The Legend of Bum-Bo

The Legend of Bum-Bo

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Qtael Nov 17, 2019 @ 1:57pm
Bum-bo the weird is op
Its imposible to lose on him
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Showing 1-15 of 15 comments
The Enigma Nov 17, 2019 @ 3:36pm 
i consider bumbo the dead may actually be better, i won't go in detail for spoilers but they are both good characters
Qtael Nov 17, 2019 @ 3:49pm 
Originally posted by We live in:
i consider bumbo the dead may actually be better, i won't go in detail for spoilers but they are both good characters
How to open him ? I have to finish the basement?
Adamjack Nov 17, 2019 @ 4:29pm 
Originally posted by Leateq:
Originally posted by We live in:
i consider bumbo the dead may actually be better, i won't go in detail for spoilers but they are both good characters
How to open him ? I have to finish the basement?
beat the basement with any character
Adamjack Nov 17, 2019 @ 4:30pm 
a lot of the characters are hard to lose with, particularly the stout, the weird, and the dead. They are probably going to focus on fixing bugs and adding basic features before tweaking characters though
Sad Pug Nov 17, 2019 @ 4:43pm 
Originally posted by Adamjack btg.wtf:
a lot of the characters are hard to lose with
Just like in TBoI.
It all depends on what room you will get and how board will look.
11clock Nov 17, 2019 @ 4:44pm 
I find it odd that everyone says that the Stout and Weird are easy, since those are the only two characters I have lost playing as.

I find the Stout pretty challenging since you can't store mana. With the Weird, it's very easy to die on floor 1 or 2, but once you have a couple of synergies he thrashes through everything.
Adamjack Nov 17, 2019 @ 6:04pm 
Originally posted by 11clock:
I find it odd that everyone says that the Stout and Weird are easy, since those are the only two characters I have lost playing as.

I find the Stout pretty challenging since you can't store mana.
the Stout is easy imo because his spells require brown and green mana, which can be used for poop shields + boogers, so he can effectively always focus on attacking and still cover defense. The strategy I use is pretty much to just make brown tile combos to charge his attack, and make green tile combos here and there to charge his spell which you can use to remove a lot of tiles in order to get more brown tiles, and keep repeating that. His inability to store mana is easily overcome by his 1.5x mana gain, meaning if you get one combo you can use either spell twice, and you only need one cost reduction needle to be able to use it three times. Add onto that damage up needles on his attack and the only thing he might struggle with is spell resistant enemies.
DarthJDG Nov 18, 2019 @ 2:12am 
He is a fun character to play and I had many first or second turn room wipes. And then Dusk came along and just murdered me. I had to make constant defenses until I ran out of suitable tiles. He also doesn't spawn lesser enemies, so no extra turns for fuelling offensive spells either.
Madine Nov 18, 2019 @ 5:48am 
Originally posted by DarthJDG:
He is a fun character to play and I had many first or second turn room wipes. And then Dusk came along and just murdered me. I had to make constant defenses until I ran out of suitable tiles. He also doesn't spawn lesser enemies, so no extra turns for fuelling offensive spells either.

That's The Weird's main gripe, bosses that don`t spawn lesser enemies, entirely negating his passive and thus destroying his gameplan; also, not getting yellow mana and bad black/white distribution really hurts him at the start of a run.
Peregrin Took Nov 18, 2019 @ 7:55am 
Originally posted by Madine:
Originally posted by DarthJDG:
He is a fun character to play and I had many first or second turn room wipes. And then Dusk came along and just murdered me. I had to make constant defenses until I ran out of suitable tiles. He also doesn't spawn lesser enemies, so no extra turns for fuelling offensive spells either.

That's The Weird's main gripe, bosses that don`t spawn lesser enemies, entirely negating his passive and thus destroying his gameplan; also, not getting yellow mana and bad black/white distribution really hurts him at the start of a run.

I think you hit the nail on the head. I'm actually really struggling with the Weird, can't manage to win. When I die it's because a) a boss with lots of movement overpowers me or b) the first turn or two have horrible matching opportunities.
Adamjack Nov 18, 2019 @ 3:10pm 
Originally posted by DarthJDG:
He is a fun character to play and I had many first or second turn room wipes. And then Dusk came along and just murdered me. I had to make constant defenses until I ran out of suitable tiles. He also doesn't spawn lesser enemies, so no extra turns for fuelling offensive spells either.
Originally posted by Peregrin Took:
Originally posted by Madine:

That's The Weird's main gripe, bosses that don`t spawn lesser enemies, entirely negating his passive and thus destroying his gameplan; also, not getting yellow mana and bad black/white distribution really hurts him at the start of a run.

I think you hit the nail on the head. I'm actually really struggling with the Weird, can't manage to win. When I die it's because a) a boss with lots of movement overpowers me or b) the first turn or two have horrible matching opportunities.
Easy solution, get 2 cost reduction needles on his second spell ASAP, it will help a lot for when you don't get ideal starting boards. All you need to do is get one yellow combo to use his spell twice which will almost always ensure you can make a black or white combo in one move. Make a lot of black and white combos to kill lesser enemies for movement, and to fuel your spell which you can use to kill bigger enemies and clear the board of less useful tiles to make more black and white combos, and keep repeating this until you win. Don't put spell damage ups on his starting spell, and try to get puzzle damage ups and health ups if you can. For bosses with a lot of movement and no lesser enemies to kill, try always have a poop shield up and booger them when you can. The dusk can usually be stopped by a single poop in the start of the fight and a poop and a booger near the end of the fight, and sanguine is the same way. High damage will send both of them to the back of the room, and you need to keep them there in order for this strategy to work. All you have to do is hit them a few times with your starting attack and you're golden.
Last edited by Adamjack; Nov 18, 2019 @ 3:11pm
100HzPanic Nov 30, 2019 @ 11:12am 
My opinion is that Bumbo the Nimbler are the hardest character to play with, him and Bumbo the stout. Bum-Bo the Weird is really luxurious to play as :D
Vigi Nov 30, 2019 @ 3:43pm 
Brave is the most difficult for me. I got all others completed twice, but I don't have even a single win with the brave, except the one that unlocks nimble.
itssirtou Dec 1, 2019 @ 7:28pm 
Originally posted by We live in a society:
i consider bumbo the dead may actually be better, i won't go in detail for spoilers but they are both good characters
Dead can sometimes end up screwed, especially vs mana drain. No mana + 1 move = ♥♥♥♥♥♥

Meanwhile the only thing that slows Weird down is puzzle damage and Sangre
Curious Duck Dec 1, 2019 @ 8:33pm 
Well in the v1.0.7 update they've rounded down the puzzle damage for Puzzle Flick with the Weird.
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Date Posted: Nov 17, 2019 @ 1:57pm
Posts: 15