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Or the Fateful Twist sold in the Well of Charon
There should be an option to "sell the hammer" instead of upgrading if none of the alternatives seem viable for your run. You can always purge a bad god-boon, and chaos boons are pure positives anyway, while daedalus boons can actually mess up a run somewhat.
Though, ultimately, I would like to see the number of choices on everything go from 3 to 4, to help smooth out the RNG.
https://www.twitch.tv/videos/696665287?t=02h48m25s
Transcribing his response as best as I can,
In short it seems they want players to not rely on always being able to get specific setups and explore more with the hammers they get, and this is unlikely to change. More control = less replayability.
There's more to the discussion after that but I only wrote in the immediate answer that was given.
having access to that force of nature more often would ruin the game in my opinion. Best experience it without rerolls, its a lot more satisfying.