DOOM 64

DOOM 64

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catbox Mar 9, 2020 @ 11:16pm
is this unity engine like your doom classic console ports?
will you be removing swastikas, and red cross logos?

are you really ruining doom?
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Showing 1-15 of 15 comments
tyl0413 Mar 10, 2020 @ 2:00am 
If anything I wish they put the Unity versions of Classic DOOM on Steam, not installing their trashy launcher to play them
lol no Mar 10, 2020 @ 4:47am 
It's not Unity. It's an engine derived from D64 EX's.
Last edited by lol no; Mar 10, 2020 @ 4:47am
No, this is a faithful and exacting port of Doom 64, with some QOL improvements. (And there were no swastikas in Doom 64 lol. It's an entirely new campaign. Doom 64 was not a Doom port for N64, it was a new game using a modified/extended Doom engine.) Not only is it not being "censored" in any way, but it includes an entirely new episode, and options for both the Western release red blood, and the Japan-exclusive green blood.

And it's being handled by Kaiser at Nightdive, who made Doom 64 EX. Probably the best and most ideal person imaginable to handle this. This is the ideal way to handle Doom 64 being ported, and it's in very good hands.
Last edited by Defective Dopamine Pez Dispenser; Mar 10, 2020 @ 5:41am
macmac Mar 10, 2020 @ 5:36am 
This is a completely different game you cretin

Also, it's done by Nightdive which are ♥♥♥♥♥♥♥ gods amongst man.
Titan Mar 10, 2020 @ 9:29am 
Originally posted by iddqd:
This is a completely different game you cretin

Also, it's done by Nightdive which are ♥♥♥♥♥♥♥ gods amongst man.

Wouldn't exactly call Nightdive gods amongst men. Their last port, Blood Fresh Supply, was nigh unplayable and had loads of inconsistencies with the original game until several months after its release.
Morbis Mar 10, 2020 @ 11:21am 
No swastikas = no buy
lol no Mar 10, 2020 @ 11:36am 
Originally posted by Morbis:
No swastikas = no buy
There's not even a Wolf level in D64.
Dead Star Mar 10, 2020 @ 12:50pm 
Medkits seem to have suffered the censorship treatment, sadly.
(Hopefully a mod could restore them to normal).

And I believe demons now bleed green (But not the former human enemies? Hard to tell).

This version is also going to include some extra levels to tie this game to D2016 more..

https://www.youtube.com/watch?v=mtvHGrPyJw8
Titan Mar 10, 2020 @ 1:10pm 
Originally posted by Dead Star:
Medkits seem to have suffered the censorship treatment, sadly.
(Hopefully a mod could restore them to normal).

And I believe demons now bleed green (But not the former human enemies? Hard to tell).

This version is also going to include some extra levels to tie this game to D2016 more..

https://www.youtube.com/watch?v=mtvHGrPyJw8

Medkits aren't a problem, but the blood? That better be optional. Otherwise there's no reason at all to play this version over the original D64 EX release.
The blood is optional. We have the option to choose between the red and green (which was previously Japan exclusive.)
Dead Star Mar 10, 2020 @ 1:17pm 
Originally posted by Titan:
Medkits aren't a problem, but the blood? That better be optional. Otherwise there's no reason at all to play this version over the original D64 EX release.

The fact that they got changed around is an issue to me personally, but I am certain that many won't mind it much at all.
In all honesty they aren't as memorable to me as the medkit sprites from the original games.

I will agree that once these "extra levels" get ported to BD64 or the original EX version... Well... Playing this would be quite pointless.
Last edited by Dead Star; Mar 10, 2020 @ 1:19pm
Titan Mar 10, 2020 @ 1:41pm 
Well, looking at it Nightdive's owner has outright stated that the blood options are a toggle (medkits haven't been mentioned so it's likely that change is forced). That's good at least. Still have my doubts about the extra levels though, I don't want a forced tie in with the new games.
Ikagura Mar 10, 2020 @ 3:38pm 
Removing the red cross won't "ruin Doom"
Ikagura Mar 10, 2020 @ 3:38pm 
Originally posted by Morbis:
No swastikas = no buy
Taking this out of context would be wierd lol
Allard Mar 10, 2020 @ 8:41pm 
Originally posted by Titan:
Medkits aren't a problem, but the blood? That better be optional. Otherwise there's no reason at all to play this version over the original D64 EX release.
AFAIK, green blood was in the original Japanese release and is optional here.
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Date Posted: Mar 9, 2020 @ 11:16pm
Posts: 15