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It might be worthless at high Heat though, since you can't heal if enemies one hit kill you.
For Hades, do you know you can dash while charging the spear to extend its range, the same way Hades and Achilles do? It is fantastic, allowing you to charge safely out of range and still hit, or dodge attacks and land your debuff at the same time. Makes the aspect much more reliable.
Guan Yu I don't favor either, but it (and cursed slash which has the same downside) is the only way to reliably heal in combat, thus the downsides. Also, you can dash while doing the attack combo, letting you get to the bigger hits without getting hit so much.
I haven't had those results sadly, maybe if i get the right upgrades, but i have tried pretty hard to use the spin often and it just haven't worked that well for me. But again, that's just me, i think everything in this game can work under the right circumstances.
Hmm will have to try that dash thing, i haven't actually used the hades spear yet, but im planning to.
Hey don't bring speedrunners into this, i'm talking about stuff for us regular humans lol. I can see how achilles is good if you are a superhuman alien that can do all perfect shots, but u know, with a regular level of skill it dosn't seem like a good idea.
I mean, I'm no speedrunner but I do 10+ pact runs fine with it. Charging into enemies with Achilles nets big damage on its own and even more with something like Ares boons. The only thing I can say is that it has a bit of a learning curve to it, but I think it's the best of the spear aspects, and Hades is great on its own as well. It's only default and Guan Yu that I find to be mediocre
Hm, gues i'll give it a try later then, its not like im happy with the spears i have anyway.
The health cut is not for the heal alone, it's for the entire package. It's a tricky and a bit unwieldy aspect, but that goes for all the hidden aspects. This one just makes it obvious by severely cutting down your health total.
It is one of my favorite weapons.
First off, start with your special whenever you can. Having an effect spread around like jolted, hangover, or doom helps negate the low special damage, while also helping towards crowd control. This also takes care of the heat modifier that gives enemies shielded hearts, allowing you to start dealing damage on a whole group at once. From there, use your attack as enemies get close enough (getting the hammers for triple shot, twin shot, explosive shot, and extra damage up close help a ton), which will not only hurt the target a lot more but also spread that damage around some with shared suffering. Again, even more crowd control.
I found the bow's hidden aspect to be extremely slow and clunky, to the point where I'm hoping for an early Hammer than allows my to fire the regular shot without charging the next time I use it.
I barely got to Elysium with the bow's hidden aspect.
I don't doubt that all the aspects in the game can shine in the right hands and with the right build, but I often use Hades as my default for the spear. Just seems safer and a little more predictable.
Guan Yu may seem like it has too many drawbacks, but it's amazing, especially if you get something that makes the spin attack faster.
The aspect of Beowulf ♥♥♥♥♥. We agree on that.
Aspect of Gilgamesh is great, but I personally use Demeter's more.
Aspect of Rama is fine, but I got the exploding arrows upgrade once near the end from an anvil and ♥♥♥♥♥♥♥♥♥ that was unsufferable.
Aspect of Lucifer is weird indeed.