UFO 50
Guttenor Dec 30, 2024 @ 8:12am
Ranking the games
I finally cherried all 50 games yesterday.
Ive already mentioned it before: ranking the 50 individual games doesnt do UFO 50 justice. If they were sold individually they would be considered too short to be great but they all contribute to making UFO 50 a game of almost endless variety.
Anyway, because Im a bit of a list nerd, here we go:

S-tier
1. Velgress
2. Bug hunter
3. Kick club
4. Campanella 2
5. Avianos
6. Devilition
7. Rakshasa
8. Caramel caramel
9. Waldorfs journey
10. Party house

A-tier
11. Campanella
12. Grimstone
13. Porgy
14. Rail heist
15. Rock on island
16. Valbrace
17. Magic garden
18. Campanella 3
19. Planet Zoldath
20. Ninpek
21. Paint race
22. Star waspir
23. Mortol
24. Pingolf
25. Fist hell
26. Seaside drive
27. Elfazers hat
28. Divers
29. Block koala
30. Camouflage
31. Pilot quest

B-tier
32. Lords of disconia
33. Golfaria
34. Cyber owls
35. Warptank
36. Attacktics
37. Hyper contender
38. Onion delivery
39. Bushido ball
40. Overbold
41. Hot foot
42. Quible race
43. Combatants
44. The big bell race
45. Mortol 2
46. Mini and Max
47. Vainger
48. Barbuta
49. Night manor
50. Mooncat

There is not a single game I didnt enjoy.
Last edited by Guttenor; Dec 30, 2024 @ 8:18am
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Showing 1-15 of 17 comments
Hesti Dec 30, 2024 @ 8:59am 
Always interesting to see other people's lists. For example Vainger didn't stand out to me either, but Night Manor did; Bug Hunter is pretty squarely my top game, however I'm surprised to see Devilition so high on your rating.

Congrats on cherrying the game, that's something I don't expect to do. Nor have I given at least a third of the games a fair shake yet. But here's my tentative top 10 in order:

Bug Hunter
Grimstone
Avianos
Planet Zoldath
Fist Hell
Pilot Quest
Mortol
Night Manor
Rock On Island
Block Koala (don't know about this tbh lol it could be a few)
Last edited by Hesti; Dec 31, 2024 @ 9:02am
Guttenor Dec 30, 2024 @ 9:39am 
Regarding Night manor, there were several solutions that didnt make sense to me.
Spoilers: For example, why would you actually need the crowd bar to smash things when you should be able to do it with the bolt cutters, or even the screw driver? I would have liked the different items in your possession to be more unique.
I really like the atmosphere in the game though. As I said, there is not a single game I didnt enjoy.
Last edited by Guttenor; Dec 30, 2024 @ 9:43am
/^^\461|[ 834|| Dec 30, 2024 @ 2:41pm 
I think Bushido Ball is the best new fighting game I've played in many many years. I love it. I really want to be able to play online with it against other people. I haven't even tried any of the other games yet but I've played Bushido Ball for hours. I'm looking forward to trying the others as well but I don't like juggling lots of games at one time so I am going to stick with this until I feel like trying something else.

Bushido Ball on it's own though is one of my favourite games of the year
Guttenor Dec 30, 2024 @ 5:15pm 
Originally posted by /^^\461| 834||:
I think Bushido Ball is the best new fighting game I've played in many many years. I love it. I really want to be able to play online with it against other people. I haven't even tried any of the other games yet but I've played Bushido Ball for hours. I'm looking forward to trying the others as well but I don't like juggling lots of games at one time so I am going to stick with this until I feel like trying something else.

Bushido Ball on it's own though is one of my favourite games of the year

Bushido ball was fun! Sport games really isn't my favorite genre so Im a bit surprised I enjoyed all of them (Bushido ball, Hyper contender and Hot foot) as much as I did.
/^^\461|[ 834|| Dec 31, 2024 @ 7:46am 
Well for me, it will probably not be until the end of 2025 that I have even gotten round to playing all these games. If Bushido Ball alone is such a finely tuned and balanced experience with so much to offer then I'm going to get a lot of value out of this. I would have paid $15 alone for Bushido Blade if it had online compatibility.

