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5 minutes is an exaggeration.
You can surely take 5 minutes to run across a map...or 15 seconds using a hereafter stone to teleport to one of the tomes.
It's really not when they kill your pet, and boy is it worse when they camp the respawn point cause then what do you do?
The PvP in this game is ♥♥♥♥♥♥♥ terrible when compared to even BDO. Atleast BDO makes it so you have to willingly acknowledge you'll be open to get PvPd, and even then PvP is for lvl 50+
But here? Game doesn't care about fairness.
What do I have to lose? My time, and possibly resources if I have to TP to a different zone to be able to do anything again.
What is fair to you ? Fair to me is everyone has their turn to be a low level,and die in pvp so it's not just us dying and a everyone died,or got told they can't quest in the past. The problem with players that whine about being killed in pvp is they think they are the only one's that experienced being ganked. The pkers were also ganked in the past so it's fair because we all went through this,and we still are but I gank back,and enjoy pvp at lower levels before I am in the big battles
The reason why I brought up this subject is me and my boyfriend were grouped with this player {will not mention any names} but he was driving us crazy because everytime he killed a mob during the quest he would run to the goddess statue and sit for 5 minutes to make sure the coast was clear. Me and my boyfriend got so fed up we told him we are going to another area to quest,and he can come if he wants because it's a safer zone but he refused because he was on his story. So we left,and we met another player but this time this player would only quest in cities and safe zones because he didn't want to be ganked. So he was getting pvped,and he died once and he figured out you lose nothing in PVP,and he worried about getting ganked for nothing. So he continued to quest with us,and got ganked by purples as we all did,and enjoyed his night EU time.
A little run back from the statue is nothing,and I would worry about dying in PVP when nothing happens. Eventually they leave you alone because they get bored ganking the same person over,and if you are cool about dying,and tell them good fight they really will leave you alone because they didn't get to you or troll you. Laugh it off,and laugh it off with the pker and you will quest in peace. Who doesn't like someone that is cool and stoic ?
So, in ArcheAge you have to willingly acknowledge that you are entering a PVP zone. Not only is there a pop-up on the screen when you walk into a region that is in war, also happens when the region changes between war/peace, AND it shows up on the in-game map, there's also a status message updated in real time in the upper right corner of your screen, it even has a friggen countdown timer for you.
Literally what else do you need here? Someone to hold your hand?
If they camp the respawn, then teleport away. Or use recall. A teleport costs at most about 25 silver, the recall is free.
"But I need to be in that are to get XP" then try doing one of the other hundreds of activities in the game until the region turns to peace again.
It really sounds like you aren't ready to handle a game like ArcheAge.
What is fair is making it so the people fighting aren't just murdering all the low levels that aren't equipped in endgame gear in the first place.
It really sounds like you aren't capable of handling a PvP game where you have to fight people that are actually able to fight back. I wouldn't be surprised if you were in the group of 5 players I saw running around a lvl 30 zone while being level 50+
Darling it is what it is, and a there are players that have honour,and players that don't but don't let them ruin your fun or cause you to miss out on your quests. If you have no time to waste than just get what you came for done,and ignore them. If you die just run back,and go back to your quests. Me and my boyfriend quest and pk the gankers so we get our quests done and get some revenge on the gankers. All in fun,and you have to look at it that way because the weaklings are never going to go away,and they will purple you till they are blue in the face,and if you show them they can't get to you they will stop. I am sure the reason why purples are ganking greens is because they want attention,and to look like a celebrity or they are terrible fighting players their own level. Just jump in the water even if it is cold,and enjoy your swim. Every game has griefers that get a kick out of ruining anothers time but if you laugh at them they will laugh back.
Nope, I just hit level 50 a day or two ago. I mostly solo and haven't run in as a pvp group at all this entire time since the game launched.
I routinely fight against higher level people, because I'm still leveling up. Just got my hiram gear yesterday.
I'm in the same boat as you, low level getting one or two-shot by people that are higher level than me. The difference is I don't complain about it, instead I just switch to a different activity in the game.
A PVP game will never be purely fair, especially not a sandbox one. Although technically this is a fair game, because everyone has equal opportunity to level up or get new gear, craft, farm, etc. Individual fights may seem unfair when a higher level attacks a lower level, but both players have the same opportunity to get higher level, better gear, etc.
"Just do something else instead of trying to level up, it is not like you have limited amount of time to play each day and have things to do in the real world, bruh"
"Just go back in, feed them honor be being instantly killed and then run back there again, because you aren't losing anything and your time of running through map is nothing, bruh"
"Bruh, someone once killed me, so now i am killing all low level players i can find, because that's fair, bruh"
"Just spend a hour or two being ganked or pushed entirely out the map and gankers will eventually get bored, bruh"
Hey man, they can't handle any actual challenge, it's why they sit and camp low level areas and always have cloak so they can PK while even evading the guards that are meant to punish them.
Imagine two situations. One in which you're be transgressed upon in real life. The person has a gun and you have no way to protect yourself. If the person has the intention to shoot you're dead. This isn't about what's fair, it's about life and death and the decisions that lead all the way up to it. Secondly if the tables were turned and you also had a gun. You'd likely shoot first because fairness doesn't trump your right to self preservation.
Weird. I don't remember purchasing life with the intent of enjoying my free time in it. It was just kinda forced onto me. Maybe it was a promo?
I don't think "life isn't fair" really applies here, but if we're going to apply life to this, then we can just as easily say that people do not run around freely shooting people in life for "fun" whenever they see people, without solid hard consequences. Mainly them losing their own life, or having it stripped from them in some other permanent way. That's not something you just freely stroll around doing.
They do in AAU though, because it's just out in the open for free.
I don't necessarily agree in complaining about pvp in a pvp game that's meant for it, when others are there to also pvp, but even in those games, the field is layed out in balance. If it's not balanced, it's patched. Why? Because pvp is about competativeness. There's no competativeness in purples two-shotting people without them being able to even blink, and freely being able to do it again, and again, until they get bored.
PVP is what should be here, but this isn't pvp. This is people mindlessly benefiting from nuisancing others. We call those people petty bandits.
it's because you log in and actually play the game u get ganked.
Stay offline.
You are pretty good at sarcasm.