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It all depends on what room you will get and how board will look.
I find the Stout pretty challenging since you can't store mana. With the Weird, it's very easy to die on floor 1 or 2, but once you have a couple of synergies he thrashes through everything.
That's The Weird's main gripe, bosses that don`t spawn lesser enemies, entirely negating his passive and thus destroying his gameplan; also, not getting yellow mana and bad black/white distribution really hurts him at the start of a run.
I think you hit the nail on the head. I'm actually really struggling with the Weird, can't manage to win. When I die it's because a) a boss with lots of movement overpowers me or b) the first turn or two have horrible matching opportunities.
Meanwhile the only thing that slows Weird down is puzzle damage and Sangre