Unfortunately, Derek Yu is a liar, and also a bad coder for online. He promised online play for Spelunkey 2 but it never happened. I bought my friend that game so we could play together, get used to it I said, then when they update it with multiplayer we can start together.

But it never happened, over 5 years later after Derek Yu said it would be "soon" he has abandoned it, whilst also never acknolwedging it is stopped, or apologising to the fans.

So I have zero hope of this game ever getting any sort of online support and even if one day the developers say they do Derek Yu is there so I wouldn't trust anything he says.

I honestly still think that guy owes me money for his broken promises.
Hesti Dec 31, 2024 @ 9:02am 
Originally posted by /^^\461| 834||:
I think Bushido Ball is the best new fighting game I've played in many many years. I love it. I really want to be able to play online with it against other people. I haven't even tried any of the other games yet but I've played Bushido Ball for hours. I'm looking forward to trying the others as well but I don't like juggling lots of games at one time so I am going to stick with this until I feel like trying something else.

Bushido Ball on it's own though is one of my favourite games of the year
It was one of the first games I cherried, very fun to improve and overcome because it's pretty challenging. I like how you can score on a foul and get away with it as long as you don't foul three times or w/e. I used Kotaro.
/^^\461|[ 834|| Dec 31, 2024 @ 9:49am 
Yeah, and there is also a lot of hidden mechanics and depth to the game which is fun to work out, as well as the meta. Honestly it would be cool if it explained a little bit more because the info the game tells you is so basic. But at the same time it makes me want to try everything and also to play as all the characters in case there is hidden moves or features.

I'll be having a lot of fun with it for sure. Great game. I'll try the other 49 some other time lol
Originally posted by /^^\461| 834||:
Well for me, it will probably not be until the end of 2025 that I have even gotten round to playing all these games. If Bushido Ball alone is such a finely tuned and balanced experience with so much to offer then I'm going to get a lot of value out of this. I would have paid $15 alone for Bushido Blade if it had online compatibility.

Unfortunately, Derek Yu is a liar, and also a bad coder for online. He promised online play for Spelunkey 2 but it never happened. I bought my friend that game so we could play together, get used to it I said, then when they update it with multiplayer we can start together.

But it never happened, over 5 years later after Derek Yu said it would be "soon" he has abandoned it, whilst also never acknolwedging it is stopped, or apologising to the fans.

So I have zero hope of this game ever getting any sort of online support and even if one day the developers say they do Derek Yu is there so I wouldn't trust anything he says.

I honestly still think that guy owes me money for his broken promises.

What do you mean? Spelunky 2 does have online multiplayer
Originally posted by Guttenor:
I finally cherried all 50 games yesterday.
Nice. I'm playing and cherrying all the games in order, but I've still got a long way to go.
Not to mention how this is the type of game you put down and have breaks from (even to play other games) between sessions, because there's 49 good stopping points before completion.

I wouldn't be surprised if this game lasts me until next year or so, though I'm breezing along well so far.
Greg Jan 10 @ 11:59am 
Originally posted by /^^\461| 834||:
I think Bushido Ball is the best new fighting game I've played in many many years. I love it. I really want to be able to play online with it against other people. I haven't even tried any of the other games yet but I've played Bushido Ball for hours. I'm looking forward to trying the others as well but I don't like juggling lots of games at one time so I am going to stick with this until I feel like trying something else.

Bushido Ball on it's own though is one of my favourite games of the year

Checkout Windjammers (or 2) if you haven't already. It's one of the best games ever. Pretty sure there is an option for online play. It's basically the same game, which is basically air hockey.
Songbird Jan 10 @ 11:34pm 
I'll throw in my preferences.

