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It's pretty easy to hit a lot of enemies with a long lasting effect like Weaken and then just run away and use the special to tag them all with Doom or Jolt + Lightning for significant damage due to Privileged Status 40% damage kicking in. Basically, this kind of strategy is extremely low committal for a weapon that already probably the safest pick.
For Hades fight it seems to be worthless though... (Hades is my main problem, extreme conditions version is quite hard withouth a heavy hitting weapon aspect).
Poseidon's Rupture effect is actually surprisingly strong against Hades due to how frequently he dashes around. This effect got buffed in 1.0. Hades can actually get really cheesed out by using Poseidon on your main attack and getting the hammer upgrade that turns the Bull Rush into a ranged blast. Basically it lets you block, shove him away, repeat etc. while the Rupture and whatever other effects whittle away his hitpoints. (He does heal, but you can clear out urns so its not very much)
I wouldn't call Chaos Aspect useless now but it is significantly different/nerfed compared to what it was IMO. Personally, I dislike it and instead favor Zeus Aspect. I mostly dislike how the Shields from Chaos Aspect are thrown in front of you like a shotgun spread instead of the previous version that shot out in all directions, like a death blossom. Which is probably the reason why it was nerfed lol.
By the way I'm not saying the shield is bad, I'm sure there are several builds that make it extremely strong but I'm more of a..well I like most of the other weapon/accpects, like Poseidon sword + aries legendary, blade rift shot and the aries + Artemis duo is pretty strong