Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The excellent gameplay, art, music, story, characters, and more is why this game is so highly rated. It's basically a masterpiece that every game should learn from.
It's not a traditional RPG, it's what the devs have done in their past games too where the gameplay and story and music and art all try to be complementary to each other. It's an attempt to make a game as a 'whole'. In Hades they've knocked it out of the park and so won loads of awards.
If you get chance to have a play and don't mind twitchy (although even I'm able to keep up with this so long as I don't start dialling up the difficulty too much) or repetitive (in repeating a very similar route to 'freedom' so often) gameplay then this an absolute joy of a game.
It's good