LOVE:
1. Avianos - Just wish there was an online version without resorting to Remote Play, and more replayability/scenarios against the AI.
2. Party House - win streaking this is a fun, chill time passer.
3. Overbold - Great to pick up and do a run whenever. Very fun to push for crazy waves earlier and earlier.
4. Attactics - Love how it requires snap decision-making and prioritization of the most important actions; you literally can't do everything you'd like and need to use your attention and time as a resource, which is the hallmark of a good RTS.
5. Rail Heist - Fantastic and intricate heist sim with a plethora of ways to approach levels.
6. Vainger - Really enjoyed exploring and the unique movement.

LIKE A LOT:
7. Warp Tank - Clever puzzle/platformer of sorts that doesn't overstay its welcome.
8. Bug Hunter - Only reason this isn't in love is because I find it stressful to try to play due to needing to start all over if you mess up. Mechanically amazing game.
9. Camouflage - Played through the whole thing 100% in one sitting. Just wish there was more.
10. Mini and Max - Would be in Love if the combat and platforming was better. Incredibly fascinating to explore this game and find all it has to ofter.
11. Bushido Ball - Snappy and fun quick-to-play game. AI is a little bit crazy, but beatable.
12. Porgy - Enjoyed my time with this. Just fun to explore and seek all the collectibles.
13. Magic Garden - Pretty fun once you get a rhythm going and start chaining those gold potions.
14. Velgress - Addicting to try to beat it and mechanically sharp, but didn't find myself drawn to replay it once I got the cherry.

LIKE:
15. Hyper Contender - Easy to get into and pretty fun, although the character balance is completely out the window (wolf and angel absolutely dumpster the rest of the cast).
16. Seaside Drive - Very easy to complete, but a fun shooter with unique mechanics.
17. Campanella - Enjoyable the whole way through. Movement is fun, feels about the right difficulty.
18. Ninpek - Pretty short but fun, and controls are extremely snappy. Dying snowballs way too hard is the main complaint.
19. Elfazar's Hat - One of the more visually interesting games that's a fun playthrough with balanced difficulty.
20. Block Koala - I like puzzles, and while I'm lukewarm on Sokoban, I was challenged by some of the levels and appreciated that.
21. Paint Chase - Fun and simple title that's easy to pick up and play. A little on the easy side, but enjoyable.
22. Campanella 3 - Pretty fun gameplay, but a little bit too memorization-based. Bosses are also complete jokes, think I never died to any of them except the second boss one time.
23. Rock-on-island - Trivially easy except for cherry completion and has a completely broken economy where you autowin once you have two campfires and chickens but have to play out all the waves anyway, but figuring out how to perfect the early waves is a neat puzzle.
24. Devilition - Not my favorite type of puzzle, but fun enough for an occasional run for a high score attempt.
25. Barbuta - Once I started to get a feel for it, it was pretty satisfying to piece together the puzzles and secrets, and it's short and sweet. Cool that there's multiple routes and optional items. Bats are still godawful, though.
26. Mooncat - Controls aren't an issue for long, and then it becomes a weird little platformer with some secrets to find. Enjoyable enough.
27. Mortol - Very interesting concept, but feels like it could have used a little more variation in the mechanics?
28. The Big Bell Race - Fun enough, but very, very, very easy and short.
29. Pingolf - See above, but much harder, and pretty punishing to have to start over after botching one hole.
30. Waldorf's Journey - I guess I just like this less than most? It's just not so conceptually interesting to me for some reason, even though the execution is very mechanically sound.

