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Warrior can be great for soloing since their shield allows them to deal with a lot of tricky mechanics. You just have to manage your DP carefully, dodge the easy attacks, and shield the tricky ones. The game is really all about learning the boss' attacks, patterns, and how to dodge them. Sometimes it involves careful spacing, tricky movement, or squeezing through tiny gaps.
Regarding your stats, if you want to give yourself a bit more chances to survive with Warrior, dump all your points into AGI. You will still do good damage thanks to multi-hit and have a high chance of dodging (only taking 1 damage) from physical attacks.
The lack of spare stat points is a bit painful, I went full AGI and I'm about L32 so at this point it's either do no damage and take a few more hits or do full damage and take no hits huh?
Yeah I see what you mean, I nosed at the old patchnotes and it sounds like it was even rougher before. o.o It's fine making it a multiplayer experience but I haven't been this punished since Earth Defence Force 5.
I already went full AGI though, I'm like L32 and have something like 70+ AGI from levelling and gear, and a FILTHY powerful Battle Hammer+3 which is great. The damage is good when I do charge attacks it's just bosses hit so damn hard and their attacks come out so fast. >_< I'd sell my body for an extra accessory slot or something just for the extra defences.
as the witch you want some PIE to keep your spell store longer so you can start a spell , dodge some attack , complete the full big spell and unleash it safly , otherwise spam smaller one
and full INT for damage. Vit is nice but '' git gud '' is better
I mean my buddies are the witches, I've been mainly going warrior because I wanted to guard them in boss fights because they've been struggling too. Not that it really works because warrior is crap at generating aggro but ya know. >.>
Dodging's all well and good, but it's hard to learn enemy patterns when bosses like that knight and the bandit seem to just randomly pick attacks, several of which have well under a second of startup time to react to and deal 50%+ health in one hit. I'd expect that in higher level quests but on the lowest tier is a bit annoying. You'd think having 4 lives is more than enough but those go fast if you take hits. o.o
Edit: Quick example; I'm fighting that knight. He jumps in the air, is it going to be the lightning attack so I have to stand under him? The fire attack so I must not be under him? The wind attack so I have to keep away from the sides? Or the poison ball attack that's not really a threat. I don't see a real way to tell what's coming before he's done it already.
Oh it was something like that? I always thought he just absorbed them in the same order. What a bastard.
So....Lets see if there's anything that actually happens in this post.
Scans with magnifying glass {/b]
Nope, It's all bull composte.
A warrior doesn't die in 2-4 hits unless you're massively weak for the level's requirements. If you're at the recommended level, warrior is THE SINGLE HIGHEST HP/DEFENSE CLASS.
If a MAGE doesn't die in 2-4 hits, a warrior SURE as hell doesn't.
0.2 startup? How slow are you? Do you have to pause movies so you can blink because it takes so damn long? Bosses telegraph their attacks for a solid second or two and even then they also usually give sound cues too.
Also, I would like to mention that if a mage is dying in one hit, they're idiots and didn't level their stats. Tell them to restart and follow a guide if they can't figure it out from there.
As someone who played witch EXCLUSIVELY on switch before getting it on steam, witch is completely fine and does some of the most damage in the game with her spells, but you have to have memory, speed and accuracy. She is the squishest out of all the classes, I won't lie. Some stuff hurts, but if you're getting just STRAIGHT oneshot you probably need to pack on a few VIT'S on. You should be able to comfortably take a hit and not have to panic and flee from your allies when they need you the most. It's not a super great idea to just dump-stat in this game, unless you're going for something VERY specific and you have the skill for it. It's better to make sure you can do something to the end, even if it's a little slower, than trying to go all STR and AGI and skipping VIT entirely.
I mean if you really need me to take screenshots mid-combat to show you how dumbass wrong you are I can. :o I was trying the final boss earlier and it nailed me for like 130 damage a hit. It's possible the gear makes a huge difference but it's not like it's obvious what's a true upgrade or where to get them. What "guides" I've found online were pretty barebones to say the least.
Warrior is the highest base and defence class obviously, but when everyone says "Build Agility or you'll do no damage at all" it's hard not to assume this is the norm in terms of difficulty. I absolutely will die in 2-5 hits depending on the bosses for pretty much any L15+ mission. Witches absolutely die in 1 hit flat sometimes; I've seen and heard it playing with my friends don't even try such a bold faced lie.
As for startup, take the bandit boss or the werewolf as examples. They have a high tendency to stand around and then suddenly dash forward without warning, nuking like 80 health off my warrior with contact damage each hit. The ♥♥♥♥ do you want me to do? Use newtype powers to predict their movements and move ahead of time? Read their minds with ESP?
Maybe instead of talking useless crap you could try a new save file without your friends carrying you, or your god gears, and see what it's like for those of us who don't have dual Dragon Crystal+8s or whatever. Maybe better accessories make all the difference but there's nothing that really shows or tells us that.
Also WarRock is that true? Maybe it's possible to bait some of the less cheap attacks out of the speedier bosses then. It's the fast ones doing their dash attacks that give me the most grief.
More edit: Got that prick final boss (L30 version) finally, it was doing about 70ish a hit mostly with a few doing 110+. My max health is 280 so that's somewhat rough. Maybe my gear is just crap after all I dunno. -3-
Highly disagree with your point on the werewolf lol, yeah he's super fast, but also predictable.
Wew those credits are pretty long. I was shocked to see a bunch of Vtubers in the thanks section at the bottom. Wonder if I could convince Hololive to play it? Not that I watch such degeneracy. >.>
Are the bosses really as predictable as you say? Maybe I should faff about with the training mission some more then. I saw a few videos before of a japanese lad beating the knight at max difficulty with 0 damage taken and I was pretty baffled when I watched it. Being able to reliably guess what move they're doing means gear doesn't even matter!
Oh! And when I said doing 70ish a hit and stuff I meant the damage I was taking from the boss sorry. I've got a FILTHY Battle Hammer+3 and do like 700-1000+ a hit with a charge attack, my damage is way better than my defence! xD
i have level up every character and while some are easier to play or better than other ( like yeah the bandit and oracle are bad compare to the 4 main ) they are all viable from start to the end.
so in the end either you are doing something wrong or the game is just not for you
And yeah, practice. I don't think all bosses attacks in this are as well designed as in some other Inti games but none are outright bad, though there's some unavoidable stuff depending on your position relative to corners and character choice. Pretty situational but still there.
Most patterns are simple, just fast or with a gimmicky trick to punish you.
edit : and to you all who complain im almost sure none of you use healing and boosting item , they are drop a lot and cost almost nothing to buy. you can buy herb for 5 gold... 5 ♥♥♥♥♥♥♥ gold and it heal 20% of your max hp , there is better healing item that cost not much like 100 or 200 gold and are very worth it
To be fair I completely ♥♥♥♥♥♥♥ forget to refill my items every time. They should add like a £5 DLC that just autoherbs your item slots if you've not put anything in.
https://steamcommunity.com/sharedfiles/filedetails/?id=2077547877
That's the stuff I beat the final boss with, I had a Pendant of Hope+1 but got a +2 off him so yay. :o Is that gear totally pants for my level you think?
Final salute to all my gold which went on levelling the Dragon Breaker to +1. o-o7