Hades
Lumina Jan 17, 2022 @ 2:46pm
How many heat till game get really harder?
i have heard there are about 63-64 heat but around how many heat does it generally get harder to the point of failling runs?
< >
Showing 1-8 of 8 comments
Bobywan Jan 17, 2022 @ 2:50pm 
Depends on players.
16 was quite a challenge for me to get the second statue.
A minority manage 64 heat.
DarrkPhoenix Jan 17, 2022 @ 3:29pm 
Depends on what conditions you set in the Pact. Some like Convenience Fee and Damage Control don't add much difficulty and can be taken pretty safely. Extreme Measures 1-3 will add some challenge initially, although most players will get used to it pretty fast; EM4 will add a significant challenge increase to the end of each run. The real challenge comes once you start having multiple pact conditions stack on their effects- for instance Jury Summons, Calisthenics Program, and Benefits Package aren't too bad on their own, but once you stack them all together it can make for some pretty grueling rooms.

In my own experience stacking heat up to 10 was pretty easy, then 10-20 I'd have the occasional failed runs (well, quite a few when I first activated EM4) but would eventually get used to it. Over 20 and things get increasingly challenging as there's not really any "easy" pact options left- getting the 32 heat Skelly trophy took me quite a few attempts, and I've dropped back to 20-25 heat since then. As far as I'm aware the record for an unseeded run is 60, so even top players haven't managed to fully max out the Pact and still manage a clear.
Lumina Jan 18, 2022 @ 9:55am 
thanks i was afraid it would be too easy cuz i was finishing runs at heat 8 whit 75% hp and all 4 death defiance, but if it seems to be getting harder thats nice.
sumolagann Jan 18, 2022 @ 5:24pm 
Assuming the 60 heat run is without a timer, it's probably impossible to go speedy enough. But yeah, 32 heat was pretty difficult, managed it with the shield. Under 20 heat isn't bad if you're maxed out and know what you're doing somewhat.
Arractur Jan 19, 2022 @ 10:28am 
I am heat 20-22 on every weapon right now and so far - so good, it only gets more fun, and I guess later health buffing of enemies will bring out hidden potential of some crowd-cleaning boons I usually ignore, but I think I will drop it when I have to take stuff that removes my benefits. It's a really bad design in my opinion, the whole point of the game is gathering a build, forcing conditions that RUIN your build by removing your boons and your ability to get them is absurd.
In Zelda terms, I guess some people just love to go to Ganon in starting gear and beat him with a stick to be proud of it, but to everyone his own.
Last edited by Arractur; Jan 19, 2022 @ 10:29am
Spawnling Jan 21, 2022 @ 4:37am 
Originally posted by Lumina:
i have heard there are about 63-64 heat but around how many heat does it generally get harder to the point of failling runs?
Depends on what you pick. Try maxing enemy health, damage, speed, extra enemies, the shield and that special enemies have abilities.
VAL Jan 21, 2022 @ 11:03pm 
I made the mistake of directly jumping into 32 heat after clearing 16 - game is completely different.

Once I started gradually progressing I noticed it got significantly more difficult once I activated forced overtime and hard labor. For me that was around ~ 27 heat. My pact typically goes like this: 2 on tight deadline, 2 on forced overtime, underworld customs, middle management, 2 on benefits package, 3 on extreme measures, 2 on convenience fee, 2 on lasting consequences, and 1 on hard labor.

You never want to use EM4 hades or heightened security on heats higher than around 27. You also shouldn't use damage control on slower weapons. You shouldn't use calisthenic program or jury duty on tight deadline 2+.

If I use fists i remove hard labor and add damage control. You kinda figure out how to build the pact around your weapon.
Mr.Fluffins Jan 22, 2022 @ 9:15am 
For my skelly statue, I put all the enemy-empowering pacts on (except the final speed boost I think) + all EM measures, but had no timers, limits on boons or other build impeding challenges (never really liked those). The game was really tense, especially the final fight with all the additional buffs, I think you will find it quite challenging.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Jan 17, 2022 @ 2:46pm
Posts: 8