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And for the final boss's large sweeps, you just need to learn the timing or block it with the shield.
When he's going to throw his spear there's a targeting retinal over your head. Easiest to dash through pillars (don't try going around). If you have shield you can block. Otherwise it's possible to dodge mid-flight but you're best off using the pillars for cover.
I think it's possible to dash through him when he's going to do it but this requires precise timing. If using shield can block as always. Otherwise you can play more defensively, baiting out Hades' thrusts and sweeps and getting a couple of hits in before retreating.
If you have a good ranged option (bow, gun, spear with explosive special, etc.) then you should be able to kite him from afar. Should make it easier to avoid his spear attacks. Cast builds like Demeter's crystal are also pretty effective; with auto-regen and 2+ casts you can kite him pretty effectively.
For the circle sweep, it is important to note that Hades takes a big step forward when he does it. Thus, the shortest distance to escape (assuming you aren't already at long range) is straight through him to his back. As soon as you see the circle charging, double dash behind him and you should be fine. Theseus actually does a very similar move that can be avoided the same way.
You say you want to git gud, but then say "I want it to be the opposite of what Dark Souls is like". Those 2 don't go well together.
The problem is, if you can just react to everything, things become stale pretty fast. Learning is mastery. It might not be your preference, but this line of thought is what the best action games have been designed on.
As far as the kind of dodging the game implements....I don't have any input on it. It is what it is, Me personally I just learn to deal with each game and its mechanics. The Git Gud in this game isnt so much about dodging but how well you can build your skills through the run with what you're rng givin. there are builds that deal with taking damage rather than dodging it. Or you can use the sheild, I hate that weapon personally, but a lot of people like it. The best advice I can give is to test out more boons and mixes of those boons.
The statement "if you can just react to everything, things become stale pretty fast." is straight up wrong for me, so speak for yourself.
Allow me to list some of my favorite titles, in which I can hardly think of any timed reaction avoidance mechanics:
Terraria: 2800h The bosses don't use timed attacks, still perfectly fun to fight em.
Vermintide 2: 1400h (You might not know this game but its basically Melee Left4Dead with dodging and blocking mechanics) no enemies use Timed Avoidance, and I'm still playing this game around daily, even after 1300h
DOOM Eternal: 900h
Alien Swarm Reactive Drop: 850h (Likely never heard of this one either, but its a source-mod turned into a game because it was so much fun, just like the Stanley Parable. Its a Co-op, fast paced, tactical, top-down shooter against aliens.) No Timed Avoiding here either.
And about my two statements about Git Gud + I want it to be the opposite of what Dark Souls is like. My opinion of DS should be obvious, I hate it. The whole stigma with DS is "Git Gud!", to me it feels like "Memorize, Memorize." and I don't think that is fun in the slightest.