NOT BAD, BUT FLAWED
31. Golfaria - Early game is awful, and being reset repeatedly is not fun. Once it gets going, it's decent, though, but the design makes it very rarely feel like it's challenging but not frustrating--almost always either trivially easy or frustrating.
32. Pilot Quest - the time gate is a pointless gimmick, and the gameplay is okay once you're allowed to play, but not stellar.
33. Planet Zoldath - interesting to explore and figure out what you can do in this, finding a path to the end, but not an experience I want to replay very much after two completions.
34. Rakshaha - Just a bit too hard. Dying at all snowballs against you unbelievably hard. Takes too long to get to the bosses, which are where most of your deaths will be, leading to tedium.
35. Combantants - I approached this as a strategy game where you are intentionally disadvantaged by the bad AI and need to break the system (stopping enemy gathering, luring spiders, forming kill boxes) to win. It wasn't too bad with that mindset, and I cherried it in 90 minutes or so. I only really put it this low because i'ts not replayable at all.
36. Hot Foot - While conceptually a ton of fun, in practice it's just about beaning the AI at point blank twice in a row any time it picks something up. Which is not very interesting.
37. Lords of Diskonia - Maybe I will like this more as I play on, but the first few levels played at an absolutely glacial pace. Mechanically interesting, but so slow I can't really digest much at once.

BAD
38. Caramel Caramel - Gets extremely tedious repeating the first level with how long it is while having literally zero challenge before the boss, who is ridiculous.
39. Star Waspir - I love me some high difficulty Touhou. This game is an absolute visual cluster---- where I can't tell what killed me nine times out of ten or confuse myself with my drones when I try to look at the rest of the screen, and features a completely broken difficulty curve (wave 3). The fact that focus mode does not take effect immediately is indefensible, as is the fact that you have to mash to use the wide shot while a button goes literally unused. Some small changes could have made this great, like a top 15 game.
40. Onion Delivery - I keep wanting to like this, but the controls are awful, the places you get reset make no sense, the city is designed to be as infuriating as possible... it feels like it actively wants you to suffer.
41. Grimstone - RPGs should have a good story, strong and memorable characters, interesting combat and systems, compelling world design. Grimstone's peak is when you get to pick your party and see their portraits and sprites, and then it has nothing from there that's interesting in any way.
42. Divers - Maybe I just haven't found the actual game yet, but holy god the combat is atrocious, and the loop of having to go back to the surface constantly is a billion times slower and more obnoxious than Porgy.
43. Quibble Race - you can make guesses, but it's just RNG and very little gameplay in the end

HAVEN'T PLAYED ENOUGH YET
Kick Club - did one run very early, but wanted to try something else more than master it right away
Mortol II - only played a few minutes, was not really having much fun, may try again when I'm in the mood for a deeper dive
Campanella 2 - did one run and was enjoying it a lot, but haven't had a chance to do a second
Fist Hell - just not a genre I've ever been into, don't know what I'm doing, would need to practice to see if I can enjoy it
Valbrace - looking forward to it but just haven't tried yet
Night Manor - would love this if it wasn't grotesque horror. Absolutely hate, hate horror.
Cyber Owls - know it has a beat-em-up, will get to eventually
Last edited by Songbird; Jan 11 @ 12:00am
Guttenor Jan 12 @ 9:53pm 
That was pretty elaborate! I see that you rank Overbold really high. I'm notoriously bad at twin stick shooters. While Overbold is not strictly a twin stick shooter it's certainly the game that come the closest. I had fun with it but I also struggled a lot, though it became easier once I realised how good the bomb draw upgrade is.
Songbird Jan 12 @ 10:32pm 
Yeah, bombs (even without lure) are pretty insane in Overbold and are definitely key to spending as little money as possible. 6 bombs > double medkit upgrade, explosion/projectile shields, and one initial health > 1 lava pit fill > 10 bombs is generally what I go for. Not sure what I'd shave off first. The gun upgrades are really expensive by comparison; the bullet count one is by far the best (because it makes killing whales much easier) followed by fire rate, but generally you just reach a point of infinite sustain once you pick up the first medkit, and you can really get away with surprisingly little because of that.
Last edited by Songbird; Jan 12 @ 10:33pm
Shucks Jan 13 @ 3:58pm 
Mini max, vainger, night manor and mooncat at the bottom is wild.

This has to be bait.
I find some of your opinions moderately disagreeable :steamhappy:
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