetails/?id=2077547877

That's the stuff I beat the final boss with, I had a Pendant of Hope+1 but got a +2 off him so yay. :o Is that gear totally pants for my level you think?


Final salute to all my gold which went on levelling the Dragon Breaker to +1. o-o7
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