DOOM 64

DOOM 64

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dookie Mar 20, 2020 @ 8:41am
add vertical aim please
It's not super game breaking like jumping or anything else
Just nice to have the option at least
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Showing 1-15 of 109 comments
ItChY Tasty Mar 20, 2020 @ 11:48am 
theres no need for that if you wanna have vertical aim go play doom 64 ex or brutal doom 64 this steamporrt is fine as it is now no need to add new things
Last edited by ItChY Tasty; Mar 20, 2020 @ 11:48am
Nick Bluetooth Mar 20, 2020 @ 11:54am 
Originally posted by ☣ iTcHY TaStY ☣:
theres no need for that if you wanna have vertical aim go play doom 64 ex or brutal doom 64 this steamporrt is fine as it is now no need to add new things
I agree with MrSirr. Vertical mouselook and an option to toggle jumping would be welcome editions to this antiquated sourceport. And I think Brutal Doom 64 did fill a need to add new things.
I love how "please include the game elements that were removed for no reason" gets a response of "this paid product doesn't NEED the elements of the free version that were removed for no reason!" That's bogus, yo.
Suicide Machine Mar 20, 2020 @ 1:08pm 
I also think, even though the game wasn't designed with vertical aim, it should be included in here, just because otherwise using mouse feels just so wrong. Jumping I don't quite care, though.
The Nate Mar 20, 2020 @ 1:12pm 
Vertical aim would break the fake 3D bridges and other stuff the maps use.
Fappy Mar 20, 2020 @ 1:55pm 
Originally posted by The Ashman Cometh:
I love how "please include the game elements that were removed for no reason" gets a response of "this paid product doesn't NEED the elements of the free version that were removed for no reason!" That's bogus, yo.

People are insane these days.
dookie Mar 20, 2020 @ 2:08pm 
Originally posted by The Nate:
Vertical aim would break the fake 3D bridges and other stuff the maps use.
doesnt 'break' anything its just more comfortable to have, played thru doom 64 ex with it and had no problems. Zero reason why it shouldnt be an option plus this game has more verticality and 3d objects than doom 1/2
Suicide Machine Mar 20, 2020 @ 2:13pm 
Originally posted by MrSirrr:
Originally posted by The Nate:
Vertical aim would break the fake 3D bridges and other stuff the maps use.
doesnt 'break' anything its just more comfortable to have, played thru doom 64 ex with it and had no problems. Zero reason why it shouldnt be an option plus this game has more verticality and 3d objects than doom 1/2

Like, even if it has some unintended results (cause I guess game uses sprites and my try to hide some traps below or above, due to the fact you normally can't look up or down), I'd very much still prefer having the option to just look freely (and be kindly notified, when enabling it, that it may cause unintended behaviour), that not having the option at all.
Shallex Mar 21, 2020 @ 1:23pm 
Originally posted by The Ashman Cometh:
I love how "please include the game elements that were removed for no reason" gets a response of "this paid product doesn't NEED the elements of the free version that were removed for no reason!" That's bogus, yo.
removed? they were never in the N64 version to begin with. they were in Doom 64 EX, as much like GZDoom, they offered features that break the game for those who want them, but this is an official re-release of Doom 64, so there is no reason why Bethesda or id would want such a feature in an official representation of their product.
ivercon Mar 21, 2020 @ 1:34pm 
Originally posted by Shallex:
Originally posted by The Ashman Cometh:
I love how "please include the game elements that were removed for no reason" gets a response of "this paid product doesn't NEED the elements of the free version that were removed for no reason!" That's bogus, yo.
removed? they were never in the N64 version to begin with. they were in Doom 64 EX, as much like GZDoom, they offered features that break the game for those who want them, but this is an official re-release of Doom 64, so there is no reason why Bethesda or id would want such a feature in an official representation of their product.

How does adding an optional feature that makes everyone happy ruin a singleplayer game? It's a win win if they add it. The reason people even play on PC is for freedom of choice. Stop acting like it will break the game because it won't.
Shallex Mar 21, 2020 @ 1:41pm 
Originally posted by ivercon:
Originally posted by Shallex:
removed? they were never in the N64 version to begin with. they were in Doom 64 EX, as much like GZDoom, they offered features that break the game for those who want them, but this is an official re-release of Doom 64, so there is no reason why Bethesda or id would want such a feature in an official representation of their product.

How does adding an optional feature that makes everyone happy ruin a singleplayer game? It's a win win if they add it. The reason people even play on PC is for freedom of choice. Stop acting like it will break the game because it won't.
there are buttons that require shooting to activate that freelook would negate the need to stand in the correct position to shoot. there are times where auto aim doesn't always aim onto a target that is too high or low. looking straight up or down on a sprite will reveal it's 2d flat nature. i use the term 'break' loosely. it adds little game changing possibilities not previously present in the original, and it breaks the visual presentation of sprites when looking at them from angles that aren't straight-on. it makes sense to have it in a community modded version for those who want it, but it also makes sense why it doesn't exist in an officially-presented re-release of their product that isn't supposed to have these little holes and flaws that would be caused by enabling vertical mouselook.
SCIM Mar 21, 2020 @ 1:46pm 
Originally posted by The Ashman Cometh:
I love how "please include the game elements that were removed for no reason" gets a response of "this paid product doesn't NEED the elements of the free version that were removed for no reason!" That's bogus, yo.
I own this game on N64 and there wasn't any vertical aiming. Also this game has never been made available for free, not legally anyway.
ivercon Mar 21, 2020 @ 1:54pm 
Originally posted by Shallex:
Originally posted by ivercon:

How does adding an optional feature that makes everyone happy ruin a singleplayer game? It's a win win if they add it. The reason people even play on PC is for freedom of choice. Stop acting like it will break the game because it won't.
there are buttons that require shooting to activate that freelook would negate the need to stand in the correct position to shoot. there are times where auto aim doesn't always aim onto a target that is too high or low. looking straight up or down on a sprite will reveal it's 2d flat nature. i use the term 'break' loosely. it adds little game changing possibilities not previously present in the original, and it breaks the visual presentation of sprites when looking at them from angles that aren't straight-on. it makes sense to have it in a community modded version for those who want it, but it also makes sense why it doesn't exist in an officially-presented re-release of their product that isn't supposed to have these little holes and flaws that would be caused by enabling vertical mouselook.

It's a singleplayer port of a old Nintendo 64 game. No one cares that you can shoot stuff you aren't supposed too be able to. If people want the OG experience that can leave it off. It's a win win.
Amblypygid Mar 21, 2020 @ 1:57pm 
Originally posted by ivercon:
It's a singleplayer port of a old Nintendo 64 game. No one cares that you can shoot stuff you aren't supposed too be able to. If people want the OG experience that can leave it off. It's a win win.
People actively trying to argue against more gameplay OPTIONS (not forced to play with) really get the noggin' jogging.
ivercon Mar 21, 2020 @ 2:04pm 
Originally posted by Zee Master:
Originally posted by ivercon:
It's a singleplayer port of a old Nintendo 64 game. No one cares that you can shoot stuff you aren't supposed too be able to. If people want the OG experience that can leave it off. It's a win win.
People actively trying to argue against more gameplay OPTIONS (not forced to play with) really get the noggin' jogging.

It's almost as if they get a stipend every time they say "it's how it was back then" from bethesda. You know what it didn't have back then? High resolution support, mouse and keyboard controls, high framerate options, API choice, Anti-Aliasing options, and texture filtering options. Might as well remove all those unoriginal options and make this a DOSBox emulation. See how they like it "original".
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Date Posted: Mar 20, 2020 @ 8:41am
Posts